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I'mAToolofChaos
"Blah blah blah technical crap that was unneeded to extend my argument"
Here, shortened if for ya:
"In my opinion, I think you are wrong. I THINK from my study that lower colours and res increase FPS due to optimisation, then some stuff about the EULA which had jack squat to do with this. Brotha."
My turn.
Simple packs do not increase FPS. It is proven. Your "evidence" is wrong. 8x8's do not either. I would test my facts again but I am not at my PC.
Back to the colors on a deeper level, writing on my phone, fun.
Colors are colors. All of them are based on the same RBG scale. Noise is just color too. Decreasing color does nothing as the color is still there. You still have all the browns and blues in your texturepack to nothing will change, performance is not effected by performance. If I went and made a quick pack where all colors are in each block (red shifts in one, blue in another, etc) I would find no performance loss. If I made the pack 32x32 so I could fit more color in, I would get a slight FPS drop though. That would not be due to the color either, that would be due to the res. You are mistaken something that isn't real for something that is. Color doesn't effect FPS, your studies are wrong.
And next time you wanna explain something speak to the person like they are a 5 year old, not everyone understands what PNG, JPEG and a good few things are. Just a tip.
I'mAToolofChaos
"Blah blah blah technical crap that was unneeded to extend my argument"
Here, shortened if for ya:
"In my opinion, I think you are wrong. I THINK from my study that lower colours and res increase FPS due to optimisation, then some stuff about the EULA which had jack squat to do with this. Brotha."
My turn.
Simple packs do not increase FPS. It is proven. Your "evidence" is wrong. 8x8's do not either. I would test my facts again but I am not at my PC.
Back to the colors on a deeper level, writing on my phone, fun.
Colors are colors. All of them are based on the same RBG scale. Noise is just color too. Decreasing color does nothing as the color is still there. You still have all the browns and blues in your texturepack to nothing will change, performance is not effected by performance. If I went and made a quick pack where all colors are in each block (red shifts in one, blue in another, etc) I would find no performance loss. If I made the pack 32x32 so I could fit more color in, I would get a slight FPS drop though. That would not be due to the color either, that would be due to the res. You are mistaken something that isn't real for something that is. Color doesn't effect FPS, your studies are wrong.
And next time you wanna explain something speak to the person like they are a 5 year old, not everyone understands what PNG, JPEG and a good few things are. Just a tip.
Cipher 9[yt]3c1sOqW50i0[/yt]
Skip to 1:10.
Also, it's been 6 years. It's also not the anniversary. Why are you remembering this? Are you remembering this because it's trending and you want to be seen as more compassionate than your friends?
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