Hi! I've tried asking this question on a number of mod forums, but no one's been very helpful so far. I'm working on an Adventure Map that uses the Mo'Creatures mod, and I was wondering if anyone had experience with putting custom mobs into vanilla monster spawners? For example, In some areas I would like to have sharks and/or piranhas spawning constantly.
I'm using command blocks in 1.7.10, and every time I try to input /setblock ~ ~ ~ minecraft:mob_spawner 0 replace {EntityId:(Whatever Mob)}, the spawner shows up empty.
Is there maybe an extra mod for this? Or am I doing something wrong?
I'm using command blocks in 1.7.10, and every time I try to input /setblock ~ ~ ~ minecraft:mob_spawner 0 replace {EntityId:(Whatever Mob)}, the spawner shows up empty.
Is there maybe an extra mod for this? Or am I doing something wrong?
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