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New mod: Waffle cars mod

TheMightyWaffle's Avatar TheMightyWaffle4/21/14 5:43 pm
4/27/2014 3:46 pm
TheMightyWaffle's Avatar TheMightyWaffle
Hello, TheMightyWaffle here. i am looking for some people to help me create an awesome mod, titled for now as the waffle cars mod. i need some experienced coders and decent texturers. i can create models, and also textures. i will need about 2/3 coders, 1/2 texturers, and 1/2 modellers. if you would like to help, fill this out.
Name:
Age:
Job:
Skill in said job:
Previous works:
Thanks!
~TheMightyWaffle
Posted by TheMightyWaffle's Avatar
TheMightyWaffle
Level 51 : Grandmaster Pixel Painter
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TheMightyWaffle
04/27/2014 3:46 pm
Level 51 : Grandmaster Pixel Painter
TheMightyWaffle's Avatar
sure dude, if and when its released.
1
bobert5656
04/27/2014 2:04 pm
Level 16 : Journeyman Engineer
bobert5656's Avatar
When you have done this mod, mind if I do a mod showcase?
My youtube channel is: www.youtube.com/user/bobert5656
1
TheMightyWaffle
04/26/2014 2:45 pm
Level 51 : Grandmaster Pixel Painter
TheMightyWaffle's Avatar
okay. i think you are in!
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LOVEDOG9
04/26/2014 2:44 pm
Level 1 : New Miner
LOVEDOG9's Avatar
TheMightyWaffleHello, TheMightyWaffle here. i am looking for some people to help me create an awesome mod, titled for now as the waffle cars mod. i need some experienced coders and decent texturers. i can create models, and also textures. i will need about 2/3 coders, 1/2 texturers, and 1/2 modellers. if you would like to help, fill this out.
Name:Alexandra
Age:10
Job:building
Skill in said job:to create animations
Previous works:car building
Thanks!
~TheMightyWaffle
1
TheMightyWaffle
04/25/2014 3:28 pm
Level 51 : Grandmaster Pixel Painter
TheMightyWaffle's Avatar
yeah, i know gegy.
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Gegy
04/25/2014 1:34 pm
Level 46 : Master Blob
Gegy's Avatar
*cough* JavalCars *cough*
1
gabe4356
04/25/2014 9:27 pm
Level 52 : Grandmaster Blob
gabe4356's Avatar
*Cough* Oh wait..I don't have a cars mod...Oops *Cough*
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gabe4356
04/25/2014 7:02 am
Level 52 : Grandmaster Blob
gabe4356's Avatar
Age: 11
Job: Coding
Skill in said job: 6/10 (I'm not to good at grading myself...)
Previous works: Look at my profile
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ToadDan
04/25/2014 6:54 am
Level 45 : Master Sheep
ToadDan's Avatar
I could do some of the graphics.
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TheMightyWaffle
04/24/2014 7:08 pm
Level 51 : Grandmaster Pixel Painter
TheMightyWaffle's Avatar
oh. i didnt know that! but, in techne, how would i get it to export as a .tcn file? i have tried but not succeeded to get it.
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Fureniku
04/25/2014 5:54 am
Level 88 : Elite Modder
Fureniku's Avatar
tcn is techne's file format, just press save
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TheMightyWaffle
04/25/2014 11:47 am
Level 51 : Grandmaster Pixel Painter
TheMightyWaffle's Avatar
oh, well i didnt know that. i feel like a retard now.
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TheMightyWaffle
04/24/2014 10:47 am
Level 51 : Grandmaster Pixel Painter
TheMightyWaffle's Avatar
you know, i guess i could help you. i can create some good java models, but cant add the door animations or anything.
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Fureniku
04/24/2014 4:33 pm
Level 88 : Elite Modder
Fureniku's Avatar
The animation itself is done in the code, but the model has to be prepared in such a way that it can be animated.

Lets say you were making a car door. You'd choose a base point (eg, the center of the hinge on the door would be a good place), and the coordinates for every part of the door (the blue ball in Techne) would be in that same spot. You then use offset to move the parts into their correct location.

Then in the code, I have to tell each part to move; but because they all have the same base point, the code to move each part is exactly the same, meaning I only have to write one block (open door), and tell each part to use that, instead of writing multiple blocks (open door frame, open door panel, open door handle, open door window)

If you do do any, it's best to send me the .tcn file anyway just in case
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Fureniku
04/23/2014 6:45 pm
Level 88 : Elite Modder
Fureniku's Avatar
If you want to turn this around, I do need a few people to help with models and textures for FlenixCars.

Bear in mind though I have a very high quality expectation and it'll require a lot of attention to detail, due to the level of detail I'll be implementing in the mod itself. I'm going for a gregtech-style vehicle mod so the cars need to be advanced
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TheMightyWaffle
04/23/2014 6:07 pm
Level 51 : Grandmaster Pixel Painter
TheMightyWaffle's Avatar
thanks, dude! i will probably use it if i get some coders on the team. i cant because, well, i cant code worth a damn.
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bmanrules
04/23/2014 5:37 pm
Level 57 : Grandmaster Programmer
bmanrules's Avatar
I don't really have time atm with exams and stuff, but you're welcome to use my Vehicle A.P.I for it
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TheMightyWaffle
04/23/2014 5:05 pm
Level 51 : Grandmaster Pixel Painter
TheMightyWaffle's Avatar
bump
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