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Like all of my warships, everything works. All the guns fire (its quite amazing to behold!), the turrets rotate, and the armor is effective. It flies using the Movecraft plugin, however it is extremely laggy owing to the ships enourmous size: about 54k blocks. All the guns use standard Minecraft game mechanics, so even if you don't have Movecraft the guns will work.
Overview
The Goliath was built during the War of Aquisition. It provided a much needed morale boost for the struggling Kingdom of Lanier. It demonstrated that the Kingdom still had strength, and was an effective symbol of the Royal Navy's power. It was also a most capable vessel, holding the largest weapons and armor that had ever been devised up until that point.
Armament
Overview - All turrets can be rotated and fired from the Gunnery Bridge / Con Tower. They can also all be controlled indepentantly in the event centralized control is lost. Broadside and foreward firing fire guns / AA guns can also be fired from the Gunnery Bridge.
2 x Main Battery Turrets, 1 fore and 1 aft - Fires a staggering total of 28 TNT charges per turret. Range is essentially to the horizon. Minecraft cannot track a projectile any further away than what this shoots. Range is controlled by unloading propellent from the dispensers within the turret. Number of TNT projectiles and fuse duration is configurable by repeaters within the turret.
8 x Secondary Armament Turrets, 4 fore, 2 midships, 2 aft - Fires 2 TNT charges each. Range is less than the Destroyer Mk II main gun, but more than most other weapons. Range can be limited as desired by removing propellent from the dispensers within the turret. Fuse duration is configured by repeaters in the FCS control room.
79 x Fire Guns, 9 fore, 34 on each side, 2 aft - Used for fighter screening and shooting down enemy torpedoes. Also useful to set enemy warships ablaze once their armor is pierced by the cannons.
Firing Arcs
Foreward - 1 Main and 6 Secondaries for a total volley of 40 TNT charges. 9 fire guns.
Broadside - 2 Mains and 4 Secondaries for a staggering total of 64 TNT charges. Thats right, an entire stack of TNT per shot. Ouch. Also 34 fire guns with a combined rate of fire of 20,000 rounds per minute.
Aft - 1 Main and 4 Secondaries for a total volley of 40 TNT charges plus 2 fire guns
Features
Layered Advanced Armor - The upper 2/3 of the ships hull is protected by 4 layers of advanced armor. The armor is designed to deflect surface explosions away from the armor, minimizing explosive shell damage. This is only effective on explosions on the surface of the hull, but it still provides an important advantage in a firefight.
Fire Control System (FCS) - located bellow the gunnery bridge. From here you can control all the TNT cannons on the ship. You control which turrets are armed ("hot") by a board with a switch representing each TNT cannon. All hot weapons can then be fired by a singe button in either the FCS room or the gunnery bridge.
Gunnery Bridge - Elevated to give line of sight over the massive Main Battery, this would be where the Goliath is typically controlled during a fire fight.
Navigation Bridge - At the bow of the ship, this is where you control the flight of the ship in day-to-day operations, as it gives greater visibility than the Gunnery Bridge.
Aft Bridge - typically only used during emergencies, the ship can also be navigated from here.
Fire Containment Cells - The Goliath is seperated into 8 Containment Cells, each seperated from the other by a Fire Partition (orange walls in the interior). The Con Tower is also protected by a Fire Partition. The goliath can still fly with with the complete destruction of any 2 Containment Cells.
Interior spaces - The interior of the Goliath is fully furnished with officer quarters, crew quarters, a war room, a breifing room, seperate officer and crew mess halls, 2 engineering spaces, a bottom ramp and loading area, 4 ship magazines, and numerous other miscellaneous rooms and spaces.
Notes
Use these craft files for Movecraft, put them in the plugins\movecraft\types directory:
https://dl.dropboxusercontent.com/u/11164014/MovecraftTypes.zip
To get Movecraft, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Finally, if you need help setting up Movecraft, use this tutorial:
https://www.youtube.com/watch?v=8dVEul7hG78
Overview
The Goliath was built during the War of Aquisition. It provided a much needed morale boost for the struggling Kingdom of Lanier. It demonstrated that the Kingdom still had strength, and was an effective symbol of the Royal Navy's power. It was also a most capable vessel, holding the largest weapons and armor that had ever been devised up until that point.
Armament
Overview - All turrets can be rotated and fired from the Gunnery Bridge / Con Tower. They can also all be controlled indepentantly in the event centralized control is lost. Broadside and foreward firing fire guns / AA guns can also be fired from the Gunnery Bridge.
2 x Main Battery Turrets, 1 fore and 1 aft - Fires a staggering total of 28 TNT charges per turret. Range is essentially to the horizon. Minecraft cannot track a projectile any further away than what this shoots. Range is controlled by unloading propellent from the dispensers within the turret. Number of TNT projectiles and fuse duration is configurable by repeaters within the turret.
8 x Secondary Armament Turrets, 4 fore, 2 midships, 2 aft - Fires 2 TNT charges each. Range is less than the Destroyer Mk II main gun, but more than most other weapons. Range can be limited as desired by removing propellent from the dispensers within the turret. Fuse duration is configured by repeaters in the FCS control room.
79 x Fire Guns, 9 fore, 34 on each side, 2 aft - Used for fighter screening and shooting down enemy torpedoes. Also useful to set enemy warships ablaze once their armor is pierced by the cannons.
Firing Arcs
Foreward - 1 Main and 6 Secondaries for a total volley of 40 TNT charges. 9 fire guns.
Broadside - 2 Mains and 4 Secondaries for a staggering total of 64 TNT charges. Thats right, an entire stack of TNT per shot. Ouch. Also 34 fire guns with a combined rate of fire of 20,000 rounds per minute.
Aft - 1 Main and 4 Secondaries for a total volley of 40 TNT charges plus 2 fire guns
Features
Layered Advanced Armor - The upper 2/3 of the ships hull is protected by 4 layers of advanced armor. The armor is designed to deflect surface explosions away from the armor, minimizing explosive shell damage. This is only effective on explosions on the surface of the hull, but it still provides an important advantage in a firefight.
Fire Control System (FCS) - located bellow the gunnery bridge. From here you can control all the TNT cannons on the ship. You control which turrets are armed ("hot") by a board with a switch representing each TNT cannon. All hot weapons can then be fired by a singe button in either the FCS room or the gunnery bridge.
Gunnery Bridge - Elevated to give line of sight over the massive Main Battery, this would be where the Goliath is typically controlled during a fire fight.
Navigation Bridge - At the bow of the ship, this is where you control the flight of the ship in day-to-day operations, as it gives greater visibility than the Gunnery Bridge.
Aft Bridge - typically only used during emergencies, the ship can also be navigated from here.
Fire Containment Cells - The Goliath is seperated into 8 Containment Cells, each seperated from the other by a Fire Partition (orange walls in the interior). The Con Tower is also protected by a Fire Partition. The goliath can still fly with with the complete destruction of any 2 Containment Cells.
Interior spaces - The interior of the Goliath is fully furnished with officer quarters, crew quarters, a war room, a breifing room, seperate officer and crew mess halls, 2 engineering spaces, a bottom ramp and loading area, 4 ship magazines, and numerous other miscellaneous rooms and spaces.
Notes
Use these craft files for Movecraft, put them in the plugins\movecraft\types directory:
https://dl.dropboxusercontent.com/u/11164014/MovecraftTypes.zip
To get Movecraft, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Finally, if you need help setting up Movecraft, use this tutorial:
https://www.youtube.com/watch?v=8dVEul7hG78
Progress | 75% complete |
Tags |
3 Update Logs
Update #3 : by Loraxe42 01/02/2015 11:28:13 amJan 2nd, 2015
Updated to use 1.8 TNT mechanics and the new craft types
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tools/tracking
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