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Welcome Ladies and Gentleblocks to a tutorial video I made on making peaked mountaintops (unrealistic) in Minecraft using VoxelSniper and WorldEdit.
This technique involves using sand balls of a variety of sizes (/b b mm | /v sand | /vr air | /b [brush size]) at when oddly stacked (with the help of Minecraft gravity) make a tall sharp peak ideal for some terraforming styles. Simply replace all the sand with stone using WorldEdit, overlay some dirt and grass with VoxelSniper (/b over d[number of blocks down]) et voilá!
FYI I am no master of terraforming, this is just a tip that people have commended me for.
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minecraft-terraforming-tips---peaked-mountains
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