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Self Furnishing house.
This is a self furnishing house. So basically it will furnish itself when you step into the house, and it'll remove all the furniture once you exit the house. However, it cannot place or remove tile entities like chests, cauldrons and beds.
This works on the newly added command "/setblock x y z 1 0 replace", where x,y and z are the coordinates, 1 is the block you want to place down (in this case stone, as item id 1 = stone) and 0 is the block you want to replace (in this case air, as item id 0 = air. Though, I don't think it matters what number you write there). Finally replace is the command to replace that block, regardless of what is there or if anything is there.
This is quite a basic representation of what the command is capable of. Soon we will see complex things. :) This is good for map makers of course, since they don't need multiple pistons and a lot of confusing redstone wiring.
NOTE: I am not attaching this as a schematic because it works off of coordinates. And it'll be of no use if you copy it onto your world.
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