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Particles with velocity relative to entity's rotation
I want to make a squid spawn slightly arced ink particles, however when I do this, it only displays the particle in 1 direction regardless of the rotation of the squid
How do I make the particles have their direction based on the rotation of the entity
Current code: (Note I have entity context through a previous function)
How do I make the particles have their direction based on the rotation of the entity
Current code: (Note I have entity context through a previous function)
execute rotated as @s positioned ^ ^ ^ run function giant_squid:squid_body/squid_hurt/squid_ink_particle
particle squid_ink ^ ^ ^-0.5 2.3 -0.5 -2 0.3 0
...+ 1000 other particle cmds
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10/22/2021 3:43 pm
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what