Minecraft Maps / Other

Trouble in Terrorist Town/ Trouble in MineVille [1.8.0 - 1.8.4]

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TheNetherFTW's Avatar TheNetherFTW
Level 27 : Expert Engineer
12
This is The Third map that our building team
TheNetherFTW made: Trouble in Terrorist Town/
Trouble in MineVille.
____________________________________________________

This map is made for Minecraft versions ranging from
1.8.0 (first 1.8 release) to 1.8.3. 

Because we cannot dispense command blocks from
dispensers in higher 1.8.x version (Yes, there are
more 1.8.x versions which still have this dispenser mechanic,
but we only tested the map for these versions of Minecraft)
,we cannot update
this map anymore since the map heavily relied on this mechanic.

Sorry :'(

Please note: We haven't implemented version detecion yet,
so the map will just break if you load the map in a 1.8.x version
in which this mechanic has been removed,
but we will most likely add this when we have to update all our
other maps for Minecraft 1.9/2.0
____________________________________________________

General map info.

This map is a recreation of Gary's mod TTT
(Trouble in Terrorist Town) and The TIMV
(Trouble in MineVille) plugin from The Hive.
____________________________________________________

Trouble in Terrorist Town and Trouble in MineVille:

The map has 2 gamemodes:
Trouble in Terrorist Town
Trouble in MineVille

You can select gamemodes with the buttons in the lobby.

Trouble in Terrorist Town: (at least 3 players required)
One Traitor
No Traitor tester
No Detectives

Trouble in MineVille: (at least 5 players required)
Multiple Traitors
Traitor tester
Detectives
____________________________________________________

Features:

This map has a lot the features that are also
used in TTT and TIMV. The more complicated
features we added:
100% working TIMV style traitor tester.
Killed people will 'drop' a body.
Chest will be re-filled after each round.
Chest will have random items.

We couldn't find a way to make this features,
but we will add them if we find a way:
Detectives can right-click bodies for
information.
Bodies can be "discovered".
Karma system, we can't detect if you killed
a Traitor/Innocent/Detective.

MineCraft features that make playing more fun:
No death messages.
Traitors can recognize other Traitors by
a white nametag. other players can't
see the nametags
Detectives will have a blue nametag.
Innocents will have no nametag.
____________________________________________________

Note:

This game is a bit sensitive. If someone leaves
the server while playing, and he joins after the
reset, the map will bug.
to fix this, or to just reset because of
something else, use this command:
/scoreboard players set @a Reset 1
____________________________________________________

Bugs:

Totally bug free! :)
____________________________________________________

Credits:

Idea: kolokkol and Merulin
Redstone and Command Blocks: kolokkol
Building: TheWizOfYou, Merulin, kolokkol and TobiHen
Testing: TheWizOfYou, Merulin, kolokkol, TobiHen and Micros
____________________________________________________
Progress100% complete
Tags

2 Update Logs

Update #2 : by TheNetherFTW 06/14/2015 11:37:41 amJun 14th, 2015

After some testing and discussing with the rest of TheNetherFTW building team, we are now sorry to say we have to drop support for this map for Minecraft versions higher than 1.8.3.

Sorry :'(

- TheNetherFTW team
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1
06/15/2015 5:59 pm
Level 64 : High Grandmaster Senpai
GrayRemnant
GrayRemnant's Avatar
Awesome idea, dude!
1
11/12/2014 1:48 pm
Level 29 : Expert Network
MineManiaTeam
MineManiaTeam's Avatar
You need a buildteam. Good job though
1
11/12/2014 2:03 pm
Level 27 : Expert Engineer
TheNetherFTW
TheNetherFTW's Avatar
Thanks!

(About the build team: We are a small group of friends and we want to build our projects ourself, that is why we don't let build teams do the work, but build everything ourself :) )
1
03/24/2014 2:07 pm
Level 20 : Expert Engineer
Merulin
Merulin's Avatar
#support
1
03/24/2014 10:11 am
Level 27 : Expert Engineer
kolokkol
kolokkol's Avatar
Please show some support on our third map!
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