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[VIDEO] Make Skins Quickly and Effectively | Skin-making Tutorial by NPC WAR

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NPC_WAR's Avatar NPC_WAR
Level 53 : Grandmaster Technomancer
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[VIDEO] Make Skins Quickly and Effectively | Skin-making Tutorial by NPC WAR

Hello everyone!


I am youtuber and map maker who made a lot of skins. I made most of them for NPCs, enemies on my map or for videos.

Link for my tutorial video:
https://youtu.be/23FAF4PkPXA?si=vDPx8AElveShuOgw

My video tutorial is focused on improving your effectiveness. I will show you many tricks that can significantly speed up your work. In this tutorial I will use normal computer graphics software (Paint.net). It provides unique options that are not available in skin editors. I made a lot of skins using Paint.net and gained experience, so nowadays I use skin editors only for previews of my skins. If you have any experience with Paint.net, Gimp or Photoshop you can use these programs to edit your skins.


In this "bonus" blog I will try to describe things that I missed in my video.

Making skins for players and for mobs/NPCs is not the same. Skins for mobs on custom maps don't have limits like skins for players. You can't make player skin without one arm, because non-existent pixels will become black, but for NPCs it works.

Some examples of good use of skins with removed pixels:
[VIDEO] Make Skins Quickly and Effectively | Skin-making Tutorial by NPC WAR

It doesn't work for players:
[VIDEO] Make Skins Quickly and Effectively | Skin-making Tutorial by NPC WAR

By removing parts of body you can get very unique visual effects, especially on other mobs:

Don't be afraid to make unusual creations.

Another trick is skin that imitates normal number of pixels, but in reality one pixel is made of four:


It allows you to make eyes like on this image:



Or you can make helmets like this:

First skin is 64x64, second one is 128x128, but it imitates 64x64.

You can scale format of your skins, but you must keep ratio of .png file. This trick doesn't work for player's skins too. Example skins with different sizes:

32x32 VS 48x48 VS 64x64 VS 80x80 VS 96x96 VS 128x128

When you have texture of any block you can easily cover skin with it using graphics software. Just copy it few times on .png file of skin template and later remove needless elements:


Finished skin made of wood texture:

I made it in a very short time.


SUMMARY:

Advantages of graphics software:
- it can significantly speed up work
- easy recolouring of skins
- possibility to work on layers
- easy patterns
- possibility to load textures on your skin
- you can copy elements of one skin and paste them on other skins

Disadvantages of graphics software:
- people who are not experienced with them, will trouble with some tasks
- no 3D preview of skin
- most graphics software need installation, unlike to online skin editors
- some graphics programs, like Photoshop aren't free


I hope that you learned something new from my tutorial.
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