Also, yes, I'm still working on the Update Series - that's the biggest priority on the list right now. But I still want to keep you guys posted just so you know I'm not like, gone or anything.
Kinda ironic that 1.21 is the release that's going to make what I'm adding with 521 a lot less interesting ... The feature that caused it is a good change, I just find it to be a bit ... ironic.
Hello friends. I am sure a lot of you saw that Minecraft is giving away a 15 year celebration cape. It's a great opportunity to make cool creeper themed skins. So I color grabbed the colors off the cape and imported them into a PMCSkin3D palette for easy use ! c:
The Mythical Forests Jam is almost over so a new poll to decide the next group hosted jam will be up soon. Have any ideas or themes you would like to participate in? Keep in mind that these group jams accept all content entry types (skins, maps, blogs, etc.).
Just learned today that if you haven't migrated to Microsoft from a historical Mojang account, your account is permanently deleted and you have to buy the game again. Even if you have the receipt of the original purchase.
Heck, to this day you can still migrate your old YouTube account for free. 17 years after YouTube's acquisition to Google, that deal held on.
I'd still make the comparison if it is since the point is still there. It's probably even worse for Microsoft if that's actually the case, regardless of if the YouTube migration deal is still held.
Another random piece of trivia: The file containing the things I need to know in order to port any given project to 1.20.5 is around 200 lines long, and counting! As a reference point, the same file with the things I need to know in order to port from 1.20.2 to 1.20.3 is only around 30. (the count is 27 if you were wondering)
Bit of context here: For every new release, I used a self-made tool called the "Patch Notes Grabber" to get information off a given update log, or a series of snapshots leading to a big update and merges all that into one mega update log (if the update log itself isn't out yet), then carefully sort through the resulting data for the stuff I need to pay attention to in order to bring a project to a given release.
It's standard practice for me now, but I never really talked about it since it's more of the boring bits, but I still need to let you know I'm still bringing this to 1.20.5, this'll just take a while for me.
I'm starting to think that this bug is on its track to becoming the 2nd Damage Wobble bug. It was a thing once, got removed, then many years later was re-implemented again and felt like a new feature. (Technically this one was never a thing, but alternatives existed that did the same thing - all of which were removed instead)
If 1.21 is released without this bugfix I'll look for another path to bring back "/nameless" to Villager Names myself. (Hopefully there'll be another way around it by then)