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Published Dec 8th, 2022, 12/8/22 10:18 am
- 4,473 views, 9 today
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Hello, again. I kept getting inspired by Eveee_cx & 8onfire, just looking at their work made me want to try and model... so I said screw it and decided to tackle Blockbench and give modeling a go, this is my first time creating a 3D model. If anyone has any suggestions on how to improve, I'd like to hear it.
I think the hardest thing to do was actually the file structure to make sure the model and texture loaded properly. God, it was a pain.
Earth Relic Wand texture pack requires the mod Optifine or CIT Resewn if you are using Fabric.
This Pack Adds:
- Custom 3D Item
Texture Pack Detail:
- Earth Relic Wand (Rename any vanilla Axe or Sword item)
I think the hardest thing to do was actually the file structure to make sure the model and texture loaded properly. God, it was a pain.
Earth Relic Wand texture pack requires the mod Optifine or CIT Resewn if you are using Fabric.
This Pack Adds:
- Custom 3D Item
Texture Pack Detail:
- Earth Relic Wand (Rename any vanilla Axe or Sword item)
Stunning Reviews!
Credit | Overgrown (Texture Artist & 3D Modeler) |
Progress | 100% complete |
Game Version | Minecraft 1.19.2 |
Resolution | 64x |
Tags |
tools/tracking
5791917
4
earth-relic-wand-custom-3d-item-texture-pack
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You've done a great job on your first model and is already looking super unique and magical!
There are tons of ways from now on where you could improve things on. Modeling is so diverse when it comes to its forms of art.
You could look on youtube how others make textures and learn texturing from them to further improve on your design!
Or you could analyze concept art and make models out of them. You could study the texture of someone elses model to understand how and why they used which colours where. You could study the shapes and describe them with words to learn more about how certain arangements make something feel different.
These are just some points you could look up on youtube :) there are many sources to gather knowledge from.
Keep up the work and keep on creating! There will never be a 'bad model'. Each piece will be a practise for something new!