- check_circle Advancements
- check_circle Functions
- check_circle Loot Tables
- check_circle Predicates
- check_circle Recipes
- check_circle Structures
Published Jul 30th, 2022, 7/30/22 4:04 pm
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Required Resource Pack
8
Finally after a long month, the second second version of my garden gnomes (original datapack by TheMobo) unofficial edit is here. this version has a couple of changes to my first unofficial edit, being:
Evil Gnomes! they're literally only usefull for killing players!
Garden gnomes are made of granite or dripstone although when activated(at day for instance) look like any other gnome allowing them to easelly blend in with the other gnomes this makes no other gnomes attack them as other gnomes can't see that they are diffrent.
Evil gnomes will only attack players, and are therefore great for pranks extremely dangerous, for players.
Caos Gnomes! They are quite chaotic!
Caos gnomes are made of dripstone or calcite and just like Evil and Garden, gnomes they are able to easelly blend in with other gnomes. although these are easier for you to recognize, as they have caos particles around them.
Caos gnomes will attack any creature they see, although they will prioritize players and attack any player close to them even if they were originaly attacking a diffrent creature
Activators and Deactivators!
Activators:
Activators are made with obsidian and redstone and are more powerfull then the deactivators, to the point of being able to break blocks pushed into them.
Activators will (as you can probably guess) activate and keep any gnome activated within a 15 by 15 sphere (this means that the radius of the sphere is 15), so when an gnome is in range of an activator its activated even at night.
Deactivators:
Deactivators are inturn made with obsidian and lapis and although the activator is more powerfull in of itself the deactivator actualy has a stronger effect on gnomes and is therefore able to deactivate gnomes even if they're in range of an activator.
Just like the Activator they also have a range of a 15 by 15 sphere (the radius being 15 NOT the diameter).
Decorational gnomes
decorational gnomes exist to allow you (and me in the structures) to add a bit of decoration to you're garden/builds as these are easy to make and dont turn alive at night, and thus move to other places
Recipes
Garden Gnomes:
the standart gnomes are made by having either 2 cobblestone or 2 andesite under a redstone dust and a daylight sensor
as there are a lot of new recipes im not going to make a png with every single one of them and upload them to here
Evil Gnomes:
evil gnomes are quite similar but instead of redstone dust they have a wooden sword
they are also made with either 2 dripstone or 2 granite instead of the cobble/andesite
Caos Gnomes:
caos gnomes as you can probably guess are also quite simular this time because the caos gnome is much more durable and strong they require a iron block in place of the sword/redstone dust
the granite/andesite is replaced with calcite/diorite
Decorational Gnomes:
decorational gnomes are simple as well
the stone/andesite ones are made with 2 cobblestone/andesite on top of eachother (same formation as sticks)
granite/dripstone is the same but with you guessed it: granite/dripstone instead of cobble/andesite
calcite/diorite once again, calcite or diorite in a stick formation
you can also have 3 diffrent gnome version WITH COLOR!
to find out how to make these i am going to give you a hint: the recipe uses three blocks in total (like a stick but longer) and all blocks used are colored terracotta, the reason im not going to tell you how to make them is in the comments
Activator:
the activator is made by having 2 obsidian under a redstone block and an eye of ender
Deactivator:
the deactivator is made by placing 2 obsidian under a lapis block and an eye of ender
Now the best part! Structures!
first: the way these structures are generated dont work in versions before 1.19 soo if you want the datapack without structures you can go here: "www.planetminecraft.com/data-pack/garden-gnomes-unofficial-edit-v2-without-structures/"
the structures include:
The gnome homes
there are 2 gnome home varients (both mushrooms) a small red one and a big brown one
https://drive.google.com/file/d/1ZefHuWx0ItPdED5geoWS16GXq4H8yxHq/view?usp=sharing
https://drive.google.com/file/d/1zpu-SJdKi3-yapcTyZvyROiqNG6p1Lhb/view?usp=sharing
but be carefull as both have a selection of caos gnomes ready to attack you if you make a wrong move
The Soul Shroom
https://drive.google.com/file/d/1g0OgQxs3y_BGb84HXAHsExFJ_YxWibgh/view?usp=sharing
this rare sight has the same dangers as the brown gnome home but might be more worth exploring as the loot can definitly be worth it
The lush landhouse
(forgot to take a picture)
the lush landhouse is a peacefull house populated by three villagers, one exolotl, and a whole lot of caos gnomes, be carefull what chests you open they might hear you!
the illager landhouse
(forgot to take picture)
the illager landhouse is a less peacefull house with some illagers so smart that the evokers might/might not be able to use their totems to save them self rather than just dying
you might not want to visit at night however as the illagers dont seem to know how to keep the gnomes at bay
Things i now refere to as features!
1.
pervasivion
all gnomes are able to persvay others to attack a creature as gnomes cant see that one of them is diffrent then the
rest and will therefore try to help to make sure they dont lose the fight
.note they can also persuade zombiefied piglins
2.
golem issues
both snow gollems and iron gollems will attack all types of gnomes as some gnomes can attack/harm their village
Evil Gnomes! they're literally only usefull for killing players!
Garden gnomes are made of granite or dripstone although when activated(at day for instance) look like any other gnome allowing them to easelly blend in with the other gnomes this makes no other gnomes attack them as other gnomes can't see that they are diffrent.
Evil gnomes will only attack players, and are therefore great for pranks extremely dangerous, for players.
Caos Gnomes! They are quite chaotic!
Caos gnomes are made of dripstone or calcite and just like Evil and Garden, gnomes they are able to easelly blend in with other gnomes. although these are easier for you to recognize, as they have caos particles around them.
Caos gnomes will attack any creature they see, although they will prioritize players and attack any player close to them even if they were originaly attacking a diffrent creature
Activators and Deactivators!
Activators:
Activators are made with obsidian and redstone and are more powerfull then the deactivators, to the point of being able to break blocks pushed into them.
Activators will (as you can probably guess) activate and keep any gnome activated within a 15 by 15 sphere (this means that the radius of the sphere is 15), so when an gnome is in range of an activator its activated even at night.
Deactivators:
Deactivators are inturn made with obsidian and lapis and although the activator is more powerfull in of itself the deactivator actualy has a stronger effect on gnomes and is therefore able to deactivate gnomes even if they're in range of an activator.
Just like the Activator they also have a range of a 15 by 15 sphere (the radius being 15 NOT the diameter).
Decorational gnomes
decorational gnomes exist to allow you (and me in the structures) to add a bit of decoration to you're garden/builds as these are easy to make and dont turn alive at night, and thus move to other places
Recipes
Garden Gnomes:
the standart gnomes are made by having either 2 cobblestone or 2 andesite under a redstone dust and a daylight sensor
as there are a lot of new recipes im not going to make a png with every single one of them and upload them to here
Evil Gnomes:
evil gnomes are quite similar but instead of redstone dust they have a wooden sword
they are also made with either 2 dripstone or 2 granite instead of the cobble/andesite
Caos Gnomes:
caos gnomes as you can probably guess are also quite simular this time because the caos gnome is much more durable and strong they require a iron block in place of the sword/redstone dust
the granite/andesite is replaced with calcite/diorite
Decorational Gnomes:
decorational gnomes are simple as well
the stone/andesite ones are made with 2 cobblestone/andesite on top of eachother (same formation as sticks)
granite/dripstone is the same but with you guessed it: granite/dripstone instead of cobble/andesite
calcite/diorite once again, calcite or diorite in a stick formation
you can also have 3 diffrent gnome version WITH COLOR!
to find out how to make these i am going to give you a hint: the recipe uses three blocks in total (like a stick but longer) and all blocks used are colored terracotta, the reason im not going to tell you how to make them is in the comments
Activator:
the activator is made by having 2 obsidian under a redstone block and an eye of ender
Deactivator:
the deactivator is made by placing 2 obsidian under a lapis block and an eye of ender
Now the best part! Structures!
first: the way these structures are generated dont work in versions before 1.19 soo if you want the datapack without structures you can go here: "www.planetminecraft.com/data-pack/garden-gnomes-unofficial-edit-v2-without-structures/"
the structures include:
The gnome homes
there are 2 gnome home varients (both mushrooms) a small red one and a big brown one
https://drive.google.com/file/d/1ZefHuWx0ItPdED5geoWS16GXq4H8yxHq/view?usp=sharing
https://drive.google.com/file/d/1zpu-SJdKi3-yapcTyZvyROiqNG6p1Lhb/view?usp=sharing
but be carefull as both have a selection of caos gnomes ready to attack you if you make a wrong move
The Soul Shroom
https://drive.google.com/file/d/1g0OgQxs3y_BGb84HXAHsExFJ_YxWibgh/view?usp=sharing
this rare sight has the same dangers as the brown gnome home but might be more worth exploring as the loot can definitly be worth it
The lush landhouse
(forgot to take a picture)
the lush landhouse is a peacefull house populated by three villagers, one exolotl, and a whole lot of caos gnomes, be carefull what chests you open they might hear you!
the illager landhouse
(forgot to take picture)
the illager landhouse is a less peacefull house with some illagers so smart that the evokers might/might not be able to use their totems to save them self rather than just dying
you might not want to visit at night however as the illagers dont seem to know how to keep the gnomes at bay
Things i now refere to as features!
1.
pervasivion
all gnomes are able to persvay others to attack a creature as gnomes cant see that one of them is diffrent then the
rest and will therefore try to help to make sure they dont lose the fight
.note they can also persuade zombiefied piglins
2.
golem issues
both snow gollems and iron gollems will attack all types of gnomes as some gnomes can attack/harm their village
Credit | lots of credit to creator "The Mobo" for making the original pack (planetminecraft.com/data-pack/garden-gnomes-stone-during-daytime-alive-at-night) |
Compatibility | Minecraft 1.18 |
to | Minecraft 1.19 |
Tags |
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edit. this might take less then a month but it will definitely take more then a week