Minecraft Maps / Land Structure

Work In Progress - UPDATE #2

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bun5ter's Avatar bun5ter
Level 33 : Artisan Crafter
20
I don't practice my castle-building skills enough from start to finish, so I am challenging myself to finish this medieval castle.



This is the super rough-draft version of the castle. I made the map using WorldPainter, and I experimented with MCEdit to create the structures rough shapes. I will go in and update the map to 1.20.1, and hollow out all the structures. Then I will add details! I am excited to finish this project, so follow if you want to see the end result!



UPDATE



I added details to the structures! I messed around with the idea of using light_blue_terracotta for the roofs, but I settled on dark_oak_planks. This build is not finished, not even close! But it is getting there.



UPDATE #2



Holy moly the second update is here! I have finished the servant quarters under the castle, as well as the fighting area/archery range. Trees and shrubs have been added, as well as flowers for color. The interiors of the buildings and the spires have been worked out, although the details inside still need to be sorted. That will be the next update, and possibly the last!



Stick around for the next update!



Yours,

Bunster
Progress75% complete
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misterich
07/16/2023 1:50 pm
Level 60 : High Grandmaster Architect
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It looks interesting. I'm not giving diamonds to any early stage development, but it has potential. Have you thought of that one sleek name yet? I think "work in progress" as a term doesn't roll that well off the tongue, even though it admittedly describes the current status quo well.
1
bun5ter
07/18/2023 5:16 am
Level 33 : Artisan Crafter
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Thank you for your interest. I have been pondering names for this project, around the theme of Pandora's box, but I can't seem to find a suitable name. If you have any suggestions, please feel free to throw them out!
2
misterich
07/18/2023 6:06 am
Level 60 : High Grandmaster Architect
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Because of my RP-World I learned to create names by myself, but I always need somekind of background for that. For example - what kind of language you're thinking for your construction? German(-nistic) name is quite easy for me. Here it's a good way to combine two words. First should be an attribute, annimal or something like a tool. The second one is often a word for a local landmark. As a last thing you could switch a few vocals or other letters to different language, older or newer versions.



A few real examples for this:

Oxford - Ox + Ford

Würzburg - Würz(-e) (German for Spice) + Burg (German for Castle)

Strasbourg - Straße (German for Road; the 'ß' is a combine of the two letters 'sz') + Burg

A few of my own fictional names:

Dökkhain - Dökk (Norge for dark) + Hain (a common word in Germanistic languages for woods/forest) - a city inside a forest of same name

Südfurt - Süd (German for South) + Furt (German for Ford) - most southern town of Nordera

Skallhavn - Skull (the English word) + Hafen (German Port, but I changed f->v and removed the e - later I found out that this is also the real Danish way to spell this word...) - a former quasie-pirate port

This is also possible with Latin words but it's harder (at least for me) doing this without a bad sound. In Latin (and most Latin languages) the word endings are often fixed. In Latin for example neutrum words ends on -(i-)um. That is way most ancient cites names ended on them. Londonium as Latin name for London is an example for this. Latin Names are also a good base for the first word in Germanistic Names.



For your castle I would think about somthing ending on stone or hill. I would recommand to check this words in a few Germanic languages.
1
bun5ter
07/19/2023 5:12 am
Level 33 : Artisan Crafter
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This is a brilliant way to come up with imaginitive names! thank you for the advice :D
2
misterich
07/19/2023 7:27 am
Level 60 : High Grandmaster Architect
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Your Welcome :)
1
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