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1.5 break all the things

Creeperbane2's Avatar Creeperbane21/12/13 4:42 pm
2/5/2013 8:05 pm
-Rusty-'s Avatar -Rusty-
So with 1.5 texturepacks will follow a new format thus breaking all existing packs, you ready!
Posted by Creeperbane2's Avatar
Creeperbane2
Level 1 : New Crafter
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buford_III
02/05/2013 8:03 pm
Level 50 : Grandmaster Baconator
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i like it. i already have some ideas...
1
jjgamer60
02/05/2013 7:59 pm
Level 5 : Apprentice Miner
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bored......
1
TheiKing
02/05/2013 7:59 pm
Level 39 : Artisan Alien
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What you should be more concerned about 1.5 breaking is Modifications rather than Texture Packs

If what mojang keeps true with their API promise (yeah right) 1.5 will be even more destructive to large mods than any update since 1.3
1
-Rusty-
02/05/2013 8:05 pm
Level 40 : Master Procrastinator
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oh shiz, man your right

A lot of mods took a long time to update when 1.3 came out; most, not even until 1.4!!! mainly because of the creative mod gui change, or was it somethign with the coding maybe, idk...

but if they did make an official API, then all the mods would like, have to go there :O then what would we do! wait til frikken 1.7? 1.8 even?
1
schnikes
02/05/2013 7:41 pm
Level 3 : Apprentice Crafter
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It's already bad enough that they're taking out stone slabs
1
ThatsMyPickaxe
02/05/2013 7:53 pm
Level 48 : Master Technomancer
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They're not...
1
sed11
02/05/2013 7:56 pm
Level 66 : High Grandmaster Hero
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It's true they're not.

And to the OP and everyone else that thinks texturepacks will be broken:
Read MinecraftWiki, please, texturepacks that have the regular terrain and stuff will be 'auto-magically' (If the wiki or dinnerbone or someone never said automatically, although pretty much the same thing.) converted to the new 1.5 Texture Format.
1
Azie
02/01/2013 1:11 am
She/Her • Level 58 : Grandmaster Grump Pokemon
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Minecraft 1.5...

1
Whoever01
02/01/2013 1:04 am
Level 47 : Master Princess
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Pocket edition already has quartz, single nether brick (dropped from reactor) and stonecutters.
1
Aeons
02/01/2013 1:20 am
Level 21 : Expert Lumberjack
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-snip- (found it )
1
DigitalSquirrel
02/01/2013 12:40 am
Level 51 : Grandmaster Musician
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I absolutely hate this change , for many reasons
1. Texture pack zips are going to filled to the brim with all the items and blocks
2 . I'll have to Update my texture pack...
and many more
1
Aeons
02/01/2013 1:18 am
Level 21 : Expert Lumberjack
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You can super-easily update your pack by simply downloading Dinnerbone's unstitcher.
1
CyFi_
01/12/2013 8:29 pm
Level 1 : New Miner
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Wow Great Job Jeb
1
Creeperbane2
01/12/2013 8:25 pm
Level 1 : New Crafter
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I noticed this breakage while watching a Vid by a youtuber by the name of Zistau he has a custom texture pack that appears to have a painterly base with mobs that appear (at least for the hostiles) to be from Norse Craft, he plays on the snapshot and his pack is a lag machine when force fed from the sheet format to the new files format.
1
tricast01
01/12/2013 7:54 pm
Level 33 : Artisan Artist
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no no no no the game automatically reconifgures the files to the new texture pack style. (I'm not sure this works on HD packs however)
1
ThatsMyPickaxe
01/12/2013 4:51 pm
Level 48 : Master Technomancer
ThatsMyPickaxe's Avatar
At least they made a program to somewhat quickly fix them, I thought it would take forever.
1
LiquidChildren1
01/12/2013 4:47 pm
Level 25 : Expert Engineer
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They're doing what now?
1
Creeperbane2
01/12/2013 7:51 pm
Level 1 : New Crafter
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To facilitate the modding API the texture pack format is going from being a single sheet to being each texture has it's own file. The good news is there will be more built in compatibility for 32x32 and 64x64 texture packs making less need for MCpatcher.
1
Falconblade99
01/12/2013 8:02 pm
Level 31 : Artisan Architect
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Also you can make pretty much any block texture animated and apparently because of some technical reason it wont lag much more after loading the texture pack.
So really texture packs wont be broken, in fact they will be improved as we can have all kinds off animated textures, making our games look nicer.
1
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