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Update about my project. Vanilla Gens!
The project is now not going to be a datapack
It will be a map
The reasons why are
1. Making cycles for generators is much easier in worlds then datapacks
2. I can make plots and allow players to play on the map forever by just upgrading MC versions
3. This project can be done with command blocks the same as datapacks
I don't gain any advantages
I don't need loot tables, function files, or any of that
Having generators in survival doesn't fit most survival playthroughs
I mean place down a coal generator and you have unlimited coal
Most people won't not want that
So this will instead be a map!
The project is now not going to be a datapack
It will be a map
The reasons why are
1. Making cycles for generators is much easier in worlds then datapacks
2. I can make plots and allow players to play on the map forever by just upgrading MC versions
3. This project can be done with command blocks the same as datapacks
I don't gain any advantages
I don't need loot tables, function files, or any of that
Having generators in survival doesn't fit most survival playthroughs
I mean place down a coal generator and you have unlimited coal
Most people won't not want that
So this will instead be a map!
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