Minecraft Maps / Redstone Device

A new kind of clock, seconds to days

  • 557 views, 1 today
  • 11 downloads, 0 today
  • 4
  • 0
  • 7
Kessel_Run's Avatar Kessel_Run
Level 10 : Journeyman Miner
0
By using feedback you can get your redstone repeaters produce massive time delays.
4 repeaters: 6 seconds
10 repeaters: 6.82 minutes
20 repeaters: 4.85 days

cheers
Kessel_Run

have added 10, 20, 30 & 60 minute clocks for use in Race against the Clock style Adventure Games.
Progress100% complete
Tags

Create an account or sign in to comment.

1
06/13/2013 3:16 pm
Level 58 : Grandmaster Engineer
Peter-
Peter-'s Avatar
4.85 real days or 4.85 minecraft days?
1
06/14/2013 4:06 pm
Level 10 : Journeyman Miner
Kessel_Run
Kessel_Run's Avatar
4.85 real days but I am at a loss why amyone would want a counter that long.

I have added some pictures for a 10, 20, 30 & 60 minute clock that could be useful for beat the clock style adventure games. Will also update the world file with the new designs.
1
06/13/2013 3:03 am
Level 50 : Grandmaster Engineer
JamieS1211
JamieS1211's Avatar
i don't think the maths is right here
1
06/13/2013 3:25 am
Level 10 : Journeyman Miner
Kessel_Run
Kessel_Run's Avatar
Which part?
The times have been verified, download and test if you doubt it 8-)
The theory if a bit of a mindf**k though.
1
06/13/2013 3:31 am
Level 50 : Grandmaster Engineer
JamieS1211
JamieS1211's Avatar
na i get the theory but still think the maths might be off. are you sure the game was at 20tps when this was tested or did you clculate the times purely from theory?
1
06/13/2013 3:43 am
Level 10 : Journeyman Miner
Kessel_Run
Kessel_Run's Avatar
Bit of both, I worked on 10 tick per second and timed several counters with a stop watch.
Not the days counter lol, I wasnt going to sit around for that long 8-)
I do hope I havent made a simple stuff up.
I am basing it of redstone repeaters being 1-4 ticks and not the block update tick definition.
1
06/13/2013 6:57 pm
Level 50 : Grandmaster Engineer
JamieS1211
JamieS1211's Avatar
when conduction testing you have to make sure the game is running at 20tps. That is to say the envioroment is at 20 ticks per second and the game engine not your FPS. This not to be confused with redstone ticks that are 10 ticks per second assuming you are running at 20tps. If that all makes sense your calculations shoud come in as each redstone tick accounting for 2/20th of a second 20 being the number of ticks per second meaning at full pace you have accounted 1/10th of a second per redstone tick
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome