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DartCat25's Avatar DartCat25
Level 71 : Legendary Wizard
594
This pack changes bookshelves to 3D, but non-Euclidean way.

I even don't think that Optfine can do this, so Optifine not required.
Doesn't work with Sodium/Iris.
Works on 1.18.2 but not under this version. May be downgrated to 1.17.
Isn't compatible with packs that changes bookshelfs, but you may make custom non-Euclidean bookshelfs(and not only bookshelfs!).

Nice performance. Chunk filled with bookshelfs doesn't affects FPS on my pc.

Wanted bugs.
∟Problems with shading(AO) are minecraft's problems. I've tried to catch it but it's still not perfect.
∟Small seams are problem of model. I'll try to fix it if it's possible.

MIT license.
Progress100% complete
Game VersionMinecraft 1.19
Resolution16x
Tags

1 Update Logs

Update #1 : by DartCat25 07/23/2022 2:46:02 pmJul 23rd, 2022

~Removed unused model.
~Removed misspell in name.

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1
08/31/2022 9:44 pm
Level 12 : Journeyman Cookie
Unavalible_User
Unavalible_User's Avatar
really hope for a varied and/or connected textures version of this
1
09/02/2022 1:03 pm
Level 52 : Grandmaster Botanist
blank3times
blank3times's Avatar
It is possible to modify the textures if you keep the alpha the same.
1
08/05/2022 8:20 pm
Level 52 : Grandmaster Botanist
blank3times
blank3times's Avatar
https://www.planetminecraft.com/texture-pack/snapshot-beacons/


Hi... I'm curious because my shader knowledge is limited to the point where I don't know how most stuff works. Currently this pack is not an animated crystal. However, I know it's possible to make crystal item animated (I think I've seen it multiple places, but it's definitely present at fedpol1's github https://github.com/fedpol1/mc-resource-packs/tree/master/1.18.2/3dcrystal/assets/minecraft). Would that method work for parts of blocks too? (And maybe how does that pack work?)
2
08/06/2022 2:36 amhistory
Level 71 : Legendary Wizard
DartCat25
DartCat25's Avatar
I know this resource pack that includes animated variant of beacon in block. It works easier than as item because it just gets center of rotation that is just "floor(Position) + 0.5" and rotates model from it through matrices.

Code of fedpol1 (I name it spaghetti code), as I understand it, generates model from planes from one point.
1
08/06/2022 1:16 pm
Level 52 : Grandmaster Botanist
blank3times
blank3times's Avatar
I see. Of course it was shmoobalizer, I should have known considering I follow devart classic (at least on its page). I must have missed that addition. Cool to know how it works, thanks!
1
08/05/2022 1:50 am
Level 37 : Artisan Wolf
Albens_Lupus
Albens_Lupus's Avatar
WTF, HOW!?
1
08/05/2022 8:18 pm
Level 52 : Grandmaster Botanist
blank3times
blank3times's Avatar
The vanilla shader system is pretty cool =]
3
08/03/2022 6:53 pm
Level 25 : Expert Engineer
KateYagi
KateYagi's Avatar
Finally! someone used the term 'non-euclidean' correctly!
1
07/27/2022 1:07 pm
Level 52 : Grandmaster Botanist
blank3times
blank3times's Avatar
:| of course
1
07/29/2022 3:54 pm
Level 71 : Legendary Wizard
DartCat25
DartCat25's Avatar
Sometimes you forget that I'm from cursed reddit.
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