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Now a part of the "Morrowind Reborn" project, check it out here: http://www.planetminecraft.com/project/weekly-updates-morrowindreborn-massive-rpg-project/
For a long while I've been building my own recreations of Morrowind architecture in Minecraft. All the buildings are designed in a way that is most accurate to their Morrowind counterparts as well as large enough to be functional while playing Minecraft. I hope to one day have completed all Morrowind towns and cities and to have them on a recreated Vvardenfell landscape, but this is very far off (Don't even know where to begin with the landscape). This is a monumental task, so any feedback is greatly appreciated. I'll keep a list updated here for what architecture I currently have designed and mastered in such a way that will allow for full-scale recreations of Morrowind locations. Caldera is largely completed; all that is left is interiors and the Governor's Hall. I've also been working on creating Baar Dau (Ministry of Truth), though I'm not sure how this one will turn out; I'm building a giant meteor from scratch after all, not just hollowing out a chunk of MCedit rock.
Current WIP architecture: Redoran
Current WIP location: Seyda Neen
List of designed architecture types:
Vivec/Velothi
Hlaalu
Imperial - Town
Daedric Ruins (Still require some detail, but nearly there)
Ayleid (Not from Morrowind, but I felt like trying my hand at it)
Ancient Nordic (Also not Morrowind, but looked interesting enough to try)
All buildings built and all screenshots taken using the 32x32 Conquest Texture Pack by Monsterfisher found here:
www.minecraftforum.net/topic/1452033-174-32x32-conquest-wip-weekly-updates/
For a long while I've been building my own recreations of Morrowind architecture in Minecraft. All the buildings are designed in a way that is most accurate to their Morrowind counterparts as well as large enough to be functional while playing Minecraft. I hope to one day have completed all Morrowind towns and cities and to have them on a recreated Vvardenfell landscape, but this is very far off (Don't even know where to begin with the landscape). This is a monumental task, so any feedback is greatly appreciated. I'll keep a list updated here for what architecture I currently have designed and mastered in such a way that will allow for full-scale recreations of Morrowind locations. Caldera is largely completed; all that is left is interiors and the Governor's Hall. I've also been working on creating Baar Dau (Ministry of Truth), though I'm not sure how this one will turn out; I'm building a giant meteor from scratch after all, not just hollowing out a chunk of MCedit rock.
Current WIP architecture: Redoran
Current WIP location: Seyda Neen
List of designed architecture types:
Vivec/Velothi
Hlaalu
Imperial - Town
Daedric Ruins (Still require some detail, but nearly there)
Ayleid (Not from Morrowind, but I felt like trying my hand at it)
Ancient Nordic (Also not Morrowind, but looked interesting enough to try)
Additional Notes
All buildings built and all screenshots taken using the 32x32 Conquest Texture Pack by Monsterfisher found here:
www.minecraftforum.net/topic/1452033-174-32x32-conquest-wip-weekly-updates/
Progress | 10% complete |
Tags |
tools/tracking
2753274
2
morrowind-rebuilt
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