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Level 39 : Artisan Unicorn
This mod is open source. Mirror download from GitHub (also 1.9.4 download). If you want to support me, please, click the AdFly link on the right, it will be really appreciated!
How to play
To morph into other creature, you must to acquire a morph first. To acquire a morph, you have to kill a mob, then a ghost of this mob will appear (that's a morph), and when you'll pick it up, you'll acquire a morph. Only vanilla* mobs have their own morphs.
Once you have at least one morph, you're able to transform into that morph. Use "[" and "]" keys for advancing through the list of morphs. Use "enter" key for transforming into selected morph.
You retain your morphs even after death. In creative, you can select any available morph via "Creative Morph Menu" which can be opened by pressing "B" key in the game.
The outer look of morphs are quite limited, so you cannot kill a child pink sheep and turn into a child pink sheep. Instead, you'll turn into a white adult sheep.
* – vanilla mobs that are listed below.
Every morph you equip or apply grant you different look, size, and health capacity. Except those properties, every morph also has special abilities, attack and action.
Abilities give special properties to morphs. Chicken morph will slowly fall and get no fall damage. Spider and CaveSpider morphs will be able to climb on the wall. Bat morph will be able to fly and has a night vision.
Attack is an effect which is applied onto attacked entity. For example, if you hit some entity while being in CaveSpider morph, your target will gain poison potion effect. If you'll hit an entity while being in VillagerGolem morph, you'll throw your target high in the air.
Action is a special ability that is triggered by "action key" (which is "V" by default). Examples: in Rabbit morph, you'll jump high; in Creeper morph, you'll explode like a creeper, and so on.
Here's a link to full list of which morphs are available in the mod (as of 1.0):
If you wonder about the future of this project, and what new updates might bring in, then make sure to checkout issues page on GitHub:
If you found a bug, or this mod crashed you game. I'll appreciate if you could report the bug or crash to me either in comments or in PM. Please, make sure to attach a crash log (pastebin please) and description of a bug or crash and the way to reproduce it. Thanks!
When reposting my mod on your own website, please do following (if you want to support me and this mod):
- Make sure that information and description of my mod is legit. Misleading information, like Minecraft version support, is your responsibility.
- By uploading a custom build of this mod, the build becomes your responsibility.
- Provide the source link, please. Either it's GitHub page, Planet Minecraft or Minecraft Forum post.
- You can use Metamorph banner or cover for your repost page. Don't apply the watermark, though, that's just rude.
For YT reviewers
When reviewing my mod on your YT channel, please do following (if you want to support me and this mod):
- Provide a link to my YouTube channel, please. This will be really appreciated!
- Provide the source link instead of reposter's page, please. Either it's GitHub page, Planet Minecraft or Minecraft forum post. However, if you have a website where you post some notes or instructions along with link to source link, it's also fine.
|Game Version:||Minecraft 1.10|
|Tags:||Morph, Vanilla, Mobs, API, Abilities, Actions, Functional|
|Credit:||SCtester for ideas, feedback and testing; NlL5 for sheep and chicken models, LeKoopa for some suggestions and :P|
Metamorph 1.0.2 (1.11 build) : 12/02/2016 4:13:58 am12/02/16
Download link for Metamorph 1.0.2 for Minecraft 1.11.
Metamorph 1.0.2 (download update) : 12/01/2016 2:08:17 pm12/01/16
Metamorph 1.0.2 : 12/01/2016 9:43:48 am12/01/16
Download link for 1.9.4.
Metamorph 1.0.1 (1.9.4 build) : 11/29/2016 4:32:26 am11/29/16
Metamorph 1.0.1 : 11/28/2016 11:40:32 am11/28/16
Change Log for 1.0.1:
Download update : 10/23/2016 2:59:18 am10/23/16