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Level 70 Legendary Fisherman
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    Aegeah
    02/25/2019 2:38 pm
    Level 70 : Legendary Fisherman
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    Hey DD!

    Do you think limiting yourself is the key to bring out something new and surprising in terms of skinning?... What are your thoughts on the matter?
    Limiting myself definitely helped me, but the opposite can be said for others - like those who use very simplistic shading, for example. I think branching out in all facets (shading, subject, tone/hue, etc) is essentially the only way to improve, since you're pushing yourself to try new things and you're also finding what sticks. But at the end of the day, you need to find a balance between pushing yourself and enjoying what you're doing - skinning is meant to be fun!

    For me, in terms of what I could do to branch out, I could very well make non-human skins if I need/want to, but I don't feel the need, since they're not things I'm particularly interested in making.


    Do you think something that'd be out of your comfort zone would be to make a skin without a reference picture to go by? Is it something you find more difficult, or is it just all the same?
    It's not that I find making skins without a reference more difficult, per se, it's just that I don't feel my skins turn out very well without a reference. Using a reference, even if it's something I drew, helps me gauge what needs to go where and what the colours should be. Simply put, if I'm not using a reference image I feel as if my skin has no direction.

    I'm a very visual person, so I like to see things laid out before me as something to work towards. If you take a look at some of my very old skins, such as this, this, and this, you can really tell that I had no clue what I was making and was just going with the flow. If you compare those to some of my new(er) skins, such as this, this, and this, you can see that it's not just about the shading improving, it's about my understanding of character design (when following my own art) and art in general taking shape and making the skins more coherent/just plain nicer to look at.

    Thing is, as I got better at art I got better at skinning too. Even though I wasn't making skins as frequently, I learned how to make my skins look better by using better colours, motifs, etc.


    Hope that answers your questions! Feel free to ask more if you have any.
    1
    Aegeah
    02/25/2019 6:26 am
    Level 70 : Legendary Fisherman
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    What would I consider my comfort skinning (Skin type/design, shading, colouring):
    Making characters that I like from games/media, mostly fantasy stuff. Asymmetrical shading and saturated colours. I like to include as much detail as I can in my skins without making them cluttered, and I use the upper layers a lot to give extra accents and height/depth. I think that I'm quite good at using ref pics to make my skins accurate but also in my style.


    Why do I enjoy making skins in this comfort zone:
    Because I enjoy wearing the skins I make, and I like to "dress up" as my favourite characters. Nobody makes skins for a lot of characters I like, so I took initiative and just started making them myself. On top of that, I don't see a lot of people making male skins in general, so I've kind of filled that niche (if only for my own benefit).

    Have I ever considered breaking out of this zone to try the complete opposite of it:
    Yes. I've done it before and probably will in future, I like to be pushed out of my comfort zone as long as it's with a subject that I enjoy (like my pokemon sprite skins from a while ago). Those skins are actually what prompted me to develop my current shading style.


    What kind of skins do I enjoy seeing the most:
    Again, fantasy skins and skins of characters I enjoy. I enjoy seeing male skins in general since there seems to be a lack of them when compared to female skins. Those categories are fairly broad, so I guess to be more specific I like knight skins (well shaded, not bland, etc), skins based on sprites from old games (like final fantasy or pokemon), and mythological kind of skins.


    My answers are a bit short but that's all I really have, if you want me to elaborate on anything then ask away.
    3
    Aegeah
    02/17/2019 11:15 am
    Level 70 : Legendary Fisherman
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    1
    Aegeah
    02/09/2019 2:22 pm
    Level 70 : Legendary Fisherman
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    :eyes: boi im gonna give it a shot
    1
    Aegeah
    07/26/2018 2:34 pm
    Level 70 : Legendary Fisherman
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    1
    Aegeah
    06/17/2018 10:24 am
    Level 70 : Legendary Fisherman
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    hmmmmm sign me up boyos
    3
    Aegeah
    06/12/2018 4:19 am
    Level 70 : Legendary Fisherman
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    hhhh i'll give this a go if i have time
    3
    Aegeah
    03/08/2018 9:41 am
    Level 70 : Legendary Fisherman
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    I'd like to judge if you'll have me !
    1
    Aegeah
    08/18/2016 4:57 pm
    Level 70 : Legendary Fisherman
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    If I can remember how to skin, I can try a Sym, a Roadhog, maybe a Zen too, but for now have the ones I've already made:

    ((Young Genji: http://www.planetminecraft.com/skin/young-genji/))
    Genji: http://www.planetminecraft.com/skin/genji-3709302/
    Mercy: http://www.planetminecraft.com/skin/mercy-3722945/
    Reaper: http://www.planetminecraft.com/skin/rea ... h-3670094/
    1
    Aegeah
    06/15/2016 6:00 pm
    Level 70 : Legendary Fisherman
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    Get something from the Galaxy S series, or just something Samsung.
    1
    Aegeah
    06/09/2016 12:11 pm
    Level 70 : Legendary Fisherman
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    Well said.

    Also, as I'm sure many others have pointed out: if you want more boy skins then guess what you can do. You can make some yourself rather than expecting the rest of the site to suddenly pander to you because of how you perceive things.


    That said, I do believe that there is certainly an abundance of girl skins. In fact, it was one of the main reasons I moved away from girl skins and began making boy skins. I wanted more boy skins so I made them myself, and if I can do it, I believe that anyone complaining here can do it too.
    1
    Aegeah
    06/09/2016 12:10 pm
    Level 70 : Legendary Fisherman
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    I love servers with classes/races which give you different abilities to play with in the world. I also enjoy servers with parkour and mini-games. Not too big a fan of factions and prison.
    1
    Aegeah
    04/10/2016 2:16 pm
    Level 70 : Legendary Fisherman
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    If you want your skins to be noticed and appreciated in any way, you're going to need to learn how to shade. To start learning, you can look at other skinners' skins and base your shading off theirs - don't copy pixel for pixel, however.

    You're also going to want to make your skins a tad more complex/original skins. For example, skins which don't have one colour for the whole of the clothing, and skins that have more detail. I know it's hard to do with pixels, but the skill will come in time.

    Something which is very important in making a good skin is colour. From what I can see of your skins, you have one colour for skin and one colour for clothes then that's it. What you're going to want to do is experiment with colour combinations to get maximum impact with your skin. Be wary of using those bright neon colours in abundance, too, as it causes eye strain and can put some people off. That's not to say that neon colours are a bad thing, but when there are a lot of bright neon colours you should tone it down a little to avoid making your skins look like a cluster of brightness.

    If you want advice on anything else, then you can always message me and I can help you out.
    1
    Aegeah
    04/10/2016 1:50 pm
    Level 70 : Legendary Fisherman
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    Mauven
    1
    Aegeah
    04/01/2016 11:55 am
    Level 70 : Legendary Fisherman
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    This. Back in 1.7 it was very easy to create an obsidian generator:

    But since 1.8, at least from what I've seen, you have to sacrifice a bucket of lava to get obsidian. I may be wrong though, so don't take my word for it, I'm just going from experience since my previous 1.7 obsidian generator stopped working after 1.8.
    1
    Aegeah
    03/31/2016 7:51 pm
    Level 70 : Legendary Fisherman
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    last time i ever attempt realism lmao
    1
    Aegeah
    03/31/2016 1:57 pm
    Level 70 : Legendary Fisherman
    Aegeah's Avatar
    Fire Emblem Fates (EU).
    Arrive sooner please.
    1
    Aegeah
    02/23/2016 1:48 pm
    Level 70 : Legendary Fisherman
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    1) DLC abuse, making people pay more for a game they already own.

    2) SJWs/feminists who try to get games changed because it's "offensive to [insert group here]!!" (I'm specifically looking at the Australian GTA debacle caused by feminists saying it was "promoting violence against women").

    3) Those kids who threaten to DDoS you when you don't give them OP/a cool item you found for free.

    4) When kids brag about being l33t h4x0rs.

    5) Games being made generally easier (and no option to change the difficulty - at least not significantly) in case casual gamers try to play.

    6) Numbers and/or underscores in usernames - no exceptions.

    7) When people sic a fanbase on someone for not liking a game that they like.

    8) "GRAPHICS ARE MORE IMPORTANT THAN ANYTHING ELSE!!!!" Not gonna lie, great graphics are wonderful to have, but many games have shown (just gonna use Undertale as an example here) that graphics aren't everything. Sure, if the story isn't a big part of it, then go for it! Put the best graphics you can! But don't make the gameplay and/or replay value poor or nonexistent.
    1
    Aegeah
    02/13/2016 7:25 pm
    Level 70 : Legendary Fisherman
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    Good grip sounds overpowered as hell, even if you said being op isn't a problem. Imagine an eviolite + leftovers on a pokemon, it would wreck everything.

    I reckon a useful ability would be something like:

    Sharp Sight: increases accuracy for moves of the same type as the pokemon
    or maybe
    Firm Fists: physical attacks negate effects of abilities such as sturdy, and items such as the focus sash
    1

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