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Pumpkin Patch 32x32 (1.9.4)

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stapleshotz
Level 80 : Elite Caveman
Using Optifine/MCPatcher is strongly recommended.
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Hi there! The Pumpkin Patch Resource Pack is a project I've been developing over the last few years and, unfortunately, I'm still not done. :p The reason for this is two fold:

  1. I'm very busy with all of the things.
  2. So far, I've made this resource pack entirely on my own. With the exception of the music, which is being made by my friend.
Dispite these things, I do update this resource pack with new textures and things pretty frequently, so be sure to check back often!

The Pumpkin Patch Resource Pack started out as relatively small resource pack for the Pumpkin Patch Server (discontinued). Originally, it was literally only a collection of pumpkin mob textures. Over time I started changing more and more things until eventually I had the makings of a full pumpkin, halloween, spooky, rustic, medieval, blah blah themed resource pack on my hands. I've been updating and replacing old textures for a long time. The result is everything you see here.

If you're not already, please please please please use mcpatcher or optifine with this resource-pack. Once I finish replacing all the default textures, I'll be really getting into making those extra textures, so you'll be missing out on a lot if you don't use one of these mods. (They're easy to install) I've actually already added quite a few of these connected textures and things, so GET MCPATCHER/OPTIFINE NOW!!!

Forum post: LINK
Pumpkin Patch Resource Pack for 1.8: LINK

DONATE
These people are awesome and/or clicked the link above!

VIDEOS
Subscribe to these people cuz they deserve it!
TheDiamondMinecart's feature!
MrWilliamo's feature!
imcalledblob1's feature!
Legacyte's feature!
xPqnda's feature!

I'm going to periodically go back and change these out to videos that are newer and more up to date. These are the most recent ones that I could find. If you know of more good ones that have been made within the last month or so, or if you've just made one yourself, please let me know!


This resource pack is used in a mobile game called Ucraft made by Method Mobile Studios. It's awesome and you should definitely take some time and check it out.






Pumpkin Patch Resource Pack by stapleshotz is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.

Progress: 95% Complete
Game Version:Minecraft 1.9.2
Resolution:32x32
  • Armor
  • Art
  • Environment
  • Font
  • GUI
  • Items
  • Misc
  • Mobs
  • Particles
  • Terrain
Tags:Stapleshotz, Pumpkin, Pumpkins, Pumpkin Patch, Pumpkinpatch, Patch, Resource, Pack, Texture Pack, Texture, Resource Pack, Minecraft, Textures, Spooky, Halloween, Scary, Dark, Rustic, Medival, 32x32, Optifine, Themed, Environment, Font, Terrain, Items, GUI, Art, Mobs, Armor, Misc, Particles

Note: Showing last 25 of 243 logs.

Update #243 : 05/19/2016 2:32:12 pm5/19/16

"SEVERAL PLANTS"

Whooo! This update is a combination of fixes for old broken textures and new stuff! And I dare say I'm drawing quite close to having all the 1.9 stuff finished!

- Chorus flowers and plants

- chorus fruit and popped

- beets!

- updated tall grass

- fixed fence models

- fixed stair models

- updated chiseled stone brick

- new model for bookshelves (fewer polygons to improves performance)

- horse health icon

- attack cooldown icon




Update #242 : 04/19/2016 1:31:54 pm4/19/16

"BOATS OF A FEATHER"

I'm not sorry for the title. We got a bunch of new stuff in 1.9 and I've been working my butt off trying to get to it all. I'm not quite finished yet, but I'm almost there! I got to some pretty important things this time though! So here you go!

- new boat textures

- new boat textures (items)

- shields and shield flags!

- Elytra!

- Lingering Potions

- Spectral arrows (animated!? WOW)

- Potion tipped arrows

- Dragon's breath!

- combat swipes




Update #241 : 03/20/2016 2:16:53 am3/20/16

"THIS IS NOT THE END" (but it is the end update)

Wowee! Back again with some new stuff! Who's surprised? Probably exactly nobody. Anyway, this is the first part the a multipart series of updates for all the 1.9 stuff. Coming up next update are shields and elytra and more! WOWEE! But for now, here's what we got:

- all the purpur brick stuff (I really hate the name though..)

- end brick

- end rods (and particles)

- frostwalker ice!

- updated end stone

- grass path

- some more minor GUI changes

Update #240 : 03/04/2016 4:45:36 pm3/04/16

This is a flash fix to correct all the textures/models that were breaking when used in 1.9. Though I did actually add a number of new textures, I'll just list them in the next update which will hopefully be out some time this week. It will be the one with all the new 1.9 textures and such. :D

For now, enjoy the Pumpkin Patch Resource Pack working smoothly in 1.9.

P.S. I may not have found everything that was broken, so if you happen across something I missed, please let me know!
~staples

Update #239 : 01/27/2016 4:38:12 pm1/27/16

"NO THEME PARTY!"

WOO YEAH! It's time for another update of unrelated textures! Really, these are things which needed to be replaced because they were so old/bad they made me sick to look at. There's still a few things left like that, but I suspect that the next update will be heavily focused around getting out some 1.9 textures, some of which I already have finished (I just can't put them in the official pack until 1.9 actually comes out.) I'm working on some pretty neat paintings too. Anyway, here ya go!

- New Quarts Pillar Top (it's usable now)

- New daylight sensor

- new Mob Spawner

- new random birch log textures (optifine not needed)

- Fixed the problem where leaves from certain mods were showing broken textures. (didn't even know about this one until I started playing Thaumcraft recently)

- new gunpowder

- new name tag

- new redstone dust

- new glowstone dust

- new brick / netherbrick

- new boat texture

- new shears



Update #238 : 12/23/2015 8:52:39 pm12/23/15

"Time to Dye!"


WHEW! Just in time for the holidays it's time to dye. Because I redid all the dyes. Previously they were just a bunch of rainbow dust in bowls and that was both boring and stupid because some of the dyes (lapiz, bonemeal, ink sacks, cocoa beans, cactus pulp) didn't really make sense to be like that. While the rest of the dyes are made from flowers, so I figured... you know... let's make them flowers. More on the way as always!


- redid maps (empty and filled)


- recolored fireballs


- bonemeal


- lapiz chunks


- ink sacks


- cocoa beans


- the rest of the dyes


- another 4x4 painting! WOO!


- some minor GUI fixes






Update #237 : 10/31/2015 10:19:04 pm10/31/15

"IT'S HALLOWEEN!"


AAAAAAAAAAAWW YEAH! It's Halloween! And also the 3 year anniversary of the Pumpkin Patch Resource Pack! So this time I've got an extra spooky update for you. I was hoping to finish the pack entirely by today but paintings just take too long. (I basically only have paintings left to do before everything is done) But I'll definitely have them all finished soon. So in the meantime, we'll just say the pack is like 98% done (if we exclude all the 1.9 stuff which I'll get to next (and probably all in one update)) Anyway, here we go!


- skeleton horse


- new creepers


- new paintings (more on the way soon!)


Update #236 : 10/12/2015 8:05:18 pm10/12/15

"BOOM! STATUS EFFECTS!"


Ello again. We got some effects this time. 2 more of those to go for 1.9 completion, but we'll worry about that later. Also, some other things happened. See you next time.


- explosion animation


- more status effects


- fixed the lower case 'e'


Update #235 : 09/19/2015 1:54:19 am9/19/15

"SHINY THINGS... MOSTLY."


Yo. Back again. This time we got a ton of stuff (with more on the way) to celebrate a recent victory of mine. IT FEELS GOOD.


- new chain-mail armor


- chain-mail armor (item)


- new buckets


- new diamond


- new emerald


- new feather


- new ender pearl


- new ender eye


- new paper


- quiver


- tweaked wood pickax


- status effect icons for strength, weakness, haste, fatigue, speed, and slowness. More on the way.


Update #234 : 09/09/2015 9:09:46 pm9/09/15

"WOW! PAINTINGS!"
Helloo again! This week I made something really special for you all. PAINTINGS! More of them, I mean. (not all of them, still working on it) Some of these maybe be changed in the future, but the idea is that they will all depict a person/place/thing/event from Pumpkin Patch Lore. These paintings will probably be released in small batches as they take ages to actually make. I'll also probably mix them in with other changes.

-some new paintings

-added a cloth texture to banners

-organization

Damn. These things really take forever.

Update #233 : 08/29/2015 7:37:58 pm8/29/15

"IT'S ALIVE!"


Whoop! More stuff that I've been putting off forever has finally been completed! There's still some left to do, but I'm on a roll, man. It's go time. But before that, here's this!


-new villagers


-new Steve


-new Alex


-fixed sheep and pigs


-updated bats


-new witch


-ENDERDRAGON YES (finally)


-some minor GUI fixes


Update #232 : 08/20/2015 9:33:43 pm8/20/15

"MOSTLY ARMOR"


Aaaaalrighty then! So I finally got to horse armor. Let's all just sit and take that in for a moment. Wow. I also happen to have completely overhauled leather armor, thus, granting this update it's mostly deserved title. I did some other things too. Eat up.

- MOTHAFLIPPIN HORSE ARMOR! Finally. I've been putting it off for quite a while.

- New stone tools

- New Leather armor (body and inventory)

- New cookie?

- New XP orbs

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Update #231 : 08/07/2015 3:05:52 am8/07/15

"HEAR THE CALL"

Hey there again! SOooo it looks like I've pretty much completely abandoned the whole thematic updates thing. Oh well. From now on (or at least until I happen to update a bunch of similar things at one time) we'll all just have to make due with random combinations. Like this one.

- New netherstar

- new potion bottles

- Fire (in the inventory view. It's not quite as annoying and in your face now.)

- A PAINTING! Woop! Expect more to come. I also added frames on all the deafult paintings because why not?


Update #230 : 07/31/2015 8:40:10 pm7/31/15

"THINGS LOOK DIFFERENT"


Wow! An update! The picture below only shows one of the changes since I can't exactly show you all the new UI screens in one image. Well I could but I won't. You'll just have to make due with downloading the pack and seeing for yourselves.


- fixed glowstone (smoother animation)


- fixed rotten meat (no longer chicken leg)


- GUI overhaul (EVERYTHING IS DIFFERENT)


Update #229 : 07/19/2015 3:33:13 pm7/19/15

"THERE IS NO DISCERNIBLE THEME HERE"


Helloo again! This time, the stuff that's changed is just a bunch of random things I've been meaning to do for a while. There's still a few more things that I'd like to change before the 1.9 snapshots start, so expect more updates full of random things soon.


- Chiseled stone brick now has a connected texture like iron blocks or chiseled sandstone. Huzzah. (Yes I know its spelled wrong in the picture. Bite me) (optifine users only - if you don't use optifine you can still enjoy a new texture that sucks less than the old one)


- iron tools now carry themselves with a regal composure similar to their gold counterparts.


- dark oak, birch, and jungle planks now have side borders to make'm look purdy. (optifine users only)


- Beacon beam now has a sassy personality. It may offend you, but try to understand. It's new to this.





That's all for now! More on the way...

Update #228 : 07/11/2015 5:34:42 am7/11/15

"I HATE TAKING SCREENSHOTS OF ANIMALS"






Helloo. Animals don't stop moving and it sucks. So the image for today's update contains just a shit ton of them. So lets get right to it.






- Chickens are now crows. Deal with it. (they sound like crows too)


- the wither is a thing now


- guardians are spooky smile-fish. (I did elder guardians too, but I had enough trouble taking pictures of these things so go look for yourself)









This picture sucks. But it's 4:30 am so you can JUST DEAL WITH IT!

Update #227 : 06/28/2015 4:50:19 am6/28/15

"Sing with all the colors of these stone blocks"



Yep. I changed some colors hard. Nericu noticed that all my stone blocks clashed like hell so I recolored aaaaaaaall of them and it took forever and you should be impressed. I also did some other things.



- Recolored all the stone brick stuff (also edited the texture of plain stone brick a little)


- recolored all the cobble (it hurt)


- recolored stone slabs


- recolored andisite, diorite, and granite slightly.


- brought back the good ol' chissled stone brick block for optifine users.


- new trap doors


- new birch planks


- new textures for stone and wood buttons


- Changed lightmap so torches flicker (optifine only)


- probably some more things I forgot to put here



Update #226 : 06/01/2015 9:05:30 pm6/01/15

"THERE ARE PLANTS AND SOME NOT-PLANTS THIS TIME"



Okay so here we have some plants. And also we have some things that are presumably not plants. There are also things that used to be plants but not for a long time. I think this is probably the most appropriate title I could have given this update.



- new prismarine bricks


- new prismarine blocks


- newish prismarine also bricks


- new coal blocks


- new clay blocks


- new (and by new I mean old) white wool. It used to be this annoying wall looking thing. It's now just white wool. I know many of you are probably very excited about this but try to contain yourselves.


- new mycelium (I'm butchering the spelling on purpose I promise)


- new little mushrooms


- new big mushrooms


- bookshelves now have 3D random variation


- all leaves now have a certain bushiness


- new 3D reeds


Update #225 : 05/14/2015 10:11:00 pm5/14/15

"THIS UPDATE IS SO METAL!"



Woah! Watch out everybody! Here comes another update jam packed full of -- wait! come back!



-new iron texture (the ctm version is optifine only, I'm afraid)


-new dispensor


-new dropper


-new hopper


-new anvil


-pretty much just a bunch of new iron stuff. I won't include it all since most of it is just recolored to match the new iron block.



Update #224 : 05/08/2015 10:11:32 pm5/08/15

The "I DONT KNOW HOW TO INSTALL OPTIFINE" Update



WOW! So it's been a while because of school and other horrible things but I've finally got an update ready! I've been working on this one for a while.


The main thing here is that I've taken all those random textures and stuff that you can see if you use optifine and made them work in vanilla Minecraft. (Because 1.8 was a thing I can do this. Also it takes forever.)


- all those planks now have random textures. (This includes slabs and stairs)


- fences now have textures


- stonebrick stuff now has random textures. (including slabs and stairs of course)


- netherbrick now has random textures.


- bricks now have random textures.


- whatever, a ton of **** has random textures now. (More to come in the future! -looking at you cobblestone-)



- New stained clay textures. (different for both vanilla and optifine)


- probably some other things I forgot about because I've been working on this for like a month on and off. Get off my back.



Update #223 : 03/28/2015 4:42:43 am3/28/15

hahaha


"WOW. SO SPOOKY. VERY THEMED."


So this update doesn't really have a theme of any sort.


- Iron, gold, and diamond helmet (item form)


- Iron, gold, and diamond leggings (item form)


- Iron, gold, and diamond boots (item form)


- Torches have been BUFFED UP


- New birch doors


- New Jungle doors


- New emerald


- Those zombie pigmen. (Gonna do some sounds for these guys soon. SO EXCITED!)






Spooooooooooky

Update #222 : 03/17/2015 5:50:06 am3/17/15

*Doffs hat* Welcome back sirs and madams! I have another update for you all. Again.


"Sand in the EYES"


- New sandstone (larger tiles with optifine)


- New carved/chiseled sandstone (also a ctm version as illustrated below)


- New smooth sandstone (also optifine magic. Notice it can be used as double-wide bricks or as pillars)


- New top/bottom of sandstone stuff (It's the old stone texture retouched and recolored. HAHA SUCKERS)


- Also regular sand has been retouched to match the new sandstone


- Ditto on everything above, but make it red

Update #221 : 03/14/2015 6:51:21 am3/14/15

"ORE-nge you glad I didn't make a rock pun?"

-new stone texture (optifine only) It goes much better with the other types of stone

-new granite (optifine only) same as above

-changed the optifine only diorite texture to match the non-optifine version better

-fixed all ores to work with new stone texture. They tile in accordance with stone. Huzzah

-tweaked all rails to be less bad

-new redstone lamp. It's the same as glowstone currently, but I'm going to be changing glowstone soon

-fixed issue with orange birch leaves turning yellow in an ugly way



Lookin at sandstone stuff next..


PICS OR IT DIDN'T HAPPEN:

Update #220 : 03/10/2015 8:00:07 pm3/10/15

Helloo again! I've got an update for you, hot off the my computer. 


"Leaf this Update Alone"

-new oak leaves

-new spruce leaves

-new birch leaves (they're orange if you have optifine/mcpatcher. Which you should!)

-new jungle leaves

-new acacia leaves

-new dark oak leaves

-new vines

-new menu background. (I'm considering doing something like this (autumn colored leaves) for the dark oak leaves. Instead of the default green. So it'd be like the new birch, except a bunch of colors instead of just orange. What do you guys think? Yes or no?



PICS OR IT DIDN'T HAPPEN:



Update #219 : 03/02/2015 1:44:13 pm3/02/15

Stone Stuff. I dunno. Do I have to name every update now?
-new mossy cobblestone texture (with optifine it's big and has top ledges too)
    -also cobble and mossy cobble connect with eachother so the ledges don't appear where they shouldn't
-fixed stonebrick random textures to tile better
-new cracked stonebrick textures
-new mossy stonebrick textures (to match with the new mossy cobble)
-with optifine, chissled stonebrick is now pillars
-added a tiley top to cobblestone walls

Here's a picture or whatever.
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Let noone ever say I don't have pictures in my update log. Because I do. This one picture.
I might start doing this every time. If I feel like it.

(lol I accidentally deleted the picture.)

Comments : 502

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and also how do change your profile pic
Edit Reply Delete
finally I found an awesome texturepack awesome job dude
Edit Reply Delete
Texture for flowing lava is identified as missing. http://imgur.com/a/n2X73
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • July 27, 2016, 2:08 pm
When did you last download the resource pack?
I just tested it with the latest version and it works fine for me.

If anybody else is having this problem, please let me know.
Edit Reply Delete
May 20th, I believe. I'll download a new one.
Edit Reply Delete
Is this resource pack being updated for 1.10?
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • July 19, 2016, 8:29 pm
Yes definitely!
It's just taking me a ton of time because jobs and life. ;_;
I can't give an ETA yet, but it's coming!
Edit Reply Delete
  • Zizumias
  • Level 18
  • Journeyman Crafter
  • May 8, 2016, 3:37 pm
For some reason, with your texture pack, stairs don't "corner" right, here is some examples:

http://tinypic.com/r/9fo7s2/9

http://tinypic.com/r/xopbn4/9


with the regular texture pack of minecraft, the stairs do corner correctly, so I don't think it's my game. Just wanted to bring it up.
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • May 8, 2016, 3:41 pm
Yeah, I'm working on a fix for that which should be done for the next update.
Thanks for letting me know!
Edit Reply Delete
  • Pumpkin_Rot
  • Level 13
  • Journeyman Pokemon
  • May 5, 2016, 9:52 pm
Thank you for letting us use this resource pack in our toilet commercial. I think the commercial turned out well, we are interested and would like to consider your resource pack for our new documentary on the garbage industry, again we appreciate you letting us use your pack.
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • May 7, 2016, 6:07 am
I'm not sure how you plan on using my Minecraft resource pack in a documentary about the garbage industry, but hey! What do I know? Not much about garbage, APPARENTLY.
Edit Reply Delete
  • Pumpkin_Rot
  • Level 13
  • Journeyman Pokemon
  • May 9, 2016, 11:56 pm
I was under the impression you knew quite a bit about garbage.
Edit Reply Delete
  • Masterpixel
  • Level 2
  • Apprentice Engineer
  • May 5, 2016, 11:45 am
Ooooo Update!
Edit Reply Delete
  • AmazingSword
  • Level 3
  • Apprentice Artist
  • April 27, 2016, 8:59 am
Absolutely amazing!
Edit Reply Delete
  • sosukeaizen
  • Level 14
  • Journeyman Skinner
  • April 20, 2016, 8:23 pm
ALL the textures are white except trees are red

http://tinypic.com/r/t7gxeo/9
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • April 20, 2016, 11:01 pm
Yeah that's what happens when the game runs out of memory, I believe. You should try to run MC with at least 1 - 2 gigs of RAM. I don't know what kind of machine you're running on, but that's what you should aim for.

You can adjust the RAM allocation by clicking "Edit Profile" when you first start the launcher. It's the setting at the very bottom called "JVM Arguments". If I were you I'd look up a tutorial on how to allocate more RAM to Minecraft, since I don't really know specifically what you want to type there.
Edit Reply Delete
  • sosukeaizen
  • Level 14
  • Journeyman Skinner
  • April 21, 2016, 1:56 am
darn! i can only allocate 1g to my client
Edit Reply Delete
Why did they discontinue it???
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • April 10, 2016, 4:23 pm
Hi! I'm stapleshotz. The creator of this pack... which is not discontinued.
I have an update coming out in like 3 days.

What made you think it was discontinued?
Edit Reply Delete
I was talking about the server, it said discontinued on the main server website
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • April 11, 2016, 4:54 pm
Oh, right. Why comment on this page though? This is the page for the resource pack, which is separate. 

To answer your question, though, the server was discontinued because we (myself and the other creators) no longer had the time / money to keep it running. We all got jobs and such.
Edit Reply Delete
  • r0w3ntje
  • Level 2
  • Apprentice Pixel Puncher
  • April 20, 2016, 6:10 am
Are you thinking to create a new server? a whole new fresh start?
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • April 20, 2016, 7:38 am
The answer to that question is--- *dances away into the distance*
Edit Reply Delete
  • Stormy_Bluey
  • Level 2
  • Apprentice Crafter
  • April 2, 2016, 2:10 pm
Edit Reply Delete
  • Eratheon
  • Level 41
  • Master Zombie
  • March 21, 2016, 5:43 pm
This is an amazing texture pack. Although I do like the pumpkin mobs, can you make a version of this pack where you remove pumpkin mobs and put textures that fit with the pack?

I like using this pack for my medieval builds so this would be fantastic! :)
Edit Reply Delete
Good job, i added it to my project. big credit to you! ↑ = :D
Edit Reply Delete
  • JellyMann14
  • Level 1
  • New Miner
  • March 20, 2016, 10:53 am
How do i Download it on my Mac Book?
I can't figure it out, and i haven't been able to find a way to do it.
Can anyone help me?
Edit Reply Delete
  • StuffHead
  • Level 1
  • New Miner
  • March 20, 2016, 12:24 pm
I'm assuming you're having difficulties with navigating adfly.

Once you click the link "Download Resource Pack" above, a new tab should open that will show big download button in the middle of the screen. Don't click that.

What you want to click on is the thing in the very top right corner. It will say something like "please wait.. 5 seconds" it should count down to 0 then it will be replaced with "Skip Ad". click that.

That will open a new page which you can ignore because the download should automatically start. Close the ad pages cuz they're annoying. Done.

On the other hand, if you already knew all that and were having an entirely different problem, you'll need to be more specific.
Edit Reply Delete
  • Pumpkin_Rot
  • Level 13
  • Journeyman Pokemon
  • April 15, 2016, 7:54 am
lol
Edit Reply Delete
  • gittonsxv
  • Level 1
  • New Miner
  • March 9, 2016, 8:31 am
with such few packs to choose from for 1.9 and even fewer having new textures i have found that i love this pack, it has that perfect mix of simple and detailed where every texture works and fits together, not too dark and not too bright either.

i can not wait to see what you do with the new purple blocks and those light strip type bar things, hopefully you do something interesting then just a basic texture redesign.
Edit Reply Delete
  • chatta10
  • Level 1
  • New Miner
  • March 5, 2016, 2:14 pm
Or i Mean download it
Edit Reply Delete
  • chatta10
  • Level 1
  • New Miner
  • March 5, 2016, 2:10 pm
Where do I go to find my collection?
Edit Reply Delete
  • xPqnda
  • Level 3
  • Apprentice Crafter
  • March 5, 2016, 9:45 am
I have done a video on this texture pack. Want to see it? Look: https://youtu.be/bh0TbiaIRDc
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • March 5, 2016, 11:46 am
Thanks! I added it to the list!
Edit Reply Delete
  • PlzUpdate
  • Level 1
  • New Miner
  • March 4, 2016, 8:18 am
Hi stapleshotz. In the latest version of your resource pack the connecting fence (when a fence connect to a block or another fence) texture have missing texture can you fix that? Please!
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • March 4, 2016, 8:58 am
Hey! Yes I'm currently working on an update that will fix all the problems that occur when using this resource pack in Minecraft 1.9. (There are a bunch.) I'll hopefully have that update out in a few days.
After that I'll release an update with all the new 1.9 blocks, items, and mobs.

Thanks for letting me know about this bug!
Edit Reply Delete
  • PlzUpdate
  • Level 1
  • New Miner
  • March 11, 2016, 11:58 pm
Ok thanks, good to hear! I'm excited to the new update. Keep the good work going!
Edit Reply Delete
Hey stapleshotz, I played your server a long time ago my user was lolucas987. Anyways I loved the game it was my favorite server. I also love this texture pack! Keep creating!
Edit Reply Delete
  • stapleshotz
  • Level 80
  • Elite Caveman
  • February 6, 2016, 8:31 am
Hi! Yes I remember you. :p The server was a lot of fun. I really miss it sometimes. 
And thanks!
Edit Reply Delete
  • Pumpkin_Rot
  • Level 13
  • Journeyman Pokemon
  • January 15, 2016, 3:30 pm
Hey can I use this resource pack in a toilet commercial im making? I think your texture pack is perfect for my commercial.
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • January 15, 2016, 3:35 pm
Yeah! Just make sure to credit me! I've always secretly aspired to be in a toilet commercial.
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  • MrSplot
  • Level 14
  • Journeyman Architect
  • January 11, 2016, 8:43 am
Hey, do you mind if I use this Resource Pack on a map I'm working on???

Please Reply!
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  • MrSplot
  • Level 14
  • Journeyman Architect
  • January 12, 2016, 4:58 pm
Hello??? Please tell me if I can use it or not! I'll give you credit! I promise!
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • January 14, 2016, 7:10 am
Ah sorry for the delay! 
Yes! Please do! I love seeing what you guys make. Be sure to send me a link when it's done!
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  • MrSplot
  • Level 14
  • Journeyman Architect
  • March 5, 2016, 11:03 am
What is the song used for the Music Disc Ward?
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • March 5, 2016, 11:42 am
All the music in my pack was made by my friend. He's a music producer. Here's some more of his stuff.
Not all of the songs have actual names. I think we referred to the one on Ward as the spooky march when we were talking about it.
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  • MrSplot
  • Level 14
  • Journeyman Architect
  • March 5, 2016, 12:31 pm
Okay, thanks!
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  • MrSplot
  • Level 14
  • Journeyman Architect
  • March 4, 2016, 10:38 am
Are you gonna update it to 1.9?
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • March 4, 2016, 11:29 am
Yes. I'm working on it. I should have a flash update within the next few hours. (it will basically just fix all the things that broke in 1.9)

After that I'll do a full 1.9 update with all the new textures and stuff.
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  • MrSplot
  • Level 14
  • Journeyman Architect
  • August 11, 2016, 2:38 pm
Sadly I lost the other Halloween map... I don't know how, but it got deleted... Anyway, I have started on a new Halloween map! Here's the link: http://www.planetminecraft.com/project/halloween-3769315/


Hope you like it!
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  • MrSplot
  • Level 14
  • Journeyman Architect
  • March 4, 2016, 12:40 pm
Good. Thanks for letting me know!
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  • MrSplot
  • Level 14
  • Journeyman Architect
  • January 14, 2016, 1:11 pm
I have some pictures ready. But the map itself is not done. Do you want to see them?
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  • MrSplot
  • Level 14
  • Journeyman Architect
  • January 14, 2016, 9:07 am
Thank you! And yes I'll send a link to you when it's done! =D
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  • rinzler2400
  • Level 1
  • New Network
  • January 6, 2016, 9:42 pm
Glorious texture pack as always, staples. <3
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • January 7, 2016, 8:41 am
:D RINZY
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  • rinzler2400
  • Level 1
  • New Network
  • January 7, 2016, 12:03 pm
:D
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Nice update!
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • January 7, 2016, 8:41 am
Danke!
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  • taesock
  • Level 11
  • Journeyman Zombie
  • December 5, 2015, 5:35 am
This looks really nice ;u;
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • December 5, 2015, 5:43 am
Thanks! :D
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  • Masterpixel
  • Level 2
  • Apprentice Engineer
  • November 8, 2015, 1:15 pm
I have been using an older version on this pack for a while now, I just updated and love the new little tweaks and improvements for the stone sword, feather and enderperal alike. I didn't expect to be jumpscared by the new creeper texture xD. I feel like it was intentional that you did that!
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • December 5, 2015, 5:43 am
Hehe they certainly are more spooky now. >:D
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  • PonzooSaus
  • Level 8
  • Apprentice Miner
  • November 6, 2015, 8:15 am
Pumpkin Patch was featured in this weeks episode of "This Week in Resource Packs"

The updated Creepers are awesome, and it works well as a Charged Creeper as well. The paintings are coming along well, great detail, I am looking forward to more of them being updated.
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • November 6, 2015, 11:32 am
Awesome! Thanks!
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  • Mandygears
  • Level 1
  • New Miner
  • November 6, 2015, 4:30 am
How do I get rid of the poofy leaves?  Cuz.. I don't like the poofy...
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • November 6, 2015, 11:31 am
I'm working on a version that doesn't have any of the extra models like leaves, bookshelves, and crafting tables. It should be able to run better on lower end computers. Not sure exactly when it will be done, but I would imagine fairly soon (since I'm basically just taking things out).
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  • Mandygears
  • Level 1
  • New Miner
  • November 6, 2015, 5:55 pm
Oh. >.> Well that's good. XD It's just that.. I dunno.. your pack and another pack I've used that has the poofy leaves just does not work well. I don't know what it is, but... yeah. lol.
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • November 6, 2015, 7:21 pm
Have you tried turning on fancy graphics? I know that if they're off the leaves look like garbage.
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  • Mandygears
  • Level 1
  • New Miner
  • November 7, 2015, 5:29 am
I have fancy graphics on, trust me, lol.
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when i opened the texture pack in a world the leaves had a new texture, but a weird green outline to them like a squarish outline is that a bug or is it in progress of being fixed
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  • stapleshotz
  • Level 80
  • Elite Caveman
  • October 16, 2015, 8:20 am
Sounds like you're playing with fancy graphics turned off. Try turning it on, if you can. That should fix it.
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