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I'm trying to wire up a system that would essential be a timer or sort. What I would like to have done it that a player would hit levers, and then hit a button to start a current into the system. Basically: the more levers that are trigger, the longer the system would stay on when the button is hit. Anyone got any ideas?
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I figured this out! I ended up using pistons and a rather simply redstone system. Once I get all the little things knocked out with it, I'll be making a project of it and uploading it.
Only way I can see working is to put an AND gate at every output from the repeater string (string triggered by button). And gate has the 2nd input connected to a lever.
Although I don't quite see how to do it with an AND gate, I do think doing it with some form of logic gate will make this possible! Thanks!
Use red stone repeaters in a square with wires at the corners. In the middle dig down one block and put a lever next to a repeater block. Adjust repeater level to change time.