Published Oct 26th, 2020, 10/26/20 11:56 am
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93
I DID IT, I GOT IT UPLOADED JUST IN THE NICK OF TIME. 5 MINS REMAINING.
I can breathe now... Anyways;
Fall Damage (default: on)
If you don't like die from falling, I don't blame you,
although this comes at a cost of checkpoints not
*really* working, since you can't die from falling.
Keep Inventory (default: on)
You probably don't want to lose your inventory
and there's chests around the map filled with
goodies like food and... Gold nuggets! (And some
other stuff) try to find all the nuggets as a
challenge and report back here with how many
you found!
Infinite saturation (default: off)
IF you don't want to deal with foraging for food
and/or eating, I've got you covered too. (In game I
have it labeled as "Hunger (on)" bc "infinite
saturation (on)" wouldn't fit on a single line)
I left both of these next ones off by default but I highly recommend turning them on, due to the way I implemented them I had to leave them off be default.
Death Counter (default: off)
You're probably going to die, so I recommend
keeping track of it incase you die less than you
thought and you can gloat in your parkour
mastery! Or you can have it off and hide from the
truth. (disable/enable to clear)
Timer (default: off)
This is probably my favorite feature, it puts a
timer of minutes and seconds on the scoreboard.
I always play with this ON but I left it off because
when you enable it, it starts GOING so be sure it's
the last thing you enable before starting.
(multiplayer note: It doesn't keep per-player times, so if you're playing with friends, the first one to reach the finish will stop the timer)
Post your time in the comments!
(those with video proof will be featured here in the thread, be it time lapse or full video)
This was an incredibly fun project to make, I hope everyone enjoys it as much I did making it! (Without the stress of rushing to complete it before the deadline)
In the coming days I'm going to add help here for tips on tough jumps or potentially confusing parts.
Content Creators:
You can make whatever videos you want about this map, but obviously don't claim you made it, and *Please* link back to this PMC post in your description!
Policy n stuff:
The only place this is uploaded to is *this* Planet Minecraft post. You *do not* have permission to reupload this map anywhere. You *do not* have permission to claim you made it. If you see it anywhere else, and that place isn't listed here, shoot me a message and give me a link pls.
I can breathe now... Anyways;
This is
One Chunk Parkour
One Chunk Parkour
A parkour map encased entirely within a single chunk, packed tight with jumps! 16 x 16, From 0 to 256. (technically 14x14 if you ignore the walls) command blocks included!
(if anything is borked or not right, preferably Private Message me, or you can comment)
(if anything is borked or not right, preferably Private Message me, or you can comment)
There's several options you can toggle in the starting area to match your preference of difficulty and/or to add additional challenge, such as:
Fall Damage (default: on)
If you don't like die from falling, I don't blame you,
although this comes at a cost of checkpoints not
*really* working, since you can't die from falling.
Keep Inventory (default: on)
You probably don't want to lose your inventory
and there's chests around the map filled with
goodies like food and... Gold nuggets! (And some
other stuff) try to find all the nuggets as a
challenge and report back here with how many
you found!
Infinite saturation (default: off)
IF you don't want to deal with foraging for food
and/or eating, I've got you covered too. (In game I
have it labeled as "Hunger (on)" bc "infinite
saturation (on)" wouldn't fit on a single line)
I left both of these next ones off by default but I highly recommend turning them on, due to the way I implemented them I had to leave them off be default.
Death Counter (default: off)
You're probably going to die, so I recommend
keeping track of it incase you die less than you
thought and you can gloat in your parkour
mastery! Or you can have it off and hide from the
truth. (disable/enable to clear)
Timer (default: off)
This is probably my favorite feature, it puts a
timer of minutes and seconds on the scoreboard.
I always play with this ON but I left it off because
when you enable it, it starts GOING so be sure it's
the last thing you enable before starting.
(multiplayer note: It doesn't keep per-player times, so if you're playing with friends, the first one to reach the finish will stop the timer)
Post your time in the comments!
(those with video proof will be featured here in the thread, be it time lapse or full video)
This was an incredibly fun project to make, I hope everyone enjoys it as much I did making it! (Without the stress of rushing to complete it before the deadline)
In the coming days I'm going to add help here for tips on tough jumps or potentially confusing parts.
Content Creators:
You can make whatever videos you want about this map, but obviously don't claim you made it, and *Please* link back to this PMC post in your description!
Policy n stuff:
The only place this is uploaded to is *this* Planet Minecraft post. You *do not* have permission to reupload this map anywhere. You *do not* have permission to claim you made it. If you see it anywhere else, and that place isn't listed here, shoot me a message and give me a link pls.
Progress | 100% complete |
Tags |
tools/tracking
4308185
2
one-chunk-parkour-occ
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atmospheric and challenging!
bye and gg! im = sub, like to u!
Indraft seems I am missing once again an participation banner of the contest underneath this entry. A messed up entry check box?