[16x] [MC1.7.2] Coterie Craft V4s.36 (Updated 11/28/13)
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Level 84 : Elite Pony
Posted 06/30/11 2:24:43 pm , last updated: 11/28/13 6:15:07 pm
is not your traditional faithful pack, it's not default.
this pack does what it can to make everyone feel like default has not left them. Most mobs, for instance, are not changed much so that their iconic features are kept.
it has evolved into something eye-pleasing and iconic. Call it whatever you want: lush, soft, simple, smooth, HD, cartoony... it's whatever it needs to be to make Minecraft look like the game it ought to be.
is just what I call it. Coterie Craft intends to improve the gameplay and fervor of Minecraft by giving it the textures it deserves.
and yet many call it HD.
and yet cartoon-like?
and yet many do not know what this word means? [koh-tuh-ree]???... google it.
and yet the author does not put brony things in the pack.
***GLSL shaders not included***
This pack holds its original inspiration from ExtraNoise's
QUANDARY PACK, which featured work from Bonemouse as well as myself, Cpt. Corn.
- ExtraNoise's Quandary Texture Pack (Armor models and birch textures by Cpt. Corn)
- Rhodox's Painterly Pack (Certain foliage sprites and water texture)
- And work by bonemouse, now in Isabella II (Dispenser, mob spawner, and ghast mob (with personal edit) textures)
- PLETHORA: The Coterie Craft Customizer regulated by Ganlolde (Hosting site no longer supports the current version of the game)
It all started with the Quandary Texture Pack, created by ExtraNoise, he set the baseline for this pack. ExtraNoise was quite big within the texture pack community, widely known in the days of Minecraft Alpha for "sprucing up the default textures" and his assortment of seasons, by which changed the grass and foliage color to look coherent to the designated month and/or season type within the year. He would also contribute some of his textures to Rhodox, author of the Painterly Pack, such as the leather sprite to name one. But not too long after I got my Minecraft account, awarded through an honorable mention in the 2010 WoM Halloween Contest, I felt that his textures could be improved upon, or to at least have them look good in my Minecraft.
Thus, in the late December of 2010, was born the Best of Quandary Texture Pack. It wasn't much to be honest, but it had a purpose. Apparently ExtraNoise became unresponsive by this time, updates in his pack no longer came... and I decided to step into the scene to some degree. Bonemouse, a major contributor to Quandary for his outstanding mob textures (currently the author of his own pack, Isabella), supported my work, even if it was made rather simply through the basic mechanisms of "copy" and "paste." But then again it wasn't all that bad, I did some recoloring and knew how to apply smoothness... so I guess it was an 'OK' compilation at the time. Again, bonemouse was supportive and so were other members within ExtraNoise's thread on the Minecraft Forums, I respectfully gained supporters over time and met many great contributors as well as nice people, no longer on the forums now, but dearly remembered.
To mention one of these people, with varying fascination towards each one of them, Morgus was the first to comment on my topic. But what was almost ironic about the matter was that ExtraNoise sponsored one of Morgus' comments as a kind of technique in presenting one's own content with words outside your own; he said, "Love it! [...] Many subtle changes while preserving the original atmosphere." Morgus then says to my pack, "Nothing to improve imho. I am using this with great pleasure." (probably using this version at the time) So I was kinda proud to have that initially positive feedback from the get-go. By this time I had already created my own quandary-style armor models based on the sprites that Quandary had... and it was a good update; bonemouse approved.
Another person I'd like to mention, Axapez! He, along with many other contributors, had presented me with honest, unrestrained and well-appreciated, constructive criticism that helped this pack grow to greater demand. Eventually we joked about this "Axapez standard," whereas he would always have something to say for the better improvement of the pack, always giving me something to do as it would seem, and it was this standard that many appreciated when I upheld it, especially Master7432 and i_r_everyday_azn.
As more and more improvements were made, the Best of Quandary Pack became less of a compilation and more of a revival of Quandary, considering ExtraNoise was gone for such a long time. The pack was then called Quandary Reborn, but the name was only fitting for so long. Eventually many of my old-time contributors began to fade, but new contributors came in the process, for whom were many fans of Quandary. ExtraNoise also came back after such a long time, and later incorporated my armor models into his newer version of Quandary, but with much unwanted change, such as his new cobblestone, it had many of his fans find a distaste in the newer Quandary and sought to it that Quandary Reborn would retain the old Quandary as they remembered it.
My edits to the pack were entitled towards preserving Quandary, at least to the eyes of those who found my pack with much expectation, then to their disappointment. While many of my long-time contributors looked for ways to improve their Minecraft however way they felt necessary through the constructive criticism that they have always offered, my pack grew apart from the old Quandary look that many had desired and continued to take on a more independent role in fulfilling the needs of others who wanted an improved vanilla Minecraft look, so to speak. Two factions came out of this situation, but there was a way to resolve it. The name Quandary Reborn was no longer an accurate name for the pack it was, for it had grown more independent as I kept pouring more of my originality into the mix by making all kinds of edits to it's original foundation; all to their liking. Names were debatable at the time, and I tend to be very picky when it comes to names, but we found one that fit. The word "Coterie," by definition, was to represent a group of people who shared a similar interest, such as my fellow contributors at the time, then the word "Craft" was traditional generic for a texture pack name, but it fit nicely when it came together - Coterie Craft.
As was the new and current name of Coterie Craft, established in the early March of 2011, fully independent from it's original counterpart with goal to provide Minecraft's "New Default" by improving the gameplay and fervor of Minecraft, the Quandary name, on the other hand, is still a good one but has often been confused and wrongfully ridiculed due to my pack's similarities and surpassing success over time. A similar story can also be said about Dusty's Textures being used by Gerudoku, except no one has really given Dusty any noticeable credit for all the item sprites he made, whereas I hope that ExtraNoise's work, along with any other sources that I may use, are credited properly and noticeably, so that they may be supported for their efforts. Moreover, I hope this excerpt on my pack's history will serve some justice in providing evidence to the past and well-being for the future.
Help support Coterie Craft: I have been reluctant about providing a donate button for a very long time, let alone trusting adfly. The time never seemed right for me to "advertise" a way where I could profit from this project, especially when its core objective is to provide Minecraft's "New Default" for anyone who wishes to use it. The only exception I have for those who wish to donate is towards my college fund.
Still, if it were to come down to me being the donator, I would respectively support ExtraNoise's work, since he set the baseline for my pack. Without his Quandary Pack, I probably would not become the texture artist that I am today. Perhaps, to keep it fair, the donations should be split 50:50 between him and I, unless you are compelled to do otherwise.
Thank you ever so much. ^-^
Help support Quandary:
"The Quandary Texture Pack for Minecraft is done as a labor of love for the game. I donâ��t charge for the pack, or use a third-party advertising program that forces my users to jump through a bunch of hoops, or even place ads on the site. However, a small donation means a ton to my wife and I. Please also consider the other artists who have contributed some sprites to Quandary as well!
And, thank you. :) " -ExtraNoise
- Coterie Craft, a Minecraft texture modification package, by Cpt. Corn and ExtraNoise, is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported Legal Code.
...has been pretty slow actually. Minecraft hardly interests me anymore, and yet it interests me as to how Minecraft could be changed for the better.
to Ganlolde's updates while I'm busy. If he's not doing something, then my brother (who remains anonymous) will make an update on my behalf while I oversee his work like a coach.
NOT LIKING A TEXTURE?
Then tell me about it! I'm really open to constructive criticism - it does the pack good to know what it can improve upon. ;P
LOOKING FOR AN RPG-FLAVORED EXPERIENCE?
Then check out: Valkyrie RPG
|Game Version:||Minecraft 1.7.2|
|Tags:||Coterie, Craft, Minecraft, New, Default, Cpt, Corn, Bit, Resolution, Subtle, Detailed, Smooth, Awesome, Texture, Pack, Package, Environment, Terrain, Items, GUI, Art, Mobs, Armor, Misc, Particles, Aether, Mod|
|Credit:||The Quandary Texture Pack, Painterly Pack, and a bit of work by bonemouse.|
Note: Showing last 25 of 51 logs.
Version 4s.36 : 11/28/2013 6:15:07 pm11/28/13
Version 4s.35 : 11/18/2013 2:17:11 am11/18/13
-Edited different squid types for random mobs
Version 4s.34 : 11/18/2013 2:16:25 am11/18/13
-Added new textures:
>Added Golden Chickens to random mods
>Added different squid types to random mobs
>Added Hopper Minecart sprite
Version 4s.33 : 11/18/2013 2:16:05 am11/18/13
-Edited Aether Inventory GUI
Version 4s.32 : 11/18/2013 2:14:43 am11/18/13
-Added new textures
-Added new textures
>Hopper Minecart sprite
>Aether mod inventory GUI
>Command Block Minecart sprite
-Fixed Aether mod comptibility
Version 4s.31 : 11/02/2013 4:54:01 pm11/02/13
- Added new textures
>Dark Oak log
>Dark Oak plank
>Dark Oak sapling
>Double Tall Grass
- Edited Textures
>Comand Block Minecart sprite
Karst: (Welcome the new member of the Coterie team!)
-Added new textures:
>Allium (edited by Ganlolde)
>Daisy (edited by Ganlolde)
>Peony (edited by Ganlolde)
>Sunflower (edited by Ganlolde)
-Added Random Blocks Support:
>Five new cake variants
-Fixed Aether Mod compatibility
Version 4s.30 : 09/15/2013 10:21:12 pm9/15/13
-Added new textures:
-Changed the following textures:
>Diamond and Iron tools
>Fixed position of Ender pearl and Ender eye
-Added new sprites:
Version 4s.29 : 09/12/2013 1:51:20 pm9/12/13
-Added new textures:
>Dark brown horse (Not entirely content with this one yet)
>White spotted horse marking
>Black speckled horse marking
>White paint horse marking
>White socks horse marking
Version 4s.28 : 09/07/2013 12:21:46 am9/07/13
-Fixed CTM on Optifine (Thanks Oldshoes!)
-Added coal block texture
Version 4s.25 : 07/25/2013 6:42:14 pm7/25/13
-Added new textures:
Version 4s.24 : 07/21/2013 4:28:54 am7/21/13
-Reverted cobblestone and stone brick textures back to normal.
Version 4s.23 : 07/15/2013 9:40:26 pm7/15/13
-Added new textures:
>All mushroom blocks!
>Cobblestone and mossy cobblestone. (The old brick-like cobble, that many of you are used to, will take the place of stone bricks.)
>Diamond horse armor.
>Wither Skeleton mob.
>Top/Bottom-surface of all wooden log types.
>and the Anvil.
-Improved hardened and stained clay textures.
-Improved wood, stone, and golden tool textures.
-Fixed still water animation "delay."
-Edited light detector block.
-Jungle planks now have a better color.
-Removed Wither mob texture.
-Pack format change(s):
>Moved CTM and Random Mobs (mods) to their proper folder.
Version 4s.21 : 06/23/2013 2:39:29 am6/23/13
-Replaced mirror download with a Snapshot 13w25c compatible version of Coterie Craft. Since this download is compatible to MC 1.6's soon expected release, the download has been labeled as v4s.22. If there is no new snapshot version available, then a mirror download will be in its place.
-Removed Pocket Edition support from this pack, so that an updated version can be uploaded as a separate pack on PMC for the users' convenience.
-Revamped diamond armor models and sprites!
-Added new cake texture! (That old portal cake was getting pretty old...)
-Changed the color of diamond armor sprites to match the diamond block more accurately.
Version 4s.20 : 06/19/2013 2:39:56 am6/19/13
First update in a while by Cpt. Corn:
-Fixed format of texture pack:
>Deleted unnecessary folders and files
>Moved sun and moon to environment folders
>Changed grasscolor and foliagecolor.pngs
>Fixed spider and cow textures
-Revamped armor models and sprites!:
(Diamond armor is still in progress)
-Added 10 new sprites:
>Minecart with TNT
>Music Disc - "Wait"
-Remade the following textures:
>Carrot on a stick
>Several dye sprites...
>Nether quartz (item)
>Sugar cane item
>Netherbrick item (slightly brighter than before)
>Diode and comparator items
Version 4s.13 : 04/10/2013 1:46:06 pm4/10/13
-Fifth update by Ganlolde:
-Added support for Random Mobs:
>Added three additional chicken skins.
>Added four additional cow skins.
>Added four additional pig skins.
>Added one additional spider skins.
>Added two additional wolf skins.
-Fixed CTM (For real this time :P)
Version 4s.12 : 04/03/2013 1:39:34 pm4/03/13
-Fourth update by Ganlolde:
-Optimized/fixed water animations
-Fixed CTM textures
Version 4s.11 : 03/17/2013 5:08:09 pm3/17/13
-Third update by Ganlolde:
(Note: If your version seems to be missing some of these fixes, try re-downloading. If problems persist, be sure to let me know!)
-Fixed eight things: (Thank you guys for finding these problems!)
>Clock is working.
>Compass is working.
>Potato is correct texture.
>Baked potato is correct texture.
>Firework texture added back in.
>Firework star texture added back in.
>Firework star overlay texture added back in.
>Enchanted book texture added back in.
-Added one new texture:
Version 4s.10 : 03/16/2013 5:44:21 pm3/16/13
-Second update by Ganlolde:
-Added thirteen new textures:
>Chiseled quartz block
>Lined quartz block
>Nether quartz ore
-Edited redstone block.
-Fixed missing water, lava, and fire textures.
-Coterie Craft water and lava is now visible without use of MCPatcher or Optifine.
Version 4s.09 : 02/23/2013 12:01:34 am2/23/13
-First update by Ganlolde: (Cpt.Corn here, and as you can see, Ganlolde has earned administrative rights now, so think of it as having two admins. :P Don't forget to send him feedback!)
-Optimized leather (cloth) armor to be dyed. (This includes the removal of the overlays on the pants, boots, and helmets for leather armor. They are an eyesore in my opinion, but my opinion does not count. So I need your feedback on this!)
-Removed red collar from the tamed wolf texture. (This means that the remnants of a red collar are no longer visible if after dying a dogs collar.)
-Added four new textures:
>Firework star overlay
>(These are textures that were default, which I made a texture for. Whether they stay in that pack or not is dependent on all of you! If you hate them, yell at me; if you like them let me know; if they need a change inform me!)
Version 4s.08 : 01/15/2013 9:20:23 am1/15/13
-Already Snapshot 13W02B compatible.
-Currently experimenting with new fire, lava, and water animations (can only be seen in the recent snapshot versions). (I doubt the new water will ever replace the Coterie water, but everything else seems legit to me. Place in your critiques if you want to keep these new additions.)
-Replaced the new cobble with the old, iconic cobble textures.
(The cobblestone block file is actually named "stonebrick.png," thus making the old stone bricks canon!)
-Replaced emerald block texture with the familiar iron/gold/diamond texture structure.
-Added temporary redstone block texture.
-Added enchantment GUI buttons, deriving from Coterie Craft RPG.
-Edited achievement GUI.
-Fixed a texture misplacement that involves portal animations.
*Removed "Plethora" folder in order to save data usage for upload (cannot exceed over 10MB)
*Moved Pocket Edition content out of its designated folder, along with instructions for installation.
Version 4s.07 : 01/11/2013 12:31:30 pm1/11/13
-Now Snapshot 13W02A compatible, and confirmed compatible based on its new format.
-Added six new GUI menus:
(Thus, all GUIs have been textured, but they are not entirely complete. Certain aspects such as the 18x18 sprites and black menu interface have yet to be textured.)
Version 4s.06 : 01/10/2013 12:01:48 pm1/10/13
-Added three new GUI menus:
-Tweaked survival inventory GUI menu, found in Creative Inventory.
(Could use some more screenshots to showcase, send links in the comments. ;P )
Version 4s.05 : 01/09/2013 8:02:48 pm1/09/13
-Now Snapshot 13W01B compatible, with default placeholders.
-Added two new GUI menus:
>Creative inventory (composed of 4 GUI files!)
-Improved two other GUI menus:
-Added missing particles file.
-Added missing icons.
Version 4s.04 : 01/08/2013 11:23:21 am1/08/13
-Added two new GUI menus:
-Slightly desaturated colored wool block textures.
(Could anyone give me some new images to showcase? We all know how out-of-date they currently are.)
Version 4s.03 : 01/07/2013 6:45:55 am1/07/13
-Officially Pocket Edition 0.5.0 compatible, but block gui needs updated.
-Lightened cobblestone textures for easier contrast between stone brick textures.
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