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Probably won't work in 1.13 and later!
Jumping challenges/parkour/an obstacle course.
This was inspired by tetrix1993's 3rd Obstacle Course. One idea I took from that was "BGM," which stands for "better gaming music" or something. It's just music discs that you can play while doing the challenge.
Also there are "awesome dollars" hidden somewhere and a place to use them that's hidden somewhere else.
There are four challenges so far, although the last one is called "Challenge Five;" I might make Challenge Four sometime soon.
Jumping challenges/parkour/an obstacle course.
This was inspired by tetrix1993's 3rd Obstacle Course. One idea I took from that was "BGM," which stands for "better gaming music" or something. It's just music discs that you can play while doing the challenge.
Also there are "awesome dollars" hidden somewhere and a place to use them that's hidden somewhere else.
There are four challenges so far, although the last one is called "Challenge Five;" I might make Challenge Four sometime soon.
Credit | Inspired by tetrix1993's 3rd Obstacle Course. |
Progress | 100% complete |
Tags |
5 Update Logs
Update #5 : by craftykids 04/01/2015 7:39:02 pmApr 1st, 2015
Improved stuff.
- Removed ugly checkpoint systems, replacing them with fancy command block ones
- Replaced some missing gold nuggets
- Challenge One is now called "Somewhat Simple Starter" rather than "As-Simple-As-I-Could-Make-It Starter"
- Removed glass surrounding Challenge Two and Challenge Three
- Changed Challenge Three's BGM from Mellohi to Wait
- What used to be Challenge Four is now Challenge Five and is called "Difficult Dimensions" rather than "Darn-I-Can't-Think-Of-A-Good-Word Dimensions"
- Stages in Challenge Five now reset themselves
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And thanks for commenting, 'cause it reminded me that I wanted to work on making Challenge Four. :-P