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Potion Effect ID's

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EpicCOCOS's Avatar EpicCOCOS
Level 6 : Apprentice Miner
1
Now, this will work with normal commands and command blocks. Type /effect (30 seconds by default). So, if you want blindness, then type /effect 15 . Then press enter.

You will now see that you have been effected with blindness. Now, here is an example for command blocks: /effect @p 15 30. That would mean the effect is blindness, it will effect the nearest player, and it lasts 30 seconds.

Here is a list of all the effect IDs for your use:

| ID | NAME | information |
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1 speed Expands FOV and increases walking speed by 20% per level of strength
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2 slowness Contracts FOV and decreases walking speed by 15% per level of strength
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3 haste Arm swings faster, blocks break faster (by 20% per level)
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4 Mining Fatigue Arm swings slower, blocks break slower (by 20% per level). Does not affect block breaking in Creative mode
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5 Strength Increases damage dealt with melee attacks by 3 (IMGIMG)
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6 Instant Health Heals 6 (IMGIMGIMG). Undead mobs (zombie, zombie pigman, skeleton, wither) are harmed instead.
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7 Instant Damage Causes 6 (IMGIMGIMG) damage. Undead mobs are healed instead.
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8 Jump Boost Allows the player to jump higher.
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9 Nausea Causes the view to wobble similarly to using a portal
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10 Regeneration Causes health to regenerate over time (1 (IMG) every 25 ticks). Does not affect undead mobs.
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11 Resistance Reduces all incoming damage by 20%
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12 Fire Resistance Makes the player immune to fire and lava.
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13 Water Breathing Air meter does not decrease while underwater
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14 Invisibility Mobs will not attack you unless you directly touch them. Also causes player model to disappear. If you wear any one piece of armour, mobs will be able to see you if you are at most 1 block away. For every additional piece of armour you equip, this distance will increase by 3, for a maximum view distance of 10 blocks if you are wearing a full set (compared to 15 blocks without the effect).
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15 Blindness Creates thick black fog around the player and prevents sprinting and critical hits
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16 Night Vision Increases brightness and ability to see underwater well
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17 Hunger Causes food meter to deplete (adds 0.025 food exhaustion per tick)
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18 Weakness Lowers attack power by 2 (IMG). Zombie Villagers under this effect can be cured of zombification using a Golden Apple.
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19 Poison Does damage over time (1 (IMG) every 25 ticks), but will not reduce health below1 (IMG). Turns the health bar green while in effect. Does not affect undead mobs.
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20 wither Turns your hearts black and does damage over time (1 (IMG) every 40 ticks). Unlike poison, this will kill players and other entities.
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21
Health BoostAdds 4 (IMGIMG) base health; extra health vanish when the effect ends

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22
AbsorptionAdds 4 (IMGIMG) absorption health that cannot be replenished by natural regeneration or other effects, but would reappear every 30 seconds, regardless of the state of the rest of the health bar; absorption health vanish when the effect ends
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23
SaturationCauses food meter to be replenished by 1 (IMG) per tick.
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