1

Need an AI Developer

Ethane0077's Avatar Ethane00773/24/16 9:50 am
1 emeralds 712 8
3/29/2016 2:14 pm
Ethane0077's Avatar Ethane0077
I am currently developing a mod for 1.7.10 at this time but do plan to update it. Unfortunately I am struggling with developing any AI for my mobs and this is setting me back quite badly. Anyone who can develop AI's that is interested would be considered to have a major part in the mods development and also given a say in what to add or remove, changes etc.

If you do join you will be told everything about the mod and the main goals.

If you are interested please leave your name, Skype name and how long you have been modding below.

Thanks.
Posted by Ethane0077's Avatar
Ethane0077
Level 1 : New Miner
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1
03/29/2016 2:14 pm
Level 1 : New Miner
Ethane0077
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because i would have to mix around 8 ai's into 1
1
03/26/2016 5:17 am
Level 2 : Apprentice Explorer
newkdv
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Why don't you just derive from MC's AI?
1
03/24/2016 10:55 pm
Level 1 : New Miner
Ethane0077
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oh okay.
1
03/24/2016 10:49 pm
Level 29 : Expert Lumberjack
Civeberg
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Ethane0077
CalebachThere's no point in doing that. Just make the whole thing in 1.8. It'll be less trouble and easier since you won't have to port it twice (to 1.8, then later to 1.9)


Thanks it makes sense so I've done it. Purely out of question are you interested in developing the AI's?


I've never modded before, sorry xD I just do plugins
1
03/24/2016 11:24 am
Level 1 : New Miner
Ethane0077
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There's no point in doing that. Just make the whole thing in 1.8. It'll be less trouble and easier since you won't have to port it twice (to 1.8, then later to 1.9)[/quote]

Thanks it makes sense so I've done it. Purely out of question are you interested in developing the AI's?
1
03/24/2016 9:58 am
Level 29 : Expert Lumberjack
Civeberg
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1.7..? That's a little outdated, sorry. Try 1.8 or 1.9
1
03/24/2016 10:01 am
Level 1 : New Miner
Ethane0077
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That is the idea. I develop in 1.7 then once it's ready I port it to 1.8.
1
03/24/2016 10:41 am
Level 29 : Expert Lumberjack
Civeberg
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There's no point in doing that. Just make the whole thing in 1.8. It'll be less trouble and easier since you won't have to port it twice (to 1.8, then later to 1.9)
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