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Adventure Map Ideas
So, I WAS doing an adventure map based on Zelda. Then I played Assassin's Creed: Unity and, like I am when I play almost ANY game, I was inspired by AC to make an adventure map based on it's concepts and functions. So my question is, stick with my current adventure map or make an assassin based one? (Note: I always have time to finish either or so it's not like I won't get to the maps, just seeing which one to build first.)
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