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Published Oct 3rd, 2021, 10/3/21 7:23 pm
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- 543 downloads, 0 today
29
Patreon: Quin Studios
Ko-Fi: Quin Studios
Discord: https://discord.gg/R2P4VGC
Twitter: https://twitter.com/quin_studios
Changelog
About:
This datapack adds processing to unloaded chunks upon re-loading, allowing for game time to affect various things regardless of whether or not they are loaded. Currently, this only affects breedable animals. For example, with this datapack installed, baby animals will grow up after 20 minutes, even if they aren't loaded in.
Not all of the included entities have been thoroughly tested, so some may not work properly, but the main breedable animals (cows, pigs, sheep, etc.) should work as intended. In the coming updates to the datapack I will work on refining and improving the current systems, and I also intend to add systems for processing various blocks, such as crops and copper. If you have any issues with the datapack, please let me know so I can fix it.
To set up, simply install the datapack and configure as needed through the in-game setup guide.
Installation
New World:
Commands:
/trigger config - a config menu where you can disable/enable processing of individual entities
/trigger <entity name> - toggles processing of the entity
Ko-Fi: Quin Studios
Discord: https://discord.gg/R2P4VGC
Twitter: https://twitter.com/quin_studios
Changelog
About:
This datapack adds processing to unloaded chunks upon re-loading, allowing for game time to affect various things regardless of whether or not they are loaded. Currently, this only affects breedable animals. For example, with this datapack installed, baby animals will grow up after 20 minutes, even if they aren't loaded in.
Not all of the included entities have been thoroughly tested, so some may not work properly, but the main breedable animals (cows, pigs, sheep, etc.) should work as intended. In the coming updates to the datapack I will work on refining and improving the current systems, and I also intend to add systems for processing various blocks, such as crops and copper. If you have any issues with the datapack, please let me know so I can fix it.
To set up, simply install the datapack and configure as needed through the in-game setup guide.
Installation
New World:
- Select Data Packs in the world creation menu
- Drag and drop the download into the Minecraft window, then select Yes to add the pack
- Click the arrow on the pack icon to load the pack, and then select Done
- Load and play your world
- Navigate to your world folder. You can open it from the worlds menu by selecting your world, Edit, and then Open World Folder
- Go into the datapacks folder, and move the download there
- Load your world
- type /reload
Commands:
/trigger config - a config menu where you can disable/enable processing of individual entities
/trigger <entity name> - toggles processing of the entity
Compatibility | Minecraft 1.17 |
Tags |
tools/tracking
5321822
119
unloaded-chunk-processing
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I don;t understand how it works very well, all mobs will increase in size after 20 minutes? and besides the whole map is a chunk ? what's there?
For example, if you have a cow farm with a bunch of babies, and then you travel super far away, this datapack makes it so that if you're gone long enough, the babies will be grown up when you get back. In vanilla, you would have to be near the cows for them to grow up.