PARTICIPANT IN A FINALISTS JAM
This Blog is an entry in the completed What Makes You a Minecrafter? - Blog Contest #7.

Minecraft Blogs / Article

A Boy. A Game. (WMYAM BC)

  • 932 views, 2 today
  • 7
  • 1
  • 2
Art Dei Tech's Avatar Art Dei Tech
Level 61 : High Grandmaster Grump
674
A Boy. A Game.
Jukebox Music
I'll Find A Way by Zack Hemsey

The Minecraft journey to me is a temporal debate by four stewards though in simultaneous control throughout.
Inception
Cir - There is a boy whose family gifted him with love and talents of art. Com was the firstborn followed by Add and Pry.

Add - A boy loved Lego bricks. Com looked after him while Pry and I played together constantly. The creations kept flooding into the mind. Everything different bothers me.

Pry - A boy loved creating and drawing works of art. I kept his mind rich and more logical to prepare for school. His family loves me.

Cir - A boy slowly grows and soars by his last few high school years flying colours for his family. He is too old for Lego bricks. There was so much free time.

Add - A boy is introduced to many games, all from which I feed and never am satisfied. My major meals were once Runescape; now, it is League of Legends. Time is limitless to me; family and school means nothing. Pry begins to resent me because of it.

Pry sleeps during vacation...

Cir - A boy's family repeatedly corrects him and binds Add in chains before it breaks free. Prayer times come, yet he does not listen. Add has induced boredom and eye strain on his everyday life; soon, lens embraced his sight.

Com - A boy's friends slowly grew apart from the others. I aided Add with Skype and kept the boy social and confident.

Cir - A boy's family visits a house; he discovers someone playing an interesting game. A game was still in early beta 1.2.

Add - A game let me lure the boy in to try it.

Pry wakes up to peer at the gameplay...

Com - A boy was taught by another in the room. I let the two converse their fear of higher difficulties than peaceful and ambient cave sounds. Just like any other game it lets people talk about the game instead of life and family in the same room; how boring.

Pry - A boy had learned survival through a coded parody and lack of challenge. Its sandbox nature aroused my favourite pastime to build structures and scenes with a seemingly endless supply of blocks.

Add - A game was increasingly popular on YouTube and attracted much more than just a boy. Lewis and Simon were the few who caught his eye. A boy couldn't buy a game; the yogscast was an only reliable but entertaining witness.

Com - A boy's friends introduced to him an SP game and Hamachi to access multiplayer for free. I was overjoyed that he was not alone online.

Pry dreamed of creating huge cities...
Ambition
Cir - A boy's family had the generosity to buy him a game account. A gateway to servers, skins and mods was opened to him. School was ending, vacating more free time.

Pry begins to settle with Add...
Com naps between meals and social activities...

Pry - A game captured my interest alongside Add; it has been a long time since our journey through Lego. Building and modification possibilities were endless as a game updated.

Com - A boy's friends were divided in opinion to a game where some value its multiplayer entertainment while others grew blinded and called it pointless.

Add - A game was near as time consuming as League of Legends, yet still not as entertaining. Minor games were pushed aside to make room, like I continued to push apart Pry and Com.

Com - A boy was delighted and inspired by many players' creations revolving around redstone and adventure maps, especially those featured by the Yogscast. I temporarily reunite with Pry to stimulate a boy's ambition to become recognised.

Pry - A game introduced versions 1.0 and above to keep me and a boy busy. Research was done into new redstone mechanisms such as logic gates and other mapmaking techniques to enhance his technical knowledge. A game became a daily hobby as a fruitful alternative to Add's arena and Com's distracting conversations.

Add continues a boy's daily streak without listening...Pry helps a boy publish his first adventure map in PMC...Com spared the majority from seeing a boy's amateur adventure...

Com - A boy envies the vast and seemingly impossible builds of other people in the front page. Pry confided to me that a boy will no longer pursue adventure, for he will attempt to join the monthly competitions both official and in the forums.

Add, in pity, offers some time away from the arena to help Pry and a boy build...
Cir finishes a boy's final examinations and prepares university life...
Crescendo
Add - A game's competitions have fused me and Pry in fraternity to help a boy complete his projects. His passion was very strong.

Com - A game's competition was permitted and supported by a boy's family. A few of a boy's friends, taken aback by a boy's expertise in such a game, helped with building and advice. For the rest of the time, he just sits there alone working.

Pry - A game and Com had taught a boy many techniques about itself. Additional programs and plugins were available to make creating in a game easier. I realised stirring pieces of every aspect in vanilla (planning, architecture, organics, mechanisms, terraforming etc) boosted concept originality and execution, and I eagerly whispered this in a boy's earphone.

Add lets Pry listen to a playlist of orchestral songs to motivate a boy; Pry hugged him...
Com encourages a boy to share such music; the others were reassured his sanity was stable...
Cir sends a boy off to yearly vacation abroad, granting Com's wishes whilst forcing Add and Pry to improvise...

Pry - A game's creativity was further enriched by drawn planning, practicality notes and motivational music. I was euphoric with this pastime since high school ended.

Cir - A game's project was completed despite every sickness and inconvenience I throw at a boy. He has managed early life well.

Com posts a boy's competition entries for everyone he wanted to see...
Add and Pry sleep together in anticipation...

Com - The game's official competition placed a boy's entry very high in the final leaderboard. The game's forum competitions welcomed him into many. I've let thousands view and admire his work. I've woken Add, Pry and his family up for celebration.

Pry - The game's project was completed. All that effort to bear the fruit of a single downloadable file led me to embrace Add and Com's decisions.

Add - The game led me to realise the time put into a boy's work was invaluable. What have I been doing to him? I have pushed away Pry and Com for far too long.

Com, Pry and Add congratulated and hugged each other...
Cir welcomed a boy to university whilst observing the other little stewards with pride...

Pry - The game isn't over; I wasn't satisfied with just one success.

Add - The game and its community offers far more ways to spend time creatively; each combination made a boy's consecutive projects unique from another.

Com - The game let a boy reach out to more audiences by raising projects, skins, stories and graphics to new levels. Although he worked alone, he submits to help and advise other players in their own projects.

Cir - The game became part of the boy's life as much as Lego or League of Legends did. It reunited all of my younger siblings together.
Legacy
Pry - The boy became aware of me and embraced my necessity especially past the age of adulthood. He acquired new methods of carrying out his projects in and outside a game. The boy as well managed to make small profits out of his projects through the market, yet he insisted the game be kept as a hobby and not an occupation.

Add - The boy became aware of me and satisfied me with other games only in short breaks and between a game's competitions. He had also begun to multitask by watching while working to keep both Pry and myself busy. My influence on him is controlled by the powerful music he listens to and the strong conscience he possesses through Pry and faith.

Com - The boy became aware of me and gave me company whilst keeping stoic his positive attitude especially in front of others. He approached a game's website and its members with good companionship just as he does with his cherished family and university friends. In and outside a game he advises anyone in need of help. I will never leave this boy alone.

As Productivity, Addiction, Community and myself, Circumstance, we stewards of a boy once separated have reunited because of a game - Minecraft.
Tags

Create an account or sign in to comment.

1
08/10/2016 11:10 pm
Level 36 : Artisan Miner
Teddey_Bear
Teddey_Bear's Avatar
A Minecrafter thinks someone has been watching too much Game of Thrones... =p

Jokes aside this is as wonderful as I would expect based on your last contest entry! I knew the names stood for something I spent the entire piece trying to figure them out, quite an enjoyable read! The personification of those characteristics is quite the fun idea.

One little issue did come to mind when I was reading though, "Add and Pry sleep together in anticipation..."

Phrasing
1
08/11/2016 1:38 am
Level 61 : High Grandmaster Grump
Art Dei Tech
Art Dei Tech's Avatar
yus GoT reference
that phrasing is strictly siblings only xP... not GoT type of siblings.
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome