Published Jul 10th, 2014, 7/10/14 9:04 pm
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This Voltz Missile Base can be used as a starter base for a single player voltz world, or it can be used as an admin base for a multiplayer voltz server from which admins fire upon the bases of trouble makers. It can also be used in roleplays, or as a setting for a skit.
-The base is set in an isolated setting, on top of an ice capped mountain in the middle of nowhere.
-It comes equipped with a few of the important or late game items, like forcefeilds, launches, particle accelerators, reactors, remotes, machines, and even diamond tools (and more).
-It comes with five missiles ready to fire (there are six launchers) and a laser designator for each launcher.
-Once you spawn in, go into the main reactor room and go behind the reactor. There you will find a switch next to a couple of hoppers that are hooked to the reactor. Hit the switch and fissile should be fed into the reactor turning it on.
-More fissile is included in a chest in the reactor room, be sure to fill the hoppers up. Be sure to put on the hazmat suit which is in the chest outside the reactor room.
-Charge your hand held electronics in the energy storage room via Ultimate Energy Cubes.
-The forcefeilds are ready to go. Just make sure you have enough power stored up prior to activation.
-If you can not find the base entrance, follow the signs.
-A waypoint is set for the base, go into the Minimap menu to activate it.
This map works for Voltz 2.0.4
-The base is set in an isolated setting, on top of an ice capped mountain in the middle of nowhere.
-It comes equipped with a few of the important or late game items, like forcefeilds, launches, particle accelerators, reactors, remotes, machines, and even diamond tools (and more).
-It comes with five missiles ready to fire (there are six launchers) and a laser designator for each launcher.
-Once you spawn in, go into the main reactor room and go behind the reactor. There you will find a switch next to a couple of hoppers that are hooked to the reactor. Hit the switch and fissile should be fed into the reactor turning it on.
-More fissile is included in a chest in the reactor room, be sure to fill the hoppers up. Be sure to put on the hazmat suit which is in the chest outside the reactor room.
-Charge your hand held electronics in the energy storage room via Ultimate Energy Cubes.
-The forcefeilds are ready to go. Just make sure you have enough power stored up prior to activation.
-If you can not find the base entrance, follow the signs.
-A waypoint is set for the base, go into the Minimap menu to activate it.
This map works for Voltz 2.0.4
Credit | Credit to Calclavia for the Voltz modpack |
Progress | 100% complete |
Tags |
tools/tracking
2986650
2
voltz-missile-base-2986650
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