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FreshLX's Avatar FreshLX
Level 81 : Elite Lad
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Fresh Animations 1.9 Minecraft Texture PackFresh Animations 1.9 Minecraft Texture Pack

Fresh Animations - 85% complete


Fresh Animations is a work in progress resource pack that gives an animation overhaul to the
creatures in the default look of Minecraft. The aim is to make the mobs more dynamic and believable.






Optifine Required
This pack uses an OptiFine feature called Custom Entity Models (CEM) to add new models and animations.


IT WILL NOT WORK PROPERLY WITHOUT THIS FEATURE!

Optifine Downloads Button


Having issues?
- Make sure you have these settings: Video Settings > Quality > Custom Entity Models : ON
- As an alternative to OptiFine, Entity Model Features can be used.







Reanimated in FA


Animated mobs graphic:
Mob Graphic


Animated mobs list:
Version 1.0:
  Villager
  Iron Golem
  Witch
  Vindicator
  Evoker
  Pillager
  Ravager
+ Version 1.1:
  Creeper
  Zombie
  Husk
  Zombie Villager
  Skeleton
  Wither Skeleton
  Illusioner
+ Version 1.2:
  Pig
  Wandering Trader
  Phantom
  Blaze
+ Version 1.3:
  Enderman
  Guardian
  Elder Guardian
  Spider
  Cave Spider
  Silverfish
  Vex
+ Version 1.4:
  Drowned
  Stray
+ Version 1.5:
  Sheep
  Cow
  Mooshroom
  Chicken
  Dolphin
  Turtle
  Llama
  Trader Llama
  Fox
  Giant
+ Version 1.6:
  Horse
  Skeleton Horse
  Zombie Horse
  Donkey
  Mule
  Wolf
  Ocelot
  Cat
  Parrot
+ Version 1.7:
  Piglin
  Piglin Brute
  Zombified Piglin
  Hoglin
  Zoglin
  Strider
  Ghast
  Magma Cube
+ Version 1.8:
  Axolotl
  Slime
  Frog
  Tadpole
  Cod
  Salmon
  Tropical Fish
  Pufferfish
+ Version 1.9:
  Endermite
  Shulker
  Goat
  Allay
  Bee
  Sniffer
+ More to come!





Add-on Pack


Fresh Animations Extensions are extra resource packs with additional features for Fresh Animations.

  • Load these packs above Fresh Animations to work correctly.
  • These packs are mostly suited for the vanilla look and aren't friendly to other resource packs.
  • They are made for and require Fresh Animations.


    Optifine Downloads Button





FAQs

If you ask a question that is already answered in the spoiler below, I will probably ignore it.

Frequently Asked Questions:
Q: Is Fresh Animations a mod / datapack?
A: Nope, Fresh Animations is just a resource pack! It does require Optifine to work, though.
Q: Can you make a Bedrock port?
A: It's not as simple as porting it. To make a version that would work on Bedrock, I would have to start from scratch. So that's not something I plan to do any time soon if ever.
Q: Can you add player animations?
A: Sadly no. Optifine currently doesn't support player animations. It may be possible with other mods, but I haven't looked into it yet.
Q: Why isn't the ___ animated? Can you add it?
A: Not all the mobs are animated yet. Fresh Animations is a Beta pack so it is developed over time, so new mobs animations will be added in major updates.
I work and add new animations at my own pace, so please refrain from requesting animations.
Q: Why do some mobs have white eyes and no new animations when I load the resource pack?
A: This occurs when you haven't installed the Optifine Mod correctly, OR Custom Entity Models is not enabled in Video Settings. The required settings are as follows:
Video Settings > Quality > Custom Entity Models: ON
A: This can also happen with some 3rd party clients.
A: Also make sure you're using the right Optifine version (refer to the next question below).
Q: With Fresh Animations 1.8, why are the mobs invisible / have invisible parts?
A: This happens with some game versions including 1.18.1, 1.18 and 1.17.x. Use Optifine HD U H9 or newer to use the main pack.
For 1.18 and 1.17.x, use the alternative version of the resource pack (FreshAnimations_v1.7_Alt.zip).
Q: Why do some mobs have big purple/black textures when I load the resource pack?
A: This often occurs when the pack is loaded in. I think it's caused by an Optifine bug. To solve this, you need to exit the game and re-launch it.
Q: Is Fresh Animations compatible with ___ ?
A: Probably not completely. Textures for some mobs break with other packs as they are resized in FA. Other packs with custom entity models won't work as it would override the models FA.
Otherwise, textures for most mobs should be fine. A solution for some packs is to make an 'addon' version using Optifine CEM Parts.
Q: The pack is warning me that it's made for another version of Minecraft. Which version should I get?
A: Any version of this pack should work as intended in most versions, as long as there's a version of Optifine to run it. I recommend using the latest version for the latest updates and new animations.
Don't worry about the version warning!
Q: Is there a way to use Fresh Animations without OptiFine?
A: Fresh Animations requires Optifine features like Custom Entity Models (CEM) to work. Some Optifine CEM alternative mods are being developed. I recommend Entity Model Features.




ToS

Terms of Use
Fresh Animations: Terms & Conditions

____________________________________________

- By using this resource pack, you agree to be bound by these terms and conditions
- FreshLX is the creator and copyright owner of this resource pack
- These terms are subject to change at any time
- These terms only apply if you intend to use the resource pack in your own content you want to share publicly
- The terms listed on the official project CurseForge, Modrinth, and Planet Minecraft pages, supersede any license, readme or terms/conditions information provided anywhere else, including in the resource pack files
- Not all the assets/elements of this resource pack are subject to these terms. The following terms apply specifically to the following assets/elements:
  - Custom Entity Models
  - Custom Entity Model Animations
  - pack icon
- If you use assets from this resource pack in your own, credit is required. Preferably including its name and a link to an official CurseForge, Modrinth, or Planet Minecraft page
- The creator has the final say about which terms apply to your use of this resource pack and its assets

____________________________________________

With this resource pack, YOU MAY:

- modify the resource pack if it's for personal use only, meaning you cannot share it publicly
- include this resource pack in your mod pack or server
- use this resource pack in forms of content such as videos, live streams, blog posts
- use an edited version of this resource pack in forms of content such as videos, live streams, blog posts, if the edited version is not publicly available
- remix, transform, and build upon its assets in your own resource pack, within reason, if credit is given
- earn money using remixed, transformed, and built upon assets in your own resource pack

____________________________________________

With this resource pack, YOU MAY NOT:

- redistribute this resource pack
- port this resource pack or its assets to work on Minecraft Bedrock Edition
- include unedited assets in your own resource pack, unless you have permission from the creator
- include assets from this resource pack in a paid product or paid access to a product, unless you have permission from the creator

____________________________________________


Ko-fi Button Discord Button Discord Button
Progress85% complete
Game VersionMinecraft 1.20.4
Resolution16x
Tags

14 Update Logs

Version 1.9 : by FreshLX 02/22/2024 5:17:32 amFeb 22nd

Thank you for 15 million downloads!

Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads
Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features

68 / 79 mobs complete

Endermite:
- Similar to Silverfish
- Idle
- Crawling
- Hurt
- Attack
- Randomized sizes

Shulker:
- Idle
- Hurt
- Animated eyes

Goat:
- Idle
- Walk
- Run
- Swim
- Jump
- Ram
- Animated eyes
- Novelty animations

Allay:
- Idle
- Fly/move direction
- Customised holding item
- Dance
- Hurt
- Animated eyes
- Novelty animation

Bee:
- Idle
- Fly
- Walk
- Hurt
- Angry
- Spawn/exit nest
- Pollenate
- Stingless
- Animated eyes

Sniffer:
- Idle
- Swim
- Jump
- Hurt
- Floppy ears and fur
- Novelty animations

Optifine Parts:
- Added Support for most parts for Allay, Shulker, Goat, Bee and Sniffer
- Added Support for Enderman jaw

Changes:
- Overhauled creeper
- Overhauled skeleton and stray
- Overhauled enderman
- Improved silverfish
- Tweaked zombie
- Tweaked sheep
- Tweaked pig
- Tweaked chicken
- Tweaked tadpole
- Tweaked spider and cave spider
- Tweaked pillager
- Tweaked cat
- Tweaked frog
- Updated wolf sitting, lie down and tail animations
- Added hurt animation to mobs:
- skeleton, stray, zombie, husk, drowned, zombie villager, creeper, vex, enderman, witch
- Added pig animation when riding
- Added eating animation to pig, cow and mooshroom
- Improved eating animation for sheep and chicken
- Added eyes to creeper head model
- Added turtle digging animation
- Added horse head shaking animation
- Turtle eyes close when resting
- Smoother novelty animations for many mobs
- Added creeper eyes texture
- Updated desert type villager texture
- Removed plains type villager texture
- Updated wolf textures
- Updated witch swim animation
- Cleaned up phantom
- Cleaned up husk
- Cleaned up drowned
- Cleaned up zombie villager
- Other various adjustments

Fixes:
- Fixed piglin head entity model
- Fixed horses head sometimes clipping through its neck
- Fixed baby zombie legs
- Fixed slime eyes UV
- Flipped cow legs UV
- Flipped enderman legs UV
- Fixed variable errors for ravager, piglin brute, guardian, elder guardian
- Fixed witch drinking potion while swimming
- Fixed cat legs when trying to sprint in a boat
- Fixed parrot legs when is_sitting is true while flying
- Other various fixes

Release changes:
- Added wolf armor
- Flipped goat legs texture UVs to match vanilla
- Edited goat texture to mirror legs
- Made sniffer coat more floppy
- Made goat coat more floppy
- Fixed baby goat head shaking when running
- Fixed creeper walk anim playing when swimming
- Fixed wolf legs position when riding
- Rotated wolf back legs when sleeping
- Fixed baby wolf head when sitting
- Tweaked stray head pose
- Fixed skeleton head_yaw when riding
- More phantom cleanup
- Fixed cat sitting position
- Tweaked slime
- Tweaked horse ears
- Decreased frequency of horse head shaking animation when ridden
- Increased frequency of eating animations for pig, cow & mooshroom
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Create an account or sign in to comment.

1
04/23/2024 3:08 am
Level 27 : Expert Cookie
sniffercraft34
sniffercraft34's Avatar
Does this work with other mob skin texture packs?
1
04/23/2024 3:06 am
Level 27 : Expert Cookie
sniffercraft34
sniffercraft34's Avatar
I love this texture pack!
Also, Entity Model Features requires Entity Texture Features.
1
04/12/2024 9:33 pm
Level 64 : High Grandmaster Creeper
Team UNNAMED
Team UNNAMED's Avatar
how do you animate the mobs and port them into the game, and could you make a bedrock edition?
1
03/02/2024 11:27 am
Level 3 : Apprentice Crafter
Samuel9260YT
Samuel9260YT's Avatar
The sheep doesn't have eyes
4
02/28/2024 6:11 pm
Level 1 : New Miner
Mewillow
Mewillow's Avatar
Bruh. Hats off. Your mod gave me such a huge grin. The animations are smooth and blend in seamlessly. That's what I needed after a couple years long break from Minecraft.
3
02/25/2024 8:31 pm
Level 13 : Journeyman Artist
Caterkiller Studio
Caterkiller Studio's Avatar
I bet you barely need to change the walk animation for the sniffer with the animation style of the new mobs.
3
02/22/2024 5:56 pm
Level 14 : Journeyman Button Pusher
AutumnAura49797
AutumnAura49797's Avatar
WHOOOOOOOOOOOOO NEW VERSION LEZGOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
2
02/22/2024 5:49 pm
Level 1 : New Miner
WillowWisp12
WillowWisp12's Avatar
Does this work with anything other then optifine? like iris?
1
02/22/2024 5:54 pm
Level 81 : Elite Lad
FreshLX
FreshLX's Avatar
read the FAQs section
1
02/22/2024 5:05 pmhistory
Level 64 : High Grandmaster Creeper
Team UNNAMED
Team UNNAMED's Avatar
Bogged & Breeze (& Polar Bear) in 1.9.1? (No armadillo needed)
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