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A small challenge map being made behind the scenes of my server in a private world.
The challenge features the player going through 100 rooms each posing either a new challenge, or a harder version of one previously seen.
There are going to be 100 main floors as suggested by the name, however there will be secret floors that will either grant the player a bonus, or help them reach the end faster.
To further make this a challenge, Natural Health Regen has been disabled, and the Player will be slightly healed with each floor they pass.
How far can you make it?
Find out when I release the world as a Playable map!
Release Date: TBA
The challenge features the player going through 100 rooms each posing either a new challenge, or a harder version of one previously seen.
There are going to be 100 main floors as suggested by the name, however there will be secret floors that will either grant the player a bonus, or help them reach the end faster.
To further make this a challenge, Natural Health Regen has been disabled, and the Player will be slightly healed with each floor they pass.
How far can you make it?
Find out when I release the world as a Playable map!
Release Date: TBA
Progress | 40% complete |
Tags |
10 Update Logs
Update #10 (The Move to 1.19 Part I) : by ImDarkened 08/15/2022 6:18:47 amAug 15th, 2022
I'm just going to be brief with this update description.
There is no new Demo Build of the Map, it'll be the same as the one that was released back on 1.16.4, so don't worry about trying to get your hands on the new Demo yet. However the map is currently being moved to update 1.19 as this goes up.
To keep you informed the layout of the floors will be changed.... So far this only applies to Floors 1-20 however it will cause complications with Floors 19, 20, 21, and 30. As I work on moving everything around to cooperate with the new build limit, these challenges are subject to change so just bear that in mind.
This system removes the awkward teleports between each floor by connecting them either via Staircase, or Water Elevator.
On top of this, floors that used to fall straight into the void, will now fall into the highest possibly level below the floor you are currently on. So falling is a way less punishing experience, except on Shortcuts where fall damage is still a VERY HIGH THREAT.
Other than that I may have yet another soul helping me out in building and moving so hopefully everything will run faster, and smoother.
Best of Luck on your future adventures...
~ImDarkened
There is no new Demo Build of the Map, it'll be the same as the one that was released back on 1.16.4, so don't worry about trying to get your hands on the new Demo yet. However the map is currently being moved to update 1.19 as this goes up.
To keep you informed the layout of the floors will be changed.... So far this only applies to Floors 1-20 however it will cause complications with Floors 19, 20, 21, and 30. As I work on moving everything around to cooperate with the new build limit, these challenges are subject to change so just bear that in mind.
This system removes the awkward teleports between each floor by connecting them either via Staircase, or Water Elevator.
On top of this, floors that used to fall straight into the void, will now fall into the highest possibly level below the floor you are currently on. So falling is a way less punishing experience, except on Shortcuts where fall damage is still a VERY HIGH THREAT.
Other than that I may have yet another soul helping me out in building and moving so hopefully everything will run faster, and smoother.
Best of Luck on your future adventures...
~ImDarkened
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4422001
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I'll be dropping a beta when the game reaches near 25% - 35% completion, so that the earlier floors can best tested, and players can let me know about any bugs that may show up. Keep an eye out for that!
~DarkenedYT