- check_circle Functions
Published May 17th, 2021, 5/17/21 5:30 am
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Hello!
Datapak adds dashes to the game that can be highly customized for example:
The dash in this datapack is highly customizable! You can also add your functions along the way:
...\tp_dash_damage\data\tpd\functions\settings\hello1 : This one is triggered after executing the dash
...\tp_dash_damage\data\tpd\functions\settings\hello2 : The same is triggered when checking a block
There is also a double jump datapack set here (dj_online_survival).
Commands for this datapack. Also, all this is written in the README file
----------------------------------------------------------------------------------------------------------------------
Tp dash
General
/function tpd:toolstpd/clearall : Resets to 0 delay, cooldown, dash count and dash length
/function tpd:toolstpd/1normalset : Gives 10 blocks the length of dashes, 5 the number of dashes, 3 ticks delay between dashes, 5 seconds reload
/function tpd:toolstpd/2normalset : Gives 10 blocks the length of dashes, 5 the number of dashes, 3 ticks delay between dashes, 2 seconds reload
------
Change damage type
/function tpd:toolstpd/damagemod0tpd : 1 damage mode, no damage is dealt to players, but damage can be changed through the command
/function tpd:toolstpd/plus5damagetpd : Plus 5 \
/function tpd:toolstpd/plus30damagetpd : Plus 30 | damage. Works only with 1 damage mod
/function tpd:toolstpd/plus1damagetpd : Plus 1 /
/function tpd:toolstpd/damagemod1tpd : 1 damage mode, runs with reload,The damage is dealt to players, but the damage can only be changed through the datapack:
...\tp_dash_damage\data\tpd\functions\settings\damagedash1.mcfunction
and change the lines:
execute if entity @s[type=!#minecraft:undead] run effect give @s minecraft:instant_damage 1 X true
execute if entity @s[type=#minecraft:undead] run effect give @s minecraft:instant_health 1 X true
Where X is there we change the number
------
Recharge modes
/function tpd:toolstpd/0modrechargetpd : 1 recharge mode. Recharge all dashes
/function tpd:toolstpd/1modrechargetpd : 2 recharge mode. Recharge one at a time
------
Change cooldown
/function tpd:toolstpd/clearcooldowntpd : Resets dash cooldown to 0
/function tpd:toolstpd/plus100cooldowntpd : Plus 5 sec cooldown
/function tpd:toolstpd/plus20cooldowntpd : Plus 5 sec cooldown
------
Change the number of dashes
/function tpd:toolstpd/clearcounttpd : The number of dashes is reset to 0
/function tpd:toolstpd/plus100counttpd : Plus 100 \
/function tpd:toolstpd/plus1counttpd : Plus 1 | dashes
/function tpd:toolstpd/plus5counttpd : Plus 5 /
------
Change the length of the dash
/function tpd:toolstpd/clearlength : Desh length resets to 0
/function tpd:toolstpd/plus10length : Plus 2.5 \
/function tpd:toolstpd/plus30length : Plus 7.5 | blocks to length
/function tpd:toolstpd/plus1length : Plus 0.5 /
------
Change the delay between jumps
/function tpd:toolstpd/cleartimertpd : Resets the delay between deshares to 0
/function tpd:toolstpd/plus5timertpd : Plus 1 tick to latency
/function tpd:toolstpd/plus1timertpd : Plus 5 ticks to latency
Datapak adds dashes to the game that can be highly customized for example:
- 1) Number of dashes
- 2) Dash length
- 3) Change cooldown
- 4) Delay between dashes
- 5) Change damage and damage type
The dash in this datapack is highly customizable! You can also add your functions along the way:
...\tp_dash_damage\data\tpd\functions\settings\hello1 : This one is triggered after executing the dash
...\tp_dash_damage\data\tpd\functions\settings\hello2 : The same is triggered when checking a block
There is also a double jump datapack set here (dj_online_survival).
Commands for this datapack. Also, all this is written in the README file
----------------------------------------------------------------------------------------------------------------------
Tp dash
General
/function tpd:toolstpd/clearall : Resets to 0 delay, cooldown, dash count and dash length
/function tpd:toolstpd/1normalset : Gives 10 blocks the length of dashes, 5 the number of dashes, 3 ticks delay between dashes, 5 seconds reload
/function tpd:toolstpd/2normalset : Gives 10 blocks the length of dashes, 5 the number of dashes, 3 ticks delay between dashes, 2 seconds reload
------
Change damage type
/function tpd:toolstpd/damagemod0tpd : 1 damage mode, no damage is dealt to players, but damage can be changed through the command
/function tpd:toolstpd/plus5damagetpd : Plus 5 \
/function tpd:toolstpd/plus30damagetpd : Plus 30 | damage. Works only with 1 damage mod
/function tpd:toolstpd/plus1damagetpd : Plus 1 /
/function tpd:toolstpd/damagemod1tpd : 1 damage mode, runs with reload,The damage is dealt to players, but the damage can only be changed through the datapack:
...\tp_dash_damage\data\tpd\functions\settings\damagedash1.mcfunction
and change the lines:
execute if entity @s[type=!#minecraft:undead] run effect give @s minecraft:instant_damage 1 X true
execute if entity @s[type=#minecraft:undead] run effect give @s minecraft:instant_health 1 X true
Where X is there we change the number
------
Recharge modes
/function tpd:toolstpd/0modrechargetpd : 1 recharge mode. Recharge all dashes
/function tpd:toolstpd/1modrechargetpd : 2 recharge mode. Recharge one at a time
------
Change cooldown
/function tpd:toolstpd/clearcooldowntpd : Resets dash cooldown to 0
/function tpd:toolstpd/plus100cooldowntpd : Plus 5 sec cooldown
/function tpd:toolstpd/plus20cooldowntpd : Plus 5 sec cooldown
------
Change the number of dashes
/function tpd:toolstpd/clearcounttpd : The number of dashes is reset to 0
/function tpd:toolstpd/plus100counttpd : Plus 100 \
/function tpd:toolstpd/plus1counttpd : Plus 1 | dashes
/function tpd:toolstpd/plus5counttpd : Plus 5 /
------
Change the length of the dash
/function tpd:toolstpd/clearlength : Desh length resets to 0
/function tpd:toolstpd/plus10length : Plus 2.5 \
/function tpd:toolstpd/plus30length : Plus 7.5 | blocks to length
/function tpd:toolstpd/plus1length : Plus 0.5 /
------
Change the delay between jumps
/function tpd:toolstpd/cleartimertpd : Resets the delay between deshares to 0
/function tpd:toolstpd/plus5timertpd : Plus 1 tick to latency
/function tpd:toolstpd/plus1timertpd : Plus 5 ticks to latency
Compatibility | Minecraft 1.16 |
to | Minecraft 1.17 |
Tags |
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