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Lyfetyme's Avatar Lyfetyme
Level 36 : Artisan Dragonborn
27
One day, I have no idea why, but I decided to make Clue, the board game. So, here it is. It's fully functional, and if you have people who know what they're doing, it's really fun. I made it simple because it's on a server with other people and I left it unclaimed so people could use it. Also, I decorated it quickly because I wanted to play. xD

-=-=-=-How to Play-=-=-=-

Objective:
The point of the game is to deduce what card is in each of the three chests.

For 3+ players. (The more, the better!)

Setup:
To start the game, look in the dispensers and make a physical list for yourself that you can cross off. Or, if you have the original list, just edit it a bit. This is to keep track of what cards you have and haven't seen. Once you and your friends have all made a list, pull the lever once on each dispenser without looking at what comes out. The cards that go in the chest are the ones you'll be trying to guess! Once this is complete, take turns to pull each lever once. Don't forget to cross the cards you get off your list! When all the cards are out, it's time to roll to see who goes first. Using one of the two dice dispensers, roll for a number. Make sure the person before you has put their number back before you roll. Highest roll goes first, second highest second, and so on.

How to Play: 
The first player rolls both die and adds up the numbers they get. That is how many spaces they can move. Whatever suspect they chose to be (Professor Plum, Miss Peacock, Mr. Green, Mrs. White, Colonel Mustard, or Miss Scarlet), that's the colored location they start. From their starting location, they move from carpet square to carpet square. When they reach and OPEN door, they may enter a room. Players can not open doors that are closed.

Once inside a room, the player may make a guess as to how the crime was committed. The only restriction on making a guess is that they have to use the room they entered. So, for example, a player enters the kitchen. The place where the crime was committed has to be the kitchen. When guessing, it's a good idea to guess things that aren't crossed off on your list, because the person who comes after you has to show you one of the cards that you guessed. If the person after you doesn't have one of the cards, it moves on to the next person, and so on.

If your suspect was used in a guess, you are brought to that room. When your turn comes, you are allowed to make a guess, or you can just leave.

The rooms on the corners (Kitchen, lounge, study, and conservatory) are special in that they have passages that lead to the room diagnol of it. In other words, from the kitchen, you can go to the study after you make a guess and make another one. But only after your turn starts again.

When you feel ready to make a true guess as to what's in the chests, just tell everyone. You say your guess out loud, and look in the chests. If you're right, you win. If you're wrong, you're out of the game. Don't tell anyone what's in the chest, though! The game ends when someone guesses the crime correctly.
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GrayRemnant
06/20/2015 5:51 pm
Level 64 : High Grandmaster Senpai
GrayRemnant's Avatar
Awesome idea!  I used to love playing this game as a kid.  ;)
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