9
Hey guys, hacing trouble with your redstone contraptions? Need some advice on what kind of circuits you can use? Well i just got the full bargain my friend.
Redstone circuits has 6 kinds :
Transmission Circuits
Logic Circuits
Pulse Circuits
Clock Circuits
Memory Circuits
Misc Circuits
Transmission Circuits
Vertical Circuits :
Although horizontal signal transmission is pretty straight-forward, vertical transmission involves options and trade-offs.
- Redstone staircases: The simplest way to transmit signals vertically is by placing redstone dust on blocks diagonally upwards, either in a straight staircase of blocks, in a 2×2 spiral of blocks, or in another similar variation. Redstone staircases can transmit signals both upwards and downwards, but can take up a lot of space and will require repeaters every 15 blocks.
- Redstone ladders: Because glowstone, upside-down slabs and upside-down stairs can support redstone dust but don't cut redstone dust, signals can be transmitted vertically (upwards only) by alternating these blocks in a 2×1 "ladder". Redstone ladders take up less space than redstone staircases, but also require repeaters every 15 blocks.
- Torch towers and torch ladders: A redstone torch can power a block above it, or redstone dust beneath it, allowing vertical transmission both upwards or downwards (different designs are required for each). Because it takes each torch a little time to change state, a torch tower can introduce some delay into a circuit, but no repeaters are necessary.
Diode :
A "diode" is a one-way circuit that allows a signal to travel only in one direction. It is used to protect another circuit from the chance of a signal trying to enter through the output, which could incorrectly change the circuit's state or interfere with its timing. It is also used in a compact circuit to keep one part of the circuit from interfering with another. Common choices for a diode include a redstone repeater or a height elevation to glowstone or an upside-down slab which won't transmit a signal back downwards.
Many circuits are already one-way simply because their output comes from a block which can't take input. For example, you can't push a signal back into a circuit through a redstone torch except through the block it's attached to.
Logic Circuits
It's sometimes necessary to check signals against each other and only output a signal when the inputs meet some criteria. A circuit which performs this function is known as a logic gate.
NOT Gate
A NOT Gate (aka "inverter") is on if its input is off.
OR Gate
An OR Gate is on if any of its inputs are on.
NOR Gate
A NOR Gate is on only if none of its inputs are on.
AND Gate
An AND Gate is on only if all of its inputs are on.
NAND Gate
A NAND Gate is on if any of its inputs are off.
XOR Gate
An XOR Gate is on if its inputs are different.
XNOR Gate
An XNOR Gate is on if its inputs are equal.
IMPLIES Gate
An IMPLIES Gate is on unless the first input is on and the second input is off.
Pulse, Clock, Memory and Misc Circuits Coming soon!
Redstone circuits has 6 kinds :
Transmission Circuits
Logic Circuits
Pulse Circuits
Clock Circuits
Memory Circuits
Misc Circuits
Transmission Circuits
Vertical Circuits :
Although horizontal signal transmission is pretty straight-forward, vertical transmission involves options and trade-offs.
- Redstone staircases: The simplest way to transmit signals vertically is by placing redstone dust on blocks diagonally upwards, either in a straight staircase of blocks, in a 2×2 spiral of blocks, or in another similar variation. Redstone staircases can transmit signals both upwards and downwards, but can take up a lot of space and will require repeaters every 15 blocks.
- Redstone ladders: Because glowstone, upside-down slabs and upside-down stairs can support redstone dust but don't cut redstone dust, signals can be transmitted vertically (upwards only) by alternating these blocks in a 2×1 "ladder". Redstone ladders take up less space than redstone staircases, but also require repeaters every 15 blocks.
- Torch towers and torch ladders: A redstone torch can power a block above it, or redstone dust beneath it, allowing vertical transmission both upwards or downwards (different designs are required for each). Because it takes each torch a little time to change state, a torch tower can introduce some delay into a circuit, but no repeaters are necessary.
Diode :
A "diode" is a one-way circuit that allows a signal to travel only in one direction. It is used to protect another circuit from the chance of a signal trying to enter through the output, which could incorrectly change the circuit's state or interfere with its timing. It is also used in a compact circuit to keep one part of the circuit from interfering with another. Common choices for a diode include a redstone repeater or a height elevation to glowstone or an upside-down slab which won't transmit a signal back downwards.
Many circuits are already one-way simply because their output comes from a block which can't take input. For example, you can't push a signal back into a circuit through a redstone torch except through the block it's attached to.
Logic Circuits
It's sometimes necessary to check signals against each other and only output a signal when the inputs meet some criteria. A circuit which performs this function is known as a logic gate.
NOT Gate
A NOT Gate (aka "inverter") is on if its input is off.
OR Gate
An OR Gate is on if any of its inputs are on.
NOR Gate
A NOR Gate is on only if none of its inputs are on.
AND Gate
An AND Gate is on only if all of its inputs are on.
NAND Gate
A NAND Gate is on if any of its inputs are off.
XOR Gate
An XOR Gate is on if its inputs are different.
XNOR Gate
An XNOR Gate is on if its inputs are equal.
IMPLIES Gate
An IMPLIES Gate is on unless the first input is on and the second input is off.
Pulse, Clock, Memory and Misc Circuits Coming soon!
Tags |
tools/tracking
3281840
6
redstone-circuits-3281840
Create an account or sign in to comment.