Livelier_Vovalium's Avatar
Level 33 Artisan Procrastinator
91

Forum Posts

1 - 10 of 10

    Livelier_Vovalium
    07/10/2019 1:33 am
    Level 33 : Artisan Procrastinator
    Livelier_Vovalium's Avatar
    I will be moving the info into a project shortly, where you'll be able to download ant test the map already. Thanks for all the people who joined!
    1
    Livelier_Vovalium
    07/06/2019 2:26 am
    Level 33 : Artisan Procrastinator
    Livelier_Vovalium's Avatar
    Thank you for your replies!

    I decided to use a zombie after all, artificially opening doors with redstone torches.

    I also made the zombie... a bit faster. So I nearly got a heart attack. It's perfect for a horror action.

    So, problem resolved! Almost. Just want a way to remove redstone without the door closing sometimes
    1
    Livelier_Vovalium
    07/06/2019 1:39 am
    Level 33 : Artisan Procrastinator
    Livelier_Vovalium's Avatar
    I can't quite get the wandering trader to work, so I stopped on a zombie, and it... seems to work. Not perfectly, but well enough. I place redstone torches beneath the door to open it when a zombie gets near.

    Now I only have one problem. If it opens the door, it's possible to quickly close it, and it will stay closed (since the zombie didn't move away and reset torches underneath)

    I think I'll try making a timer to replace torches, but it will make a lot of noise, so... I really want to find some prettier solution to this
    1
    Livelier_Vovalium
    07/05/2019 10:19 pm
    Level 33 : Artisan Procrastinator
    Livelier_Vovalium's Avatar
    Seems so. Guess the wiki lied. I can't set their path target anyways.

    I can't quite seem to make zombies break doors so far. They just get stuck on them. But it does seem like they pathfind through them, so it's good enough
    2
    Livelier_Vovalium
    07/05/2019 9:24 pm
    Level 33 : Artisan Procrastinator
    Livelier_Vovalium's Avatar
    I have tried zombies before with no luck. Apparently there is a special tag they need to break doors, will try that.

    And I do have plans to try using wandering villagers as well.
    2
    Livelier_Vovalium
    07/25/2018 4:45 am
    Level 33 : Artisan Procrastinator
    Livelier_Vovalium's Avatar
    So my castle is... modular. One module is 6x6 blocks. And details on sides require 5 more. So if I go for 10 modules I get.. 65 blocks. Sad day
    2
    Livelier_Vovalium
    07/18/2018 8:21 pm
    Level 33 : Artisan Procrastinator
    Livelier_Vovalium's Avatar
    I really hope that what I have now won't grow out of control... Let's pray it fits.
    1
    Livelier_Vovalium
    07/17/2018 2:49 am
    Level 33 : Artisan Procrastinator
    Livelier_Vovalium's Avatar
    Oh, this contest is about to get red hot. Count me in

    Speaking of hot, any scenery requrements? Should it be just a tile in the air, or among the hills?
    2
    Livelier_Vovalium
    10/31/2016 8:12 pm
    Level 33 : Artisan Procrastinator
    Livelier_Vovalium's Avatar
    my response number is 151
    1

1 - 10 of 10

Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome