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Here's the latest video of my progress on the upcoming Ships mod.This mod is turning to be very technically difficult to do. This new videoshows a slightly larger ship this time.Although now, the mod can correctly support ships with empty space below the water level! It still uses the paddle for navigation for now, but eventually I'll implement more interesting systems for propulsion that are suitable for larger ships.
Follow the discussion on the Minecraft forums too:
http://www.minecraftforum.net/topic/1910836-ships-mod-build-sailable-ships-out-of-blocks/
Follow the discussion on the Minecraft forums too:
http://www.minecraftforum.net/topic/1910836-ships-mod-build-sailable-ships-out-of-blocks/
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ships-mod-better-buoyancy
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that's life...
As for mod compatibility, "dumb" blocks should work just fine. Meaning, blocks that don't have any logic. And if they use the standard materials, the physics will even work about the way you'd expect. When blocks start thinking... that's when life gets messy for me.
I'm working now on getting chests to work on the ship. ie, a block with inventory, logic, and interaction with other entities. It's been far more difficult that I would have liked it to be, but I've got it mostly figured out now. If mod logic blocks behave in ways similar to vanilla logic blocks, they should work too. If the mod logic blocks do something new, then I'd probably have to handle compatibility specifically.