Minecraft Maps / Challenge & Adventure

Garlock's Tower v2 (Revisited)

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Flame599596's Avatar Flame599596
Level 10 : Journeyman Explorer
3
I found this old map piling up dust in my computer so I had another look at it and found out it needed some love. So I decided to do some improving and what not to the map. Some visual changes but the story line has been changed slightly. Here are the features it has:

Features:
-2 Boss Battles (Garlock & The Sentinel)
-Bad guys to kill
-Story by command blocks
-Parkour (around moderate level)
-Around 10-30 mins of gameplay
-Designed for up to 4 players!

Heres some challenges:
-Beat Garlock's Tower in under 7 minutes!
-Beat Garlock's Tower with minecraft set to Hard difficulty!
-Beat Garlock's Tower without dying!
-Collect over 20 gold ingots!
-Find the Easter Egg

Any questions? Bugs found? Suggestions? Post them here! Made a youtube video on this map? Post the link here!
Also if you like the map please give me a diamond :)

Having a problem beating a floor open this spoiler to find out how!
Spoiler
You will need to kill Garlock to get the button as he has a 100% to drop it. Then put it on the blue wool and press the button in the room to win the adventure map! Also if he does not drop the button then break the glowstone for it.


Additional Notes

As of now i'm reviving Garlock's Tower!
Progress100% complete
Tags

6 Update Logs

Revisit Update : by Flame599596 08/09/2013 6:06:00 amAug 9th, 2013

Improvements:
-Made floors 1 and 2 doors closeable.
-Increased The Sentinel's Difficulty Slightly.
-Increased Garlock's difficulty and added more minions to assist him.
-Slight remodel on floors 1, 2, and the final floor.
-Adjusted Garlock's appearance into the battle. (No longer spawner boss)
-Heavily adjusted dialog making Garlock more evil. The player no longer says anything.
-Added multiple copies of the quest log into the starting chest.
-Made floor 3 more annoying and hard.

Fixes:
-Fixed bug where you would be teleported into a door after completing "The Sentinel" boss fight
-Added Fail-safe just in-case Garlock does not drop the button upon death.
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