- check_circle Armor
- check_circle Art
- check_circle Environment
- check_circle Font
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Particles
- check_circle Terrain
- check_circle Audio
- check_circle Models
Published Apr 17th, 2020, 4/17/20 4:44 am
- 147,448 views, 33 today
- 55,988 downloads, 10 today
47
P C M K 1.12.2 / 4096 resolution + n,s,occ,diff m+ mappings.
A single modified texture calculate onto 150-180mb which means the whole pack will be result of few GB.
That's why the creation process of modifying and archiving the size of it's very slow.
The shader I'm using for set the mapping work is BSL v.7.1. (For those who doesn't believe in the power of BSL)
The options for depth of POM will be added in text file as coming update but you are free to experiment.
Another shaderpack may break the effect of mapping.
The resolution as I said is 4096 instead of basic 2048max until now.
There's no shader compatible with fully 4096 resolution textures but we will fix this asap creators of BSL are okay with.
Be patient ,stay cool, don't piracy the work and enjoy.
Thank you.
Progress | 5% complete |
Game Version | Minecraft 1.12.2 |
Resolution | 2048x |
Tags |
3 Update Logs
Major update / 04.06.20 : by CozyBrian 06/04/2020 3:58:09 amJun 4th, 2020
- HELLO pals!
- I'm highly surprised!!
First , I need to apologize for the inactive session in my profile. I was part of a volunteer help group due C-19 times, that's why I paused the work on all the textures.
I really have to say something more.
I WORK WITH ADF.lY AND I can guarantee at 100% that the ads in the process are settled only with commercial point and there's no way to get virus from downloading my work.
The work on 4096 pack will continue even slowly but will. I promise.
Sorry again for my delay!
Greetings, miners!
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tools/tracking
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