2
What should my next pack be?
Hello All!
I've been playing some Minecraft Dungeons recently, and I realized I could add rampaging into the game. It's an Enchantment that increases your attack speed after killing mobs, but I would likely implement it as a potion that increased your attack speed regardless. When paired with strength, this could be absolutely lethal. The other option is for me to reintroduce spam clicking, but not sword blocking, from 1.8. I only want to do one of the packs, as they are kind of redundant together.
One last thing to note is that I would also add a Cowardice potion (deals more damage when at full health), a Frenzied Potion (deals more damage when below half health), and a Committed Potion (deals more damage to enemies that aren't at full health). These would go well with the Rampaging potion.
Which would you all rather have? Four new combat potions or a partial return of 1.8 combat?
I've been playing some Minecraft Dungeons recently, and I realized I could add rampaging into the game. It's an Enchantment that increases your attack speed after killing mobs, but I would likely implement it as a potion that increased your attack speed regardless. When paired with strength, this could be absolutely lethal. The other option is for me to reintroduce spam clicking, but not sword blocking, from 1.8. I only want to do one of the packs, as they are kind of redundant together.
One last thing to note is that I would also add a Cowardice potion (deals more damage when at full health), a Frenzied Potion (deals more damage when below half health), and a Committed Potion (deals more damage to enemies that aren't at full health). These would go well with the Rampaging potion.
Which would you all rather have? Four new combat potions or a partial return of 1.8 combat?
Poll ended 09/16/2020 10:02 am.
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2
perfectly balanced, as all things should be
lol