- check_circle Mobs
- check_circle Models
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Realistic Monster damage:
When monsters are damaged, it shows different texture of mobs, making them look like they have been in a fight. Multiple texture for each mob, with around 260 unique textures.
Another step I want to do: making everything look better (if I am ever going to actually work on it :D )
Also, if you have any idea how to make it better, go ahead and write it in comments! I am looking for anything to make it better.
Optifine requied!
Make sure to have Options.. -> Video settings.. -> Quality.. -> Custom Entity Models AND Random Entities turned ON. It is not going to work properly with this turned off.
Faithful or other similiar 32x32 pack recommended
In case of any problem with it, write it down to the comments.
I currently don't know about any problems.
Made by MikePlays_
Resolution: 32x32
Skins of mobs are from faithful.
Curret version: 1.0.1
Update log:
1.0.1 (10.12.2021): Updated to minecraft version 1.18
1.0.0 (16.7.2021): Fixed broken enderman texture, edited spider textures, added cave spider, slime, guardian, elder guardian, endermite and silverfish. Now, it has all monsters that are not bosses and are hostile (+ enderman) except for vexes. With this, 100% of mobs I wanted to do is finished. Finally.Later updates will try to make everything look even better, go ahead and write what would you make better!
0.5.1 (9.6.2021): Updated game version to 1.17
0.5.0 (27.5.2021): Added in total 420 variants of zombie villagers to include all professions and models. Because they are connected to normal villagers, I also included them here, so it doesn't look weird after curing him. (they does not include those special texture variants) Number of textures is less than 420 because minecraft combines them together based on profession, profession level, biome and basic texture. (so only 0,3MB more on that) Also fixed small mistakes.
0.4.0 (25.4. 2021): Big update adding all nether & end mobs. Changes: Changed name from Realistic mob damage to Realistic monster damage. Mob added: hoglin, zoglin, wither skeleton, piglin, piglin brute, zombified piglin, blaze, magma cube and shulker, fixed small mistakes
0.3.0 (29.3.2021):Added custom model and/or textures for husk, drowned, stray and zombie villager. Fixed levitating part of the body for skeleton. Zombie villager still has not-changed clothing, will be added later.
0.2.0 (28.2.2021):Updarted texture and model for enderman (they now have different texture for arms and legs, not same for everything) + added new models and textures for pillager, vindicator, evoker and ravager (10 textures in total due to huge health) Now, There is exacly 1 stack of custom textures!
0.1.3 (19.2.2021): Updated zombies, they now have custom model with12 options of custom damage. (hand missing, brain visible, half of hand is cut...). Also Updated witch, it now has option to have nose cut out.
0.1.2 (8.2.2021): Hopefully fixed wrongly showing spider texture showing just for somebody
0.1.1 (28.1.2021): Updated spiders, they now have custom model with 6 options of custom damage to legs. (leg missing or bleeding)
0.1.0 (25.1.2021): created pack, currently supports zombies, skeletons, creepers, spiders, witches and endermans with no custom models, textures only.
When monsters are damaged, it shows different texture of mobs, making them look like they have been in a fight. Multiple texture for each mob, with around 260 unique textures.
Another step I want to do: making everything look better (if I am ever going to actually work on it :D )
Also, if you have any idea how to make it better, go ahead and write it in comments! I am looking for anything to make it better.
Optifine requied!
Make sure to have Options.. -> Video settings.. -> Quality.. -> Custom Entity Models AND Random Entities turned ON. It is not going to work properly with this turned off.
Faithful or other similiar 32x32 pack recommended
In case of any problem with it, write it down to the comments.
I currently don't know about any problems.
Made by MikePlays_
Resolution: 32x32
Skins of mobs are from faithful.
Curret version: 1.0.1
Update log:
1.0.1 (10.12.2021): Updated to minecraft version 1.18
1.0.0 (16.7.2021): Fixed broken enderman texture, edited spider textures, added cave spider, slime, guardian, elder guardian, endermite and silverfish. Now, it has all monsters that are not bosses and are hostile (+ enderman) except for vexes. With this, 100% of mobs I wanted to do is finished. Finally.Later updates will try to make everything look even better, go ahead and write what would you make better!
0.5.1 (9.6.2021): Updated game version to 1.17
0.5.0 (27.5.2021): Added in total 420 variants of zombie villagers to include all professions and models. Because they are connected to normal villagers, I also included them here, so it doesn't look weird after curing him. (they does not include those special texture variants) Number of textures is less than 420 because minecraft combines them together based on profession, profession level, biome and basic texture. (so only 0,3MB more on that) Also fixed small mistakes.
0.4.0 (25.4. 2021): Big update adding all nether & end mobs. Changes: Changed name from Realistic mob damage to Realistic monster damage. Mob added: hoglin, zoglin, wither skeleton, piglin, piglin brute, zombified piglin, blaze, magma cube and shulker, fixed small mistakes
0.3.0 (29.3.2021):Added custom model and/or textures for husk, drowned, stray and zombie villager. Fixed levitating part of the body for skeleton. Zombie villager still has not-changed clothing, will be added later.
0.2.0 (28.2.2021):Updarted texture and model for enderman (they now have different texture for arms and legs, not same for everything) + added new models and textures for pillager, vindicator, evoker and ravager (10 textures in total due to huge health) Now, There is exacly 1 stack of custom textures!
0.1.3 (19.2.2021): Updated zombies, they now have custom model with12 options of custom damage. (hand missing, brain visible, half of hand is cut...). Also Updated witch, it now has option to have nose cut out.
0.1.2 (8.2.2021): Hopefully fixed wrongly showing spider texture showing just for somebody
0.1.1 (28.1.2021): Updated spiders, they now have custom model with 6 options of custom damage to legs. (leg missing or bleeding)
0.1.0 (25.1.2021): created pack, currently supports zombies, skeletons, creepers, spiders, witches and endermans with no custom models, textures only.
Progress | 100% complete |
Game Version | Minecraft 1.18 |
Resolution | 32x |
Tags |
9 Update Logs
Update #9 : by MikePlays_ 12/10/2021 4:50:49 amDec 10th, 2021
1.0.1 (10.12.2021): Updated to minecraft version 1.18
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I agree with others that most of it looks like blobs of paint, but I still love the concept.
I'm gonna download it, as at least I do like the slime. The server I play on has a dungeon boss that is a giant slime, so this should fit if I remove the other mobs.
Does it work on percentages?