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What's up guys, Ansin here.
NOTE:
The video preview and most of the images are outdated. I will post the new scenario, GUI and video once it's released.
Release Date: Unknown
I'm currently working on a minigame called "Infestation Survival" for the latest 1.12 version. It's a PvE minigame with a lot of custom monsters and bosses to fight. Kill every zombie you find to get to the last wave and defeat the last boss!
Map Features:
Enemies:
This map can be played in singleplayer or multiplayer as well, but I recommend playing this map in multiplayer. The reason: You'll have more fun and it's easier to clear the waves and defeat bosses :)
So that's pretty much it for now. More updates of my progress will come out soon.
Thanks for reading this post, tell me what you think about the current features and possible changes and post your suggestions in the comments below. Make sure to leave a good rating :)
DIAMOND if you like it, SUBSCRIBE for more maps :D
You can check out to my YouTube channel too (Spanish)
NOTE:
The video preview and most of the images are outdated. I will post the new scenario, GUI and video once it's released.
Release Date: Unknown
I'm currently working on a minigame called "Infestation Survival" for the latest 1.12 version. It's a PvE minigame with a lot of custom monsters and bosses to fight. Kill every zombie you find to get to the last wave and defeat the last boss!
Map Features:
- Life System: You gain 1 life per player. Meaning if there are 3 players, you share 3 lives in total. Once everyone dies, game's over.
- Wave System: Zombies spawn every minute. Bosses spawn every 5 waves, starting at wave 10. You need to defeat all zombies in order to trigger the next wave.
- Progressive Difficulty: More zombies every wave.
- Refillable Chests: Every 15 minutes chests are refilled with new items, similar to Survival Games.
- Custom Zombies: Every 2 waves a new type of zombie spawns, up to a cap of 7 (for now).
- Custom Items: Items now have detailed information about their stats.
- Unlimited Waves: Defeat all the bosses and you can keep playing until you die!
- Different Gameplay Modes: Coming Soon!
- No Mods Required: Just make sure you use the Resource Pack provided with the map.
Enemies:
Zombie Preview & Stats - Click to open!
This map can be played in singleplayer or multiplayer as well, but I recommend playing this map in multiplayer. The reason: You'll have more fun and it's easier to clear the waves and defeat bosses :)
So that's pretty much it for now. More updates of my progress will come out soon.
Thanks for reading this post, tell me what you think about the current features and possible changes and post your suggestions in the comments below. Make sure to leave a good rating :)
DIAMOND if you like it, SUBSCRIBE for more maps :D
You can check out to my YouTube channel too (Spanish)
Credit | greispleis (Alpha Tester), PieroPelotti (Beta Tester), JP3G (Beta Tester), Jragon (Tutorials), Lexxonist (Name Suggestion) |
Progress | 90% complete |
Tags |
5 Update Logs
Update #5 - Optimization, Highscores and Timers : by AnsinPls 06/21/2017 8:53:34 pmJun 21st, 2017
For the past few days I've been converting most of the command block chains into the new 1.12 functions. The result: a much smoother game experience with no lag at all. I'm still working on some of the functions though. Also I tested the map once again (thanks to greispleis) and found a couple of bugs. They're all fixed now.
I think I'll be able to release the map this weekend. It's going to be pretty sweet! Stay tuned!
- Added a new Highscore feature.
- Choosing Easy, Normal or Hard mode will now affect the time between waves. (1 minute, 30 seconds and 15 seconds, respectively)
- Converted lots of command block chains into functions.
- Tweaked item spawning in crates.
- Spectators now spawn without any items.
- Fixed spawning and highscore bugs.
I think I'll be able to release the map this weekend. It's going to be pretty sweet! Stay tuned!
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Can't wait I want to play with My Friends :/