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*A WIP Adventure Map*
Welcome to Mae, a fantasy world loosely based on and set in my fictional world of the same name.
An ambitious project, a rough depiction covering the expansive world of a fictional set of realms (currently only includes one, albeit it very large realm) Atm the map has a radius of around 3000 x 3000 but Nether travel has been incorporated here n there as a means of getting around faster, this too will be expanded upon for more easy transportation.
As a kid I often looked up to maps/mods such as AdventureCraft (Zelda mod) and all those old adventure maps that kinda just felt like you were exploring someone else's "life" in a sense. A future plan of mine is to (as well as i possibly can) make this map as friendly to a vanilla playthrough as possible. I want to soon be able to encourage exploring, resource gathering & house building as this could make it feel a whole lot more like home than if its just "go here, go there, talk to him,. Inventory full? well say bye to that Sharpness66 sword you just found cuz yu aint got space dood". I might build simple starter houses too or somehow make some kinda working system for it, anyhow, a lot is planned :p
As you enter the world, you're placed smack down in the realm of Luctus, in a town called Kloruuna.
Other villages in this realm are but not limited to: Blooriik, Soolgaard, Saenger Island & Kopparby
It is preferred you switch to survival after joining. For version 1.20 (Current Map is about 5% done)
-Visit the main village of Kloruuna and many other small villages scattered around the map.
-Explore a dozen dungeons & smaller POIs with cool loot & pretty decorated interiors.
-Feel free to fly around and explore to your heart's content :)
-Mining around for resources might have you finding some interesting stuff too :)
-Feel free to record & livestream if you wish :D
-Feel free to blow it up too if you get bored & lemme know what i can build to keep you invested
-Explore a dozen dungeons & smaller POIs with cool loot & pretty decorated interiors.
-Feel free to fly around and explore to your heart's content :)
-Mining around for resources might have you finding some interesting stuff too :)
-Feel free to record & livestream if you wish :D
-Feel free to blow it up too if you get bored & lemme know what i can build to keep you invested
Some of the existing builds/system that exist in this ever-expanding world are:
-A Shipyard
-Ships, big n smol (a few here and there :) )
-Lumbertowns
-Towns, also big and smol (got 2 i could consider towns)
-Dungeons (about 5 exist atm)
-Custom terrain. (Almost all of Luctus has dis in some capacity :o
-Huge structures. (got a couple of dem already)
-Small villages. (about 6 exist right now)
-Castles And Kingdoms. (got about 1 1/2
-The most unnecessarily complex Redstone Machinery. (exists in just about every redstone build i got lol)
-World generation ranging from Old beta 1.2, 1.9, 1.14, 1.17 and 1.18 cave generation.
Some builds/systems that are planned:
-NPC Conversations (planned)
-A mail system (planned)
-A system that announces when you enter within the borders of a realm/village or possibly city (Planned)
Any ideas?
Post them in the comments :)
Luctus, Theid, Anthor, Meror, The Cursed Anum Gilya & The Sixth Realm
[26/06/2019] Work continues after three years of stagnation (Map Version 1.0)
[27/06/2019] New Huge Cavern Project, New Tunnel Project,New Docks Project, (Map Updated to Ver 1.1)
[28/06/2019] New Railway Station Project , more work on cave, mysterious tunnels (Map updated to ver 1.2)
[30/06/2019] Added two new overhanging bridges, more mysterious tunnels ,vines and landscaping.
[27/06/2020] Introduced the glory of the 1.16 update to Otherworld! With two mysterious portals showing up near the town of Kloruuna, the citizens have grown weary but decided to secure their home to settle inside the nether to avoid any future conflict with the Piglin population, Tensions arose however when a group of settlers set home in an old Bastion Remnant and restored it to its former glory. The Piglins are since then angered at the invading humans and will do anything in their way to reduce them to ash. The humans did however manage to seek safe refuge above the nether where no natives dare set foot.
[23/06/2020] Added many minor improvements along with more houses, walls, people, lore and decorative landmarks among other things.
[18/03/2021] In the past year the map has gone through a major facelift such as adding new terrain, buildings, decorations, npcs, dungeons and more. Some of the more major builds that were completed in 2020 are: Most of the terrain, Eldeflang Manor, Matahari Mansion and the Stoneworking factory. Several large builds such as the mines of Kloruuna, Soolgaard along with many dungeons are in the works.
[20/06/2022] Gave the entire world & other places distinct names inspired by real life places. Work has also begun on more lore focused content in the future such as myths, legends and a main quest along with smaller ones.
[04/11/2022] Another small fixy-overhaul of the world. Soolgaardia has seen a major growth since last update and now has its own beautiful town center. Tiny rocks are sighted across the world.
[08/06/2023] Work has begun on a bunch of lore for the world :) Mapping of the world's borders has also begun.
Credit | Chubbr |
Progress | 5% complete |
Tags |
24 Update Logs
1 Jul 2023 : by Caveguy22 07/01/2023 8:27:25 amJul 1st, 2023
-A lot of work has finally been put into the developing The Nether (Sixth Realm) for curious adventurers :) This includes: Tons of construction to flesh out the fortress a lil more, A section of an old dilapidated at aforementioned fortress, expansion & buildwork on the tower at the fortress, secret treasures
-A new seaside port was added to Kopparby to signify imports of goods from neighboring Meror
-Many tiny details/decorations added around the towns
-Many small QoL things all around the world
-Substantial lore-work in the background
Anyway, thats about it. See ya
:D
-A new seaside port was added to Kopparby to signify imports of goods from neighboring Meror
-Many tiny details/decorations added around the towns
-Many small QoL things all around the world
-Substantial lore-work in the background
Anyway, thats about it. See ya
:D
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EDIT: 10th time falling for the fire trap
-_- Still an awesome map!
The funny thing about the rail/ mine area is that its not even finished haha. So next time you might get stuck down there for...ever ;)
Love me some traps hehe. I'm unsure of what exactly to work on next but there'll be a major update before summer :)
Thanks for taking the time to explore! :)