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Automatic PVP Arena with class system

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Jacob Rigoberto's Avatar Jacob Rigoberto
Level 43 : Master Pokemon
42
Well, here in KJ we have been working on this for a month. (Would taken much less time if we had not lost half of it earlier). In this arena you will be fighting in an arena with a lot of redstone.

You will fight with 7 classes:

Scout:
Fast but not the strongest.

Heavy:
Really strong, and really slow.

Pyro:
Sets people on fire while him self is fireproof.

Debuff:
Slow and weak the other players.

Medic:
Heal yourself, and then kill the others while you have regeneration!

Atomic:
While the Atomic is not very strong, he knows how to defend himself and can make himself stronger.

Paladin:
Not very strong, but has the best defense.


Rules:
No breaking/building.
No mods that gives you an advance.
If you're an OP/Admin, don't fight in /god or /gmc.
If you spawn outside the building, run into the little pit with tripwires.
This map is copyright KJ. Do not distribute.

Credits:
Jacobkolstad: Planner, Builder and an horrible redstoner.
Kakedottmonster: Planner, Builder, and KJ's best redstoner.
Davidkolstad: Just an builder.
Uranassdude: Well, built a few blocks..

Known Bugs:
-None yet.
-Remember to report some if you find them! I am VERY sure there are more bugs, though I have bugtested it a lot.

Additional Notes

Warning: You WILL lag if you're on an slow computer!

Report any bugs you find in an comment!

Any ideas? New classes? New rooms? Comment it!

<a rel="license" href="creativecommons.org/licenses/by-nc-sa/4.0/"><img alt="Creative Commons License" src="i.creativecommons.org/l/by-nc-sa/4.0/88x31.png" /></a><br /><span xmlns:dct="purl.org/dc/terms/" property="dct:title">Automatic PVP Arena</span> by <span xmlns:cc="creativecommons.org/ns#" property="cc:attributionName">Jacobkolstad and Kakedottmonster</span> is licensed under a <a rel="license" href="creativecommons.org/licenses/by-nc-sa/4.0/">Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License</a>.
Progress100% complete
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1 Update Logs

Update #1 : by Jacob Rigoberto 10/10/2013 12:01:57 pmOct 10th, 2013

Fixed bugs:
-Hole in the moving floor room.
-Pyros still burn (:O I forgot to add fire resistance)
-Double enchantments (SHOULD be fixed)
-Schreenshots have potion effects.
-When you press the button in the respawn room you usally don't get teleported.

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1
02/17/2014 8:41 am
Level 19 : Journeyman Architect
KexiKing
KexiKing's Avatar
A diamond for amazing job
1
10/13/2013 5:17 pm
Level 5 : Apprentice Crafter
Spazzy_Wabbit
Spazzy_Wabbit's Avatar
looks awesome u gets a diamon
1
10/10/2013 11:41 am
Level 43 : Master Pokemon
Jacob Rigoberto
Jacob Rigoberto's Avatar
The bugs and some glitches are getting fixed right now.
1
09/29/2013 9:26 am
Level 36 : Artisan Mage
RedstoneMagician
RedstoneMagician's Avatar
Very messy redstone.
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