Published Nov 29th, 2012, 11/29/12 12:58 pm
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Minecart Storage System
A storage system created using minecarts.
Feature List:
This creation is a fairly compact minecart storage system. It is modular so can be expanded. The original version had 3 carts but I extended it for the download. The cart location is remembered so that a single return button is all that is needed to return the cart to storage. Command Blocks help to provide output dictating when minecarts have been dispensed and returned which is combined with an indication light to ensure the user knows when to call a new cart.
See the images and or video to see what this looks like.
Subscribe to my channel 'BreakForth Studios' for more cool videos and builds.
A storage system created using minecarts.
Feature List:
- Single Button Return
- Command Block Output
- Multi-Input Protection
- Expandable / Modular
- Indication Light
This creation is a fairly compact minecart storage system. It is modular so can be expanded. The original version had 3 carts but I extended it for the download. The cart location is remembered so that a single return button is all that is needed to return the cart to storage. Command Blocks help to provide output dictating when minecarts have been dispensed and returned which is combined with an indication light to ensure the user knows when to call a new cart.
See the images and or video to see what this looks like.
Subscribe to my channel 'BreakForth Studios' for more cool videos and builds.
Progress | 100% complete |
Tags |
tools/tracking
1691816
2
minecart-storage-system-1691816
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What applications would this system have? Just to deliver Chestcarts? Or are you planning on including hoppers with 1.4.7?
Currently it just delivers the chestcarts but hoppers are something I'm fiddling around with. I'm trying to work out the best way to implement them but I haven't had time to do much investigating yet. I'm open to suggestions though :)
For instance, when buying an item in pvp or an adventure map, items are usually just thrown at you from a dispenser. Splash potions in this way are impossible to get into your inventory (as well as spawn eggs etc). Using this cart system would help that.
Also, you could hypothetically make a kind of lottery or roulette with these, have three chests and randomize the carts each time (I'm thinking like the Legend of Zelda rupee chests).
I'm sure there's others, but that's what I got for now ;P
I could use something like Code Crafted's Randomiser to do the random thing.....thats actually a really good suggestion.....hmmmmm. Got me thinking now :P
It would be fairly simple to inject a payment system into the input so that you could use the chest as output thus allowing you to get splash potions. Another thing to look into :D
Thanks :)