Published Dec 24th, 2014, 12/24/14 2:38 am
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So, as I said in the title, I am looking for help with this project.
Regarding site rules:
Right away, I'm going to say I'm unsure of how the rules regarding this sort of thing works. I did read through the relevant points in the rules of PMC, and I wasn't too sure how to proceed. If a moderator believes this in violation of the rules in anyway, please inform me of how I should go about requesting community help.
If necessary, I will create a shared account with the other members of this project so that the recognition isn't centred on my account.
Regarding the build:
Composition
So, I am building a fleet of spaceships. Simple enough. This fleet consists of:
one very large primary colony ship (that also serves as the interstellar engine for the other ships, required interesting docking techniques). I have an extensive list of internal structures that would need to be built to fill the vast space.
2 large planetary roamers/orbital vehicles (one of which I'm making now and is the ship in the screenshots)
3 military escort vehicles
5 atmospheric scouting vessels- each being an airship with an attached jet-style craft.
The colony ship, which is the largest ship by far, will be around 1km in width, and 2 km in length. It has a crew of several thousand, with over a million people in stasis. As you can see, I do require help with this project, especially if I am to do an interior.
Style:
As you can probably ascertain from the screenshots, this build uses an unusual style- I'm describing it as early-steampunk technology with magi-tech being the primary mover and shaker in its operation (so they are magical spaceships and not technological ones). The detailing uses gold as a trim, with a mixture of gold and orange clay (which is a gold-ish colour) being used for large gold areas. The primary body uses cyan-stained clay and quartz with the two being interplayed in swirling patterns. The over-all structures are inspired by nature- the atmospheric lander here is like a beetle, the scout ships are like fish, the colony ship is like a dragon fly/stingray etc. as such, most surface are curved- so be warned the complex curve creation will be required from potential builders who plan to do exterior work. Inside spaces use "titled" floors and many rooms will feature "ornate" wooden decoration.
Regarding how to help:
If you're interested in helping, leave a comment or PM me. I'll take a look at your work (if there's any non PMC work you'd like to show me, send me the link via PM).
Spread this around! If you have a friend or know someone who might be interested, show them!
Depending on how many people are interested, I will create a separate account for the purposes of posting the fleet's ships as they are produced. If no one is interest/if this post gets buried, I will finish off the atmospheric ship, covert this post to one for that and try again once I've built enough of the colony ship for it to look impressive.
I will give full credit to those to whom it's due.
Further notes:
I have several ideas in mind for the construction/design for the colony ship, but I'm not going to draw up the final plan for it until I see how many people are interested and what skills they bring.
Any comments, suggestions, or questions are welcome.
Regarding site rules:
Right away, I'm going to say I'm unsure of how the rules regarding this sort of thing works. I did read through the relevant points in the rules of PMC, and I wasn't too sure how to proceed. If a moderator believes this in violation of the rules in anyway, please inform me of how I should go about requesting community help.
If necessary, I will create a shared account with the other members of this project so that the recognition isn't centred on my account.
Regarding the build:
Composition
So, I am building a fleet of spaceships. Simple enough. This fleet consists of:
one very large primary colony ship (that also serves as the interstellar engine for the other ships, required interesting docking techniques). I have an extensive list of internal structures that would need to be built to fill the vast space.
2 large planetary roamers/orbital vehicles (one of which I'm making now and is the ship in the screenshots)
3 military escort vehicles
5 atmospheric scouting vessels- each being an airship with an attached jet-style craft.
The colony ship, which is the largest ship by far, will be around 1km in width, and 2 km in length. It has a crew of several thousand, with over a million people in stasis. As you can see, I do require help with this project, especially if I am to do an interior.
Style:
As you can probably ascertain from the screenshots, this build uses an unusual style- I'm describing it as early-steampunk technology with magi-tech being the primary mover and shaker in its operation (so they are magical spaceships and not technological ones). The detailing uses gold as a trim, with a mixture of gold and orange clay (which is a gold-ish colour) being used for large gold areas. The primary body uses cyan-stained clay and quartz with the two being interplayed in swirling patterns. The over-all structures are inspired by nature- the atmospheric lander here is like a beetle, the scout ships are like fish, the colony ship is like a dragon fly/stingray etc. as such, most surface are curved- so be warned the complex curve creation will be required from potential builders who plan to do exterior work. Inside spaces use "titled" floors and many rooms will feature "ornate" wooden decoration.
Regarding how to help:
If you're interested in helping, leave a comment or PM me. I'll take a look at your work (if there's any non PMC work you'd like to show me, send me the link via PM).
Spread this around! If you have a friend or know someone who might be interested, show them!
Depending on how many people are interested, I will create a separate account for the purposes of posting the fleet's ships as they are produced. If no one is interest/if this post gets buried, I will finish off the atmospheric ship, covert this post to one for that and try again once I've built enough of the colony ship for it to look impressive.
I will give full credit to those to whom it's due.
Further notes:
I have several ideas in mind for the construction/design for the colony ship, but I'm not going to draw up the final plan for it until I see how many people are interested and what skills they bring.
Any comments, suggestions, or questions are welcome.
Progress | 5% complete |
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building-a-fleet--help-wanted-take-a-look-around-the-build-and-see-what-you-think
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Well, actually, I did. For nearly a whole year. But that doesn't sound anywhere near as dramatic.
Yep, I found him the other week. I'll see if he's interested.
Well met, PrototypeTheta. Nice to see that at least someone is still doing something Futurecraft related.
Seeing as you're planning to collab on this, myself and a few others have been scheming a modded FC server, if it ever happens I'm more than happy to facilitate a private build world.
Well, if you need extra funding for the server, I'm more than happy to provide (I can cancel my useless Runescape membership at $10/month... and I have considerable funds elsewhere.)
What's wrong with my rank? (insert :p here)
Though I have little clue how to set the perms up, so far I've just gotten Tell to do that bit. Considering it's planned to run an open survival world there could be some.... Colourful... characters who I'd like to keep the hell away from the build world at any costs.
Sounds like you've got everything covered! I'd be very grateful to have my build put up on the server when you're ready for it.
This style looks too difficult for me, I just can't handle curves! I'll give it a shot though...
http://i39.servimg.com/u/f39/17/45/21/85/2014-110.png
What do you think?
That is a really cool looking ship, I have no doubt in your ability if you're willing to help for this build.
Curves are difficult things, especially on a large-scale. I find the best way to do it is to build them as simply as possible, diving as much as possible into circular segments/ hyperbolic curves and then when a frame is made from that extend it into a shell which will inevitably be horrible. From this, you need to judge it by eye as to how the curve needs to be more/less concave/convex. let me put it this way: this is first build I've done that really uses comples curves. So for a good builder like you, it's shouldn't be hard to learn. Just be very careful not to clone areas or divide them into perfect circular shapes when it really doesn't work.
But your bettle ship looks promising, I'll think you'll have no trouble at all! Welcome aboard!