Minecraft Maps / Challenge & Adventure

The Legend of Zelda: Return to Hyrule v0.5.0

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Superninja2000's Avatar Superninja2000
Level 29 : Expert Warrior
13
PLEASE NOTE: As of this update, the world spawn has been moved with new structures having been added. So the spawnpoint may be messed up. If you spawn in the middle of a field near the outside of the map, teleport to these coordinates to start your adventure:
288 64 -180

The ultimate Minecraft Zelda experience. Now in development. This map is currently in Alpha, and is expanding! There are now 5 dungeons! Map creators' names below:

Superninja2000
_Castor__
IcyBlueMiner
Eagle4Life

Become a hero in The Legend of Zelda: Return to Hyrule!

REQUIREMENTS:
MC 1.15.2 (Other 1.15 versions could work, but I would recommend 1.15.2)
Command Blocks ON.

RECOMMENDATIONS:
1-6 players
11-16 chunk render distance
Clouds Off
Texture Pack is not required, but is recommended for the full experience. Download it here:
https://www.planetminecraft.com/texture_pack/the-legend-of-zelda-mastercraft-swords-1-12-1-13-1-14/
Progress35% complete
Tags

5 Update Logs

Version 0.5.0 : by Superninja2000 05/05/2020 6:34:56 pmMay 5th, 2020

Additions:
+Lost Woods
+Hyrule Castle (4th Dungeon)
+Temple of Light (5th Dungeon)
+Lon Lon Ranch
+Horses
Notable changes:
*Signs added to all areas (Done by Eagle4Life)
*Hyrule Field expanded
*You can now get the Master Sword
*Supports MC 1.15
*Graveyard redesigned
*Hyrule Castle majorly redesigned
*Forest Temple has been retextured
LOAD MORE LOGS

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1
06/23/2021 9:34 pm
Level 29 : Expert Warrior
Superninja2000
Superninja2000's Avatar
A message from SN2000 (The original creator)

More info on the upcoming 0.6 update. I am aware that it has been over a year since we released the 0.5 update. 0.6 is going to be a huge update; we still have no idea when it's going to be released. For more info, see the video here:
https://www.youtube.com/watch?v=TJrUiRAsrqk

Since 0.6 is going to be such a huge update, we have decided to make THIS coming update the first Beta version. The main reason it's taking so long is because we have a pretty complicated redstone circuit that is going to be used in the sixth dungeon, and testing it/setting it up has been a major challenge. When the update finally does release, I hope you will enjoy it as you have in updates past. We are striving to make this the ultimate Minecraft Zelda experience!

Again, sorry for the delay, but you can't rush greatness!

-SN2000 (The original creator)
2
06/07/2020 3:50 pmhistory
Level 29 : Expert Warrior
Superninja2000
Superninja2000's Avatar
A message from SN2000 (The original creator)

I have seen the comments already posted here. We are currently working on the next update, which will be Version 0.6, and will be the final Alpha version of the map before it enters Beta. I am hoping we can release this update in July or August 2020. There will be very significant changes to the map in this update, a new combat system will be implemented in the Forest and Fire Temples. The Forest Temple is getting redesigned, and a sixth dungeon will be built.

As for YouTube, I know I have really been slacking on making a video about this map on there. I will do what I can to release a video for 0.5, or maybe 0.6 when it comes out as the last video I did of this map was before it started majorly expanding, lol.

We are also implementing massive story changes to make the map more interesting and enjoyable to play! As always, your feedback is appreciated, and we are striving the make this the Ultimate Minecraft Zelda experience: an adventure you won't soon forget!

-SN2000 (The original creator)
1
05/07/2020 9:35 pm
Level 1 : New Miner
Eagle4Life
Eagle4Life's Avatar
Ah, don't those signs look beautiful with shaders? Ahhh...
1
05/06/2020 10:20 am
Level 1 : New Explorer
goblinCaclulator
goblinCaclulator's Avatar
you should really phase out of using mob dispensers for combat encounters. use /summon command blocks or functions instead. that way a "boss" doesn't have to be 40 zombie/skeleton spawn eggs that have to be manually activated one at a time.

additionally, I don't think the over reliance on parkour is very "Zelda-esque"

granted I haven't finished the map in its entirety yet, so things might turn out differently.
1
05/13/2020 1:53 pm
Level 1 : New Miner
Eagle4Life
Eagle4Life's Avatar
To be fair, OOT's Shadow Temple had a whole bunch of parkour that was painfully annoying at times. Though, not everyone enjoys parkour (me) as much as other people. We'll keep it in mind for future updates.
1
05/06/2020 10:30 am
Level 1 : New Explorer
goblinCaclulator
goblinCaclulator's Avatar
I've also experienced an issue where I would be expected to activate a dispenser to fight several mobs one at a time before the lever can be dispensed, but instead the lever was dispensed first, meaning I didn't actually have to fight any of the mobs. Overall a very clunky and inefficient system.
2
05/08/2020 2:08 amhistory
Level 1 : New Miner
IcyBlueMiner
IcyBlueMiner's Avatar
That is being patched. Thank you for the suggestion. :)
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