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TNT cannons not working?!

COOOCOOO123's Avatar COOOCOOO1238/13/14 5:41 pm
1 emeralds 280 2
8/13/2014 5:58 pm
COOOCOOO123's Avatar COOOCOOO123
Hey, so I run a Factions Bukkit server (1.7.10 build #3105), and as most of you know, tnt cannoning is a vital part of factions. However, the tnt lights, but when 1 of the tnt explodes, it doesnt push the other tnt entity torwards its target?they just stay there, and both explode. I tested, and both tnt's will damage blocks, and they are affected by gravity. WorldGuard isnt messing it up- the only region we have is the spawn, which we are testing nowhere near

Heres my plugins. Tell me if any of these have a option that would do this:

Groupmanager, worldedit, skript, vault, playerheads, Multiverse-core, Worldguard, Commandspy, Announcer, CoreProtect, SignRanksPlus, WhatIsIt, Chestshop, Glacy_Chatcolors, votifier, mcmmo, GAListener, Essentials, floAuction, MobCatcher, Essentials Protect, EssentialsSpawn, EssentialsAntiBuild, EssentialsChat, and Factions

Thanks guys.
Posted by COOOCOOO123's Avatar
COOOCOOO123
Level 8 : Apprentice Ranger
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SuperiorSkyblock
08/13/2014 5:52 pm
Level 14 : Journeyman Network
SuperiorSkyblock's Avatar
I have never seen this problem before. I know plugins are buggy owning a server my self.
I think your problem is Core Protect. Try disabling it, then please PM me. XD
1
COOOCOOO123
08/13/2014 5:58 pm
Level 8 : Apprentice Ranger
COOOCOOO123's Avatar
Nope, we still have the same problem.
1
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