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I don't know about you, but the repetition of minecraft's increasing complications that come at us with each update, are becoming a little too much for me.
I started minecraft a few years ago- at 1.5. -( the old one), I lived the simple life of killing animals with no need for food and hunger retribution. There were no potions, enchanting tables, brewing pots, hunger bars, story lines, bosses, supernatural items(Like fire charges, ender eyes), and of course there was no inappropriate, visual animal sex.
So I don't want to hate on jeb, but I would seriously like to ask him what he believes minecraft is about. For me it's the essence of a sand-box game with infinite building possibility. And as an old (by that I mean not entirely new) player of minecraft, I don't like the continuous updates that include more and more 'intriguing' and 'complicated' aspects to the game.
Maybe you like it all, but here are a few specific things that I would rather not exist (or atleast be easier to use):
1. Strange block placement. While playing the 1.3 update, I began to build a house in creative. As I was building the stairs in the back, I couldn't help but notice the blocks were all... upside down. So, like all minecraftererses (errrm, no), I deleted it and tried to place it down again... Same problem.
After some researching, and then a session of face palming, I discovered that blocks such as stairs only place down normally when placed on the bottom half of a block.
This wasn't just stairs, it was trees, wood colours (Yes, I spell it with a "U", I'm Australian), half blocks, switches, buttons and more random blocks that don't need to be changed.
2. Potions, enchanting, experience. Just no. I started minecraft (Especially online game play) to play a normal, equal strength game that allowed only armour and weapons to change how strong players were. Originally it was just "the more you mine, the better you are". Now you have to worry about enchanted arrows, super strength swords, weapons that light you on fire, swords that send you flying metres, invisibility potions, damage in a bottle, throwable fire, regeneration potions, almost invincible armour, shoes that stop fall damage, fire resistant clothes, poison in a bottle, and night vision potions.
Not to mention the experience points tally. What happened to dying happily? These days if you kill someone they swear at you and threaten to "F*cking kill you F*ck head Sh*t fool! I'mma hunt you down and murder you with my real life ninja skills!" Honestly, the fact that we have to keep track of so many things is making the game both a job and a game.
3. Food and death by hunger. I like the old days, when we could just walk for infinity and never die (taken we don't get blown by an exploding pen!s...ergh...creeper...). Hunger, has got to be the main thing in modern minecraft that I truly despise. If only we could easily disable the food option. I know peaceful is an option if you don't want to lose hunger- but I like to kill mobs while NOT having to worry about eating raw steak every 2 minutes.
I liked minecraft, and besides the countless technicalities that have arisen, I STILL like the game itself. But I'm quite anxious as to see what happens in the future. Heck, jeb might just release redstone that can be placed on the side of blocks- or tables that take you to space.
But please, don't take this as a rant. Even though it almost is. I'm just displaying my point of view on the subject. Some people may love the constant updates and technicalities; I for one would just like it to stop as it is ruining what minecraft is about.
What are your thoughts on the subject?
Feel free to discuss, I'd love to hear your point of view!
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